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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_PrsMgr_Presentation3d.hxx>#include <Handle_PrsMgr_Prs.hxx>#include <Standard_Boolean.hxx>#include <PrsMgr_PresentableObjectPointer.hxx>#include <PrsMgr_Presentation.hxx>#include <Handle_PrsMgr_PresentationManager3d.hxx>#include <Handle_PrsMgr_PresentableObject.hxx>#include <PrsMgr_KindOfPrs.hxx>#include <Standard_Integer.hxx>#include <Quantity_NameOfColor.hxx>#include <Handle_Geom_Transformation.hxx>#include <Quantity_Length.hxx>#include <Handle_Prs3d_ShadingAspect.hxx>#include <Handle_Prs3d_Presentation.hxx>#include <Handle_Graphic3d_Structure.hxx>#include <Handle_Graphic3d_DataStructureManager.hxx>#include <Handle_Prs3d_Projector.hxx>Data Structures | |
| class | PrsMgr_Presentation3d |
1.7.4