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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_V2d_View.hxx>#include <Handle_Aspect_WindowDriver.hxx>#include <V2d_ViewerPointer.hxx>#include <Standard_Real.hxx>#include <Handle_Graphic2d_ViewMapping.hxx>#include <Standard_Boolean.hxx>#include <Handle_Graphic2d_GraphicObject.hxx>#include <Handle_Graphic2d_Buffer.hxx>#include <Viewer_View.hxx>#include <Handle_V2d_Viewer.hxx>#include <Quantity_Length.hxx>#include <Standard_Integer.hxx>#include <Quantity_Ratio.hxx>#include <Quantity_Factor.hxx>#include <Standard_CString.hxx>#include <Handle_Graphic2d_DisplayList.hxx>#include <Graphic2d_PickMode.hxx>#include <V2d_TypeOfWindowResizingEffect.hxx>#include <Handle_PlotMgt_PlotterDriver.hxx>#include <Aspect_TypeOfColorSpace.hxx>#include <Handle_Graphic2d_View.hxx>#include <Quantity_NameOfColor.hxx>#include <Aspect_FillMethod.hxx>Data Structures | |
| class | V2d_View |
| Defines the application object view for the 2D Viewer, V2d_Viewer. The functions in this framework manage the origin and the size of the scene displayed in the view (zoom, panning, etc.). More... | |
1.7.4