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Open CASCADE Technology 6.5.2
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Data Structures | |
| struct | _TextureData |
Defines | |
| #define | TEXTUREBOX_ERROR ((TextureID)-1) |
Typedefs | |
| typedef int | TextureID |
| typedef _TextureData | TextureData |
Functions | |
| TextureID | GetTexture1D (char *FileName) |
| TextureID | GetTexture2D (char *FileName) |
| TextureID | GetTexture2DMipMap (char *FileName) |
| TextureID | GetTextureData1D (char *FileName, const GLint width, const GLint height, const void *data) |
| TextureID | GetTextureData2D (char *FileName, const GLint width, const GLint height, const void *data) |
| TextureID | GetTextureData2DMipMap (char *FileName, const GLint width, const GLint height, const void *data) |
| void | FreeTexture (TextureID ID) |
| void | SetCurrentTexture (TextureID ID) |
| GLboolean | IsTextureValid (TextureID ID) |
| void | EnableTexture (void) |
| void | DisableTexture (void) |
| GLboolean | IsTextureEnabled (void) |
| void | SetTextureModulate (TextureID ID) |
| void | SetTextureDecal (TextureID ID) |
| void | SetTextureClamp (TextureID ID) |
| void | SetTextureRepeat (TextureID ID) |
| void | SetModeObject (TextureID ID, GLfloat sparams[4], GLfloat tparams[4]) |
| void | SetModeSphere (TextureID ID) |
| void | SetModeEye (TextureID ID, GLfloat sparams[4], GLfloat tparams[4]) |
| void | SetModeManual (TextureID ID) |
| void | SetRenderNearest (TextureID ID) |
| void | SetRenderLinear (TextureID ID) |
| void | SetTexturePosition (TextureID ID, GLfloat scalex, GLfloat scaley, GLfloat transx, GLfloat transy, GLfloat angle) |
| void | SetTextureDefaultParams (TextureID ID) |
| void | TransferTexture_To_Data (TextureID, TextureData *) |
| void | TransferData_To_Texture (TextureData *, TextureID *) |
| #define TEXTUREBOX_ERROR ((TextureID)-1) |
| typedef _TextureData TextureData |
| void DisableTexture | ( | void | ) |
| void EnableTexture | ( | void | ) |
| void FreeTexture | ( | TextureID | ID | ) |
| TextureID GetTexture1D | ( | char * | FileName | ) |
| TextureID GetTexture2D | ( | char * | FileName | ) |
| TextureID GetTexture2DMipMap | ( | char * | FileName | ) |
| TextureID GetTextureData1D | ( | char * | FileName, |
| const GLint | width, | ||
| const GLint | height, | ||
| const void * | data | ||
| ) |
| TextureID GetTextureData2D | ( | char * | FileName, |
| const GLint | width, | ||
| const GLint | height, | ||
| const void * | data | ||
| ) |
| TextureID GetTextureData2DMipMap | ( | char * | FileName, |
| const GLint | width, | ||
| const GLint | height, | ||
| const void * | data | ||
| ) |
| GLboolean IsTextureEnabled | ( | void | ) |
| GLboolean IsTextureValid | ( | TextureID | ID | ) |
| void SetCurrentTexture | ( | TextureID | ID | ) |
| void SetModeEye | ( | TextureID | ID, |
| GLfloat | sparams[4], | ||
| GLfloat | tparams[4] | ||
| ) |
| void SetModeManual | ( | TextureID | ID | ) |
| void SetModeObject | ( | TextureID | ID, |
| GLfloat | sparams[4], | ||
| GLfloat | tparams[4] | ||
| ) |
| void SetModeSphere | ( | TextureID | ID | ) |
| void SetRenderLinear | ( | TextureID | ID | ) |
| void SetRenderNearest | ( | TextureID | ID | ) |
| void SetTextureClamp | ( | TextureID | ID | ) |
| void SetTextureDecal | ( | TextureID | ID | ) |
| void SetTextureDefaultParams | ( | TextureID | ID | ) |
| void SetTextureModulate | ( | TextureID | ID | ) |
| void SetTexturePosition | ( | TextureID | ID, |
| GLfloat | scalex, | ||
| GLfloat | scaley, | ||
| GLfloat | transx, | ||
| GLfloat | transy, | ||
| GLfloat | angle | ||
| ) |
| void SetTextureRepeat | ( | TextureID | ID | ) |
| void TransferData_To_Texture | ( | TextureData * | , |
| TextureID * | |||
| ) |
| void TransferTexture_To_Data | ( | TextureID | , |
| TextureData * | |||
| ) |
1.7.4