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Open CASCADE Technology 6.5.2
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#include <Graphic3d_Array1OfVector.hxx>
| Graphic3d_Array1OfVector::Graphic3d_Array1OfVector | ( | const Standard_Integer | Low, |
| const Standard_Integer | Up | ||
| ) |
| Graphic3d_Array1OfVector::Graphic3d_Array1OfVector | ( | const Graphic3d_Vector & | Item, |
| const Standard_Integer | Low, | ||
| const Standard_Integer | Up | ||
| ) |
| Graphic3d_Array1OfVector::~Graphic3d_Array1OfVector | ( | ) | [inline] |
| const Graphic3d_Array1OfVector& Graphic3d_Array1OfVector::Assign | ( | const Graphic3d_Array1OfVector & | Other | ) |
| Graphic3d_Vector& Graphic3d_Array1OfVector::ChangeValue | ( | const Standard_Integer | Index | ) |
| void Graphic3d_Array1OfVector::Destroy | ( | ) |
| void Graphic3d_Array1OfVector::Init | ( | const Graphic3d_Vector & | V | ) |
| Standard_Boolean Graphic3d_Array1OfVector::IsAllocated | ( | ) | const |
| Standard_Integer Graphic3d_Array1OfVector::Length | ( | ) | const |
| Standard_Integer Graphic3d_Array1OfVector::Lower | ( | ) | const |
| void Graphic3d_Array1OfVector::operator delete | ( | void * | anAddress | ) | [inline] |
| void* Graphic3d_Array1OfVector::operator new | ( | size_t | size | ) | [inline] |
| void* Graphic3d_Array1OfVector::operator new | ( | size_t | , |
| void * | anAddress | ||
| ) | [inline] |
| Graphic3d_Vector& Graphic3d_Array1OfVector::operator() | ( | const Standard_Integer | Index | ) | [inline] |
| const Graphic3d_Vector& Graphic3d_Array1OfVector::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
| const Graphic3d_Array1OfVector& Graphic3d_Array1OfVector::operator= | ( | const Graphic3d_Array1OfVector & | Other | ) | [inline] |
| void Graphic3d_Array1OfVector::SetValue | ( | const Standard_Integer | Index, |
| const Graphic3d_Vector & | Value | ||
| ) |
| Standard_Integer Graphic3d_Array1OfVector::Upper | ( | ) | const |
| const Graphic3d_Vector& Graphic3d_Array1OfVector::Value | ( | const Standard_Integer | Index | ) | const |
1.7.4