|
Open CASCADE Technology 6.5.2
|
#include <Graphic3d_Array1OfVertex.hxx>
| Graphic3d_Array1OfVertex::Graphic3d_Array1OfVertex | ( | const Standard_Integer | Low, |
| const Standard_Integer | Up | ||
| ) |
| Graphic3d_Array1OfVertex::Graphic3d_Array1OfVertex | ( | const Graphic3d_Vertex & | Item, |
| const Standard_Integer | Low, | ||
| const Standard_Integer | Up | ||
| ) |
| Graphic3d_Array1OfVertex::~Graphic3d_Array1OfVertex | ( | ) | [inline] |
| const Graphic3d_Array1OfVertex& Graphic3d_Array1OfVertex::Assign | ( | const Graphic3d_Array1OfVertex & | Other | ) |
| Graphic3d_Vertex& Graphic3d_Array1OfVertex::ChangeValue | ( | const Standard_Integer | Index | ) |
| void Graphic3d_Array1OfVertex::Destroy | ( | ) |
| void Graphic3d_Array1OfVertex::Init | ( | const Graphic3d_Vertex & | V | ) |
| Standard_Boolean Graphic3d_Array1OfVertex::IsAllocated | ( | ) | const |
| Standard_Integer Graphic3d_Array1OfVertex::Length | ( | ) | const |
| Standard_Integer Graphic3d_Array1OfVertex::Lower | ( | ) | const |
| void Graphic3d_Array1OfVertex::operator delete | ( | void * | anAddress | ) | [inline] |
| void* Graphic3d_Array1OfVertex::operator new | ( | size_t | size | ) | [inline] |
| void* Graphic3d_Array1OfVertex::operator new | ( | size_t | , |
| void * | anAddress | ||
| ) | [inline] |
| Graphic3d_Vertex& Graphic3d_Array1OfVertex::operator() | ( | const Standard_Integer | Index | ) | [inline] |
| const Graphic3d_Vertex& Graphic3d_Array1OfVertex::operator() | ( | const Standard_Integer | Index | ) | const [inline] |
| const Graphic3d_Array1OfVertex& Graphic3d_Array1OfVertex::operator= | ( | const Graphic3d_Array1OfVertex & | Other | ) | [inline] |
| void Graphic3d_Array1OfVertex::SetValue | ( | const Standard_Integer | Index, |
| const Graphic3d_Vertex & | Value | ||
| ) |
| Standard_Integer Graphic3d_Array1OfVertex::Upper | ( | ) | const |
| const Graphic3d_Vertex& Graphic3d_Array1OfVertex::Value | ( | const Standard_Integer | Index | ) | const |
1.7.4