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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_PrsMgr_PresentationManager.hxx>#include <Standard_Boolean.hxx>#include <TColStd_ListOfTransient.hxx>#include <MMgt_TShared.hxx>#include <Handle_PrsMgr_PresentableObject.hxx>#include <Standard_Integer.hxx>#include <Handle_Viewer_View.hxx>#include <Handle_PrsMgr_Presentation.hxx>#include <PrsMgr_PresentationManager.lxx>Data Structures | |
| class | PrsMgr_PresentationManager |
| This class represents any kind of entity able to collect representations of an object, to show or erase them. Example: StructureManager from Graphic3d View from Graphic2d More... | |
1.7.4