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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_Graphic3d_TextureRoot.hxx>#include <Handle_Graphic3d_GraphicDriver.hxx>#include <Standard_Integer.hxx>#include <Graphic3d_CInitTexture.hxx>#include <OSD_Path.hxx>#include <Graphic3d_TypeOfTexture.hxx>#include <Handle_AlienImage_AlienImage.hxx>#include <Handle_TColStd_HArray1OfReal.hxx>#include <MMgt_TShared.hxx>#include <Handle_Graphic3d_StructureManager.hxx>#include <Standard_CString.hxx>#include <Standard_Boolean.hxx>Data Structures | |
| class | Graphic3d_TextureRoot |
| This is the texture root class enable the dialog with the GraphicDriver allows the loading of texture too supported formats: X, SunRaster, Aida, Euclid, SGI rgb More... | |
1.7.4