Open CASCADE Technology 6.5.2
Public Member Functions
Graphic2d_DisplayList Class Reference

#include <Graphic2d_DisplayList.hxx>

Inheritance diagram for Graphic2d_DisplayList:
Inheritance graph
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Public Member Functions

 Graphic2d_DisplayList ()
Standard_Boolean IsEmpty () const
Standard_Integer Length () const
void Clear ()
void Append (const Handle< Graphic2d_GraphicObject > &anItem)
void Append (const Handle< Graphic2d_DisplayList > &aSequence)
void Prepend (const Handle< Graphic2d_GraphicObject > &anItem)
void Prepend (const Handle< Graphic2d_DisplayList > &aSequence)
void Reverse ()
void InsertBefore (const Standard_Integer anIndex, const Handle< Graphic2d_GraphicObject > &anItem)
void InsertBefore (const Standard_Integer anIndex, const Handle< Graphic2d_DisplayList > &aSequence)
void InsertAfter (const Standard_Integer anIndex, const Handle< Graphic2d_GraphicObject > &anItem)
void InsertAfter (const Standard_Integer anIndex, const Handle< Graphic2d_DisplayList > &aSequence)
void Exchange (const Standard_Integer anIndex, const Standard_Integer anOtherIndex)
Handle_Graphic2d_DisplayList Split (const Standard_Integer anIndex)
void SetValue (const Standard_Integer anIndex, const Handle< Graphic2d_GraphicObject > &anItem)
const
Handle_Graphic2d_GraphicObject & 
Value (const Standard_Integer anIndex) const
Handle_Graphic2d_GraphicObject & ChangeValue (const Standard_Integer anIndex)
void Remove (const Standard_Integer anIndex)
void Remove (const Standard_Integer fromIndex, const Standard_Integer toIndex)
const
Graphic2d_SequenceOfGraphicObject
Sequence () const
Graphic2d_SequenceOfGraphicObjectChangeSequence ()
Handle_Graphic2d_DisplayList ShallowCopy () const

Constructor & Destructor Documentation

Graphic2d_DisplayList::Graphic2d_DisplayList ( )

Member Function Documentation

void Graphic2d_DisplayList::Append ( const Handle< Graphic2d_GraphicObject > &  anItem)
void Graphic2d_DisplayList::Append ( const Handle< Graphic2d_DisplayList > &  aSequence)
Graphic2d_SequenceOfGraphicObject& Graphic2d_DisplayList::ChangeSequence ( )
Handle_Graphic2d_GraphicObject& Graphic2d_DisplayList::ChangeValue ( const Standard_Integer  anIndex)
void Graphic2d_DisplayList::Clear ( )
void Graphic2d_DisplayList::Exchange ( const Standard_Integer  anIndex,
const Standard_Integer  anOtherIndex 
)
void Graphic2d_DisplayList::InsertAfter ( const Standard_Integer  anIndex,
const Handle< Graphic2d_GraphicObject > &  anItem 
)
void Graphic2d_DisplayList::InsertAfter ( const Standard_Integer  anIndex,
const Handle< Graphic2d_DisplayList > &  aSequence 
)
void Graphic2d_DisplayList::InsertBefore ( const Standard_Integer  anIndex,
const Handle< Graphic2d_GraphicObject > &  anItem 
)
void Graphic2d_DisplayList::InsertBefore ( const Standard_Integer  anIndex,
const Handle< Graphic2d_DisplayList > &  aSequence 
)
Standard_Boolean Graphic2d_DisplayList::IsEmpty ( ) const
Standard_Integer Graphic2d_DisplayList::Length ( ) const
void Graphic2d_DisplayList::Prepend ( const Handle< Graphic2d_GraphicObject > &  anItem)
void Graphic2d_DisplayList::Prepend ( const Handle< Graphic2d_DisplayList > &  aSequence)
void Graphic2d_DisplayList::Remove ( const Standard_Integer  fromIndex,
const Standard_Integer  toIndex 
)
void Graphic2d_DisplayList::Remove ( const Standard_Integer  anIndex)
void Graphic2d_DisplayList::Reverse ( )
const Graphic2d_SequenceOfGraphicObject& Graphic2d_DisplayList::Sequence ( ) const
void Graphic2d_DisplayList::SetValue ( const Standard_Integer  anIndex,
const Handle< Graphic2d_GraphicObject > &  anItem 
)
Handle_Graphic2d_DisplayList Graphic2d_DisplayList::ShallowCopy ( ) const
Handle_Graphic2d_DisplayList Graphic2d_DisplayList::Split ( const Standard_Integer  anIndex)
const Handle_Graphic2d_GraphicObject& Graphic2d_DisplayList::Value ( const Standard_Integer  anIndex) const

The documentation for this class was generated from the following file:
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