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Open CASCADE Technology 6.5.2
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#include <OpenGl_tgl_all.hxx>#include <NCollection_Queue.hxx>#include <NCollection_List.hxx>#include <NCollection_Map.hxx>#include <NCollection_DataMap.hxx>#include <OpenGl_Resource.hxx>Data Structures | |
| class | OpenGl_ResourceCleaner |
| OpenGl_ResourceCleaner should be used to clean OpenGl memory resources; The reason is that the resources might be shared between the contexts and should be cleaned up only while suitable context is active;. More... | |
Typedefs | |
| typedef NCollection_Queue < Handle_OpenGl_Resource > | QueueOfResources |
| typedef NCollection_DataMap < GLCONTEXT, QueueOfResources > | DataMapOfContextsResources |
| typedef NCollection_Map < GLCONTEXT > | MapOfContexts |
| typedef NCollection_DataMap<GLCONTEXT, QueueOfResources> DataMapOfContextsResources |
| typedef NCollection_Map<GLCONTEXT> MapOfContexts |
| typedef NCollection_Queue<Handle_OpenGl_Resource> QueueOfResources |
1.7.4