Open CASCADE Technology 6.5.2
Data Structures
WNT_DDriver.hxx File Reference
#include <Standard.hxx>
#include <Standard_DefineHandle.hxx>
#include <Handle_WNT_DDriver.hxx>
#include <Standard_Address.hxx>
#include <TCollection_AsciiString.hxx>
#include <Standard_Real.hxx>
#include <Handle_TCollection_HAsciiString.hxx>
#include <Handle_WNT_GraphicDevice.hxx>
#include <Aspect_Handle.hxx>
#include <WNT_OrientationType.hxx>
#include <Quantity_Factor.hxx>
#include <Standard_Integer.hxx>
#include <Handle_WNT_HColorTable.hxx>
#include <Handle_WNT_HFontTable.hxx>
#include <Handle_TColStd_HArray1OfInteger.hxx>
#include <Handle_WNT_HListOfMFTFonts.hxx>
#include <Handle_TShort_HArray1OfShortReal.hxx>
#include <Handle_WNT_TextManager.hxx>
#include <PlotMgt_PlotterDriver.hxx>
#include <Standard_CString.hxx>
#include <Standard_Boolean.hxx>
#include <Aspect_PlotMode.hxx>
#include <Quantity_PlaneAngle.hxx>
#include <Handle_Standard_Transient.hxx>
#include <Standard_ShortReal.hxx>
#include <Aspect_TypeOfText.hxx>
#include <Quantity_Ratio.hxx>
#include <Handle_Aspect_ColorMap.hxx>
#include <Handle_Aspect_TypeMap.hxx>
#include <Handle_Aspect_WidthMap.hxx>
#include <Handle_Aspect_FontMap.hxx>
#include <Handle_Aspect_MarkMap.hxx>
#include <Quantity_Length.hxx>
#include <Handle_TColStd_HSequenceOfAsciiString.hxx>
#include <Handle_MFT_FontManager.hxx>

Data Structures

class  WNT_DDriver
 Defines the device-independent Windows NT driver.
After graphics output enhanced metafile will be created.
It is possible to play this file on device several times
by Spool () method.
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