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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_Macro.hxx>#include <Graphic3d_Vertex.hxx>#include <Graphic3d_Vector.hxx>#include <Standard_Real.hxx>#include <Handle_TColStd_HArray2OfReal.hxx>#include <Standard_Boolean.hxx>Data Structures | |
| class | Visual3d_ViewOrientation |
| This class allows the definition of the manner in which an observer looks at the visualised scene. It defines a coordinate system called VRC (View Reference Coordinates) with 3 axes U,V,N Summary of 3D View Orientation -- More... | |
1.7.4