Open CASCADE Technology 6.5.2
Data Structures | Defines
OpenGl_FrameBuffer.hxx File Reference
#include <OpenGl_Extension.hxx>
#include <Standard_Boolean.hxx>
#include <InterfaceGraphic.hxx>

Data Structures

class  OpenGl_FrameBuffer

Defines

#define GL_FRAMEBUFFER_EXT   0x8D40
#define GL_COLOR_ATTACHMENT0_EXT   0x8CE0
#define GL_FRAMEBUFFER_COMPLETE_EXT   0x8CD5
#define GL_RENDERBUFFER_EXT   0x8D41
#define GL_DEPTH_ATTACHMENT_EXT   0x8D00
#define GL_API_ENTRY

Define Documentation

#define GL_API_ENTRY
#define GL_COLOR_ATTACHMENT0_EXT   0x8CE0
#define GL_DEPTH_ATTACHMENT_EXT   0x8D00
#define GL_FRAMEBUFFER_COMPLETE_EXT   0x8CD5
#define GL_FRAMEBUFFER_EXT   0x8D40
#define GL_RENDERBUFFER_EXT   0x8D41
 All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Defines