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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_DefineHandle.hxx>#include <Handle_WNT_DDriver.hxx>#include <Standard_Address.hxx>#include <TCollection_AsciiString.hxx>#include <Standard_Real.hxx>#include <Handle_TCollection_HAsciiString.hxx>#include <Handle_WNT_GraphicDevice.hxx>#include <Aspect_Handle.hxx>#include <WNT_OrientationType.hxx>#include <Quantity_Factor.hxx>#include <Standard_Integer.hxx>#include <Handle_WNT_HColorTable.hxx>#include <Handle_WNT_HFontTable.hxx>#include <Handle_TColStd_HArray1OfInteger.hxx>#include <Handle_WNT_HListOfMFTFonts.hxx>#include <Handle_TShort_HArray1OfShortReal.hxx>#include <Handle_WNT_TextManager.hxx>#include <PlotMgt_PlotterDriver.hxx>#include <Standard_CString.hxx>#include <Standard_Boolean.hxx>#include <Aspect_PlotMode.hxx>#include <Quantity_PlaneAngle.hxx>#include <Handle_Standard_Transient.hxx>#include <Standard_ShortReal.hxx>#include <Aspect_TypeOfText.hxx>#include <Quantity_Ratio.hxx>#include <Handle_Aspect_ColorMap.hxx>#include <Handle_Aspect_TypeMap.hxx>#include <Handle_Aspect_WidthMap.hxx>#include <Handle_Aspect_FontMap.hxx>#include <Handle_Aspect_MarkMap.hxx>#include <Quantity_Length.hxx>#include <Handle_TColStd_HSequenceOfAsciiString.hxx>#include <Handle_MFT_FontManager.hxx>Data Structures | |
| class | WNT_DDriver |
| Defines the device-independent Windows NT driver. After graphics output enhanced metafile will be created. It is possible to play this file on device several times by Spool () method. More... | |
1.7.4