Open CASCADE Technology 6.5.2
Public Member Functions
Convert_SphereToBSplineSurface Class Reference

This algorithm converts a bounded Sphere into a rational
B-spline surface. The sphere is a Sphere from package gp.
The parametrization of the sphere is
P (U, V) = Loc + Radius * Sin(V) * Zdir +
Radius * Cos(V) * (Cos(U)*Xdir + Sin(U)*Ydir)
where Loc is the center of the sphere Xdir, Ydir and Zdir are the
normalized directions of the local cartesian coordinate system of
the sphere. The parametrization range is U [0, 2PI] and
V [-PI/2, PI/2].
KeyWords :
Convert, Sphere, BSplineSurface.

#include <Convert_SphereToBSplineSurface.hxx>

Inheritance diagram for Convert_SphereToBSplineSurface:
Inheritance graph
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Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
 Convert_SphereToBSplineSurface (const gp_Sphere &Sph, const Standard_Real U1, const Standard_Real U2, const Standard_Real V1, const Standard_Real V2)
 The equivalent B-spline surface as the same orientation as the
sphere in the U and V parametric directions.
Raised if U1 = U2 or U1 = U2 + 2.0 * Pi
Raised if V1 = V2.

 Convert_SphereToBSplineSurface (const gp_Sphere &Sph, const Standard_Real Param1, const Standard_Real Param2, const Standard_Boolean UTrim=Standard_True)
 The equivalent B-spline surface as the same orientation
as the sphere in the U and V parametric directions.
Raised if UTrim = True and Param1 = Param2 or
Param1 = Param2 + 2.0 * Pi
Raised if UTrim = False and Param1 = Param2

 Convert_SphereToBSplineSurface (const gp_Sphere &Sph)
 The equivalent B-spline surface as the same orientation
as the sphere in the U and V parametric directions.


Constructor & Destructor Documentation

Convert_SphereToBSplineSurface::Convert_SphereToBSplineSurface ( const gp_Sphere Sph,
const Standard_Real  U1,
const Standard_Real  U2,
const Standard_Real  V1,
const Standard_Real  V2 
)
Convert_SphereToBSplineSurface::Convert_SphereToBSplineSurface ( const gp_Sphere Sph,
const Standard_Real  Param1,
const Standard_Real  Param2,
const Standard_Boolean  UTrim = Standard_True 
)
Convert_SphereToBSplineSurface::Convert_SphereToBSplineSurface ( const gp_Sphere Sph)

Member Function Documentation

void Convert_SphereToBSplineSurface::operator delete ( void *  anAddress) [inline]
void* Convert_SphereToBSplineSurface::operator new ( size_t  ,
void *  anAddress 
) [inline]
void* Convert_SphereToBSplineSurface::operator new ( size_t  size) [inline]

The documentation for this class was generated from the following file:
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