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Open CASCADE Technology 6.5.2
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#include <AIS2D_HSequenceOfIO.hxx>

Public Member Functions | |
| AIS2D_HSequenceOfIO () | |
| Standard_Boolean | IsEmpty () const |
| Standard_Integer | Length () const |
| void | Clear () |
| void | Append (const Handle< AIS2D_InteractiveObject > &anItem) |
| void | Append (const Handle< AIS2D_HSequenceOfIO > &aSequence) |
| void | Prepend (const Handle< AIS2D_InteractiveObject > &anItem) |
| void | Prepend (const Handle< AIS2D_HSequenceOfIO > &aSequence) |
| void | Reverse () |
| void | InsertBefore (const Standard_Integer anIndex, const Handle< AIS2D_InteractiveObject > &anItem) |
| void | InsertBefore (const Standard_Integer anIndex, const Handle< AIS2D_HSequenceOfIO > &aSequence) |
| void | InsertAfter (const Standard_Integer anIndex, const Handle< AIS2D_InteractiveObject > &anItem) |
| void | InsertAfter (const Standard_Integer anIndex, const Handle< AIS2D_HSequenceOfIO > &aSequence) |
| void | Exchange (const Standard_Integer anIndex, const Standard_Integer anOtherIndex) |
| Handle_AIS2D_HSequenceOfIO | Split (const Standard_Integer anIndex) |
| void | SetValue (const Standard_Integer anIndex, const Handle< AIS2D_InteractiveObject > &anItem) |
| const Handle_AIS2D_InteractiveObject & | Value (const Standard_Integer anIndex) const |
| Handle_AIS2D_InteractiveObject & | ChangeValue (const Standard_Integer anIndex) |
| void | Remove (const Standard_Integer anIndex) |
| void | Remove (const Standard_Integer fromIndex, const Standard_Integer toIndex) |
| const AIS2D_SequenceOfIO & | Sequence () const |
| AIS2D_SequenceOfIO & | ChangeSequence () |
| Handle_AIS2D_HSequenceOfIO | ShallowCopy () const |
| AIS2D_HSequenceOfIO::AIS2D_HSequenceOfIO | ( | ) |
| void AIS2D_HSequenceOfIO::Append | ( | const Handle< AIS2D_InteractiveObject > & | anItem | ) |
| void AIS2D_HSequenceOfIO::Append | ( | const Handle< AIS2D_HSequenceOfIO > & | aSequence | ) |
| AIS2D_SequenceOfIO& AIS2D_HSequenceOfIO::ChangeSequence | ( | ) |
| Handle_AIS2D_InteractiveObject& AIS2D_HSequenceOfIO::ChangeValue | ( | const Standard_Integer | anIndex | ) |
| void AIS2D_HSequenceOfIO::Clear | ( | ) |
| void AIS2D_HSequenceOfIO::Exchange | ( | const Standard_Integer | anIndex, |
| const Standard_Integer | anOtherIndex | ||
| ) |
| void AIS2D_HSequenceOfIO::InsertAfter | ( | const Standard_Integer | anIndex, |
| const Handle< AIS2D_InteractiveObject > & | anItem | ||
| ) |
| void AIS2D_HSequenceOfIO::InsertAfter | ( | const Standard_Integer | anIndex, |
| const Handle< AIS2D_HSequenceOfIO > & | aSequence | ||
| ) |
| void AIS2D_HSequenceOfIO::InsertBefore | ( | const Standard_Integer | anIndex, |
| const Handle< AIS2D_InteractiveObject > & | anItem | ||
| ) |
| void AIS2D_HSequenceOfIO::InsertBefore | ( | const Standard_Integer | anIndex, |
| const Handle< AIS2D_HSequenceOfIO > & | aSequence | ||
| ) |
| Standard_Boolean AIS2D_HSequenceOfIO::IsEmpty | ( | ) | const |
| Standard_Integer AIS2D_HSequenceOfIO::Length | ( | ) | const |
| void AIS2D_HSequenceOfIO::Prepend | ( | const Handle< AIS2D_InteractiveObject > & | anItem | ) |
| void AIS2D_HSequenceOfIO::Prepend | ( | const Handle< AIS2D_HSequenceOfIO > & | aSequence | ) |
| void AIS2D_HSequenceOfIO::Remove | ( | const Standard_Integer | fromIndex, |
| const Standard_Integer | toIndex | ||
| ) |
| void AIS2D_HSequenceOfIO::Remove | ( | const Standard_Integer | anIndex | ) |
| void AIS2D_HSequenceOfIO::Reverse | ( | ) |
| const AIS2D_SequenceOfIO& AIS2D_HSequenceOfIO::Sequence | ( | ) | const |
| void AIS2D_HSequenceOfIO::SetValue | ( | const Standard_Integer | anIndex, |
| const Handle< AIS2D_InteractiveObject > & | anItem | ||
| ) |
| Handle_AIS2D_HSequenceOfIO AIS2D_HSequenceOfIO::ShallowCopy | ( | ) | const |
| Handle_AIS2D_HSequenceOfIO AIS2D_HSequenceOfIO::Split | ( | const Standard_Integer | anIndex | ) |
| const Handle_AIS2D_InteractiveObject& AIS2D_HSequenceOfIO::Value | ( | const Standard_Integer | anIndex | ) | const |
1.7.4