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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_V3d_Camera.hxx>#include <Graphic3d_Vertex.hxx>#include <Quantity_PlaneAngle.hxx>#include <Handle_Graphic3d_Structure.hxx>#include <V3d_TypeOfRepresentation.hxx>#include <MMgt_TShared.hxx>#include <Handle_V3d_View.hxx>#include <V3d_Coordinate.hxx>#include <Quantity_Parameter.hxx>#include <V3d_TypeOfPickCamera.hxx>#include <Standard_Integer.hxx>#include <Standard_Boolean.hxx>#include <Handle_Graphic3d_Group.hxx>Data Structures | |
| class | V3d_Camera |
| Creation and modification of a spot. More... | |
1.7.4