Open CASCADE Technology 6.5.2
Enumerations
Visual3d_TypeOfOrder.hxx File Reference
#include <Standard_PrimitiveTypes.hxx>

Enumerations

enum  Visual3d_TypeOfOrder { Visual3d_TOO_TOPFIRST, Visual3d_TOO_BOTTOMFIRST }
 Definition of the rendering (colour shading) model
TOM_NONE No interpolation, constant shading
(FLAT Shading)
TOM_INTERP_COLOR Linear interpolation of color
(Gouraud Shading)
TOM_FACET Interpolation of color based on
dot products
(Quick Phong Shading)
TOM_VERTEX Interpolation of color based on
normals
(Phong Shading)
More...

Enumeration Type Documentation

Enumerator:
Visual3d_TOO_TOPFIRST 
Visual3d_TOO_BOTTOMFIRST 
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