Open CASCADE Technology 6.5.2
Public Member Functions
AIS_MapOfInteractive Class Reference

#include <AIS_MapOfInteractive.hxx>

Inheritance diagram for AIS_MapOfInteractive:
Inheritance graph
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Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
 AIS_MapOfInteractive (const Standard_Integer NbBuckets=1)
AIS_MapOfInteractiveAssign (const AIS_MapOfInteractive &Other)
AIS_MapOfInteractiveoperator= (const AIS_MapOfInteractive &Other)
void ReSize (const Standard_Integer NbBuckets)
void Clear ()
 ~AIS_MapOfInteractive ()
Standard_Boolean Add (const Handle< AIS_InteractiveObject > &aKey)
Standard_Boolean Contains (const Handle< AIS_InteractiveObject > &aKey) const
Standard_Boolean Remove (const Handle< AIS_InteractiveObject > &aKey)

Constructor & Destructor Documentation

AIS_MapOfInteractive::AIS_MapOfInteractive ( const Standard_Integer  NbBuckets = 1)
AIS_MapOfInteractive::~AIS_MapOfInteractive ( ) [inline]

Member Function Documentation

Standard_Boolean AIS_MapOfInteractive::Add ( const Handle< AIS_InteractiveObject > &  aKey)
AIS_MapOfInteractive& AIS_MapOfInteractive::Assign ( const AIS_MapOfInteractive Other)
void AIS_MapOfInteractive::Clear ( )
Standard_Boolean AIS_MapOfInteractive::Contains ( const Handle< AIS_InteractiveObject > &  aKey) const
void AIS_MapOfInteractive::operator delete ( void *  anAddress) [inline]

Reimplemented from TCollection_BasicMap.

void* AIS_MapOfInteractive::operator new ( size_t  size) [inline]

Reimplemented from TCollection_BasicMap.

void* AIS_MapOfInteractive::operator new ( size_t  ,
void *  anAddress 
) [inline]

Reimplemented from TCollection_BasicMap.

AIS_MapOfInteractive& AIS_MapOfInteractive::operator= ( const AIS_MapOfInteractive Other) [inline]
Standard_Boolean AIS_MapOfInteractive::Remove ( const Handle< AIS_InteractiveObject > &  aKey)
void AIS_MapOfInteractive::ReSize ( const Standard_Integer  NbBuckets)

The documentation for this class was generated from the following file:
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