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Open CASCADE Technology 6.5.2
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This class allows the definition of groups
of primitives inside of graphic objects (presentations).
A group contains the primitives and attributes
for which the range is limited to this group.
The primitives of a group can be globally suppressed.
#include <Graphic3d_Group.hxx>

Public Member Functions | |
| Graphic3d_Group (const Handle< Graphic3d_Structure > &AStructure) | |
| Creates a group in the structure <AStructure>. | |
| void | Clear (const Standard_Boolean theUpdateStructureMgr=Standard_True) |
| Supress all primitives and attributes of <me>. To clear group without update in Graphic3d_StructureManager pass Standard_False as <theUpdateStructureMgr>. This used on context and viewer destruction, when the pointer to structure manager in Graphic3d_Structure could be already released (pointers are used here to avoid handle cross-reference); | |
| void | Destroy () |
| Supress the group <me> in the structure. | |
| ~Graphic3d_Group () | |
| void | Remove () |
| Supress the group <me> in the structure. Warning: No more graphic operations in <me> after this call. //! Modifies the current modelling transform persistence (pan, zoom or rotate) //! Get the current modelling transform persistence (pan, zoom or rotate) | |
| void | SetGroupPrimitivesAspect () |
| Removes the context for all the line primitives of the group. | |
| void | SetGroupPrimitivesAspect (const Handle< Graphic3d_AspectLine3d > &CTX) |
| Modifies the context for all the line primitives of the group. | |
| void | SetGroupPrimitivesAspect (const Handle< Graphic3d_AspectFillArea3d > &CTX) |
| Modifies the context for all the face primitives of the group. | |
| void | SetGroupPrimitivesAspect (const Handle< Graphic3d_AspectText3d > &CTX) |
| Modifies the context for all the text primitives of the group. | |
| void | SetGroupPrimitivesAspect (const Handle< Graphic3d_AspectMarker3d > &CTX) |
| Modifies the context for all the marker primitives of the group. | |
| void | SetPrimitivesAspect (const Handle< Graphic3d_AspectLine3d > &CTX) |
| Modifies the current context of the group to give another aspect for all the line primitives created after this call in the group. | |
| void | SetPrimitivesAspect (const Handle< Graphic3d_AspectFillArea3d > &CTX) |
| Modifies the current context of the group to give another aspect for all the face primitives created after this call in the group. | |
| void | SetPrimitivesAspect (const Handle< Graphic3d_AspectText3d > &CTX) |
| Modifies the current context of the group to give another aspect for all the text primitives created after this call in the group. | |
| void | SetPrimitivesAspect (const Handle< Graphic3d_AspectMarker3d > &CTX) |
| Modifies the current context of the group to give another aspect for all the marker primitives created after this call in the group. | |
| void | SetMinMaxValues (const Standard_Real XMin, const Standard_Real YMin, const Standard_Real ZMin, const Standard_Real XMax, const Standard_Real YMax, const Standard_Real ZMax) |
| Sets the coordinates of the boundary box of the group <me>. | |
| Standard_Integer | PickId () const |
| Returns the pick identifier of the group <me>. Category: Methods to manage the pick identifier Warning: Returns 0 if the pick identifier is not defined. | |
| void | RemovePickId () |
| Removes the pick identifier of the group <me>. Category: Methods to manage the pick identifier Warning: Now the Pick Identifier is null. | |
| void | SetPickId (const Standard_Integer Id) |
| Places a pick identifier in the group <me>. Category: Methods to manage the pick identifier Warning: A Pick Identifier is an integer greater than zero. Raises PickIdDefinitionError if <Id> is a negative value. | |
| void | Marker (const Graphic3d_Vertex &APoint, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a marker in position <APoint> which will be drawn with the current attribute (AspectMarker). | |
| void | MarkerSet (const Graphic3d_Array1OfVertex &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of markers defined by a table of vertices. | |
| void | Polygon (const Graphic3d_Array1OfVertex &ListVertex, const Graphic3d_TypeOfPolygon AType=Graphic3d_TOP_CONVEX, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a face drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. | |
| void | Polygon (const Graphic3d_Array1OfVertex &ListVertex, const Graphic3d_Vector &Normal, const Graphic3d_TypeOfPolygon AType=Graphic3d_TOP_CONVEX, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a face drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. The normal to the polygon is defined normalised. | |
| void | Polygon (const Graphic3d_Array1OfVertexN &ListVertex, const Graphic3d_TypeOfPolygon AType=Graphic3d_TOP_CONVEX, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a face drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. The normal is defined and normalised for each vertex. | |
| void | Polygon (const Graphic3d_Array1OfVertexN &ListVertex, const Graphic3d_Vector &Normal, const Graphic3d_TypeOfPolygon AType=Graphic3d_TOP_CONVEX, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a face drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. The normal is defined for each vertex. The normal to the polygon is defined normalised. | |
| void | Polygon (const Graphic3d_Array1OfVertexNT &ListVertex, const Graphic3d_TypeOfPolygon AType=Graphic3d_TOP_CONVEX, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a face drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicated. The normal is defined and normalised for each vertex. The texture coordinate is defined for each vertex. | |
| void | Polygon (const TColStd_Array1OfInteger &Bounds, const Graphic3d_Array1OfVertex &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a face with holes. The face is described by the total number of vertices on the external contour and around the holes, and by the list of vertices. The face will be drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. Bounds : total number of interior and exterior vertices ListVertex : a list of the interior and exterior vertices | |
| void | Polygon (const TColStd_Array1OfInteger &Bounds, const Graphic3d_Array1OfVertex &ListVertex, const Graphic3d_Vector &Normal, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a face with holes. The face is described by the total number of vertices on the external contour and around the holes, and by the list of vertices. The face will be drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. The normal to the polygon is normalised. Bounds : total number of interior and exterior vertices ListVertex : a list of the interior and exterior vertices | |
| void | Polygon (const TColStd_Array1OfInteger &Bounds, const Graphic3d_Array1OfVertexN &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a face with holes. The face is described by the total number of vertices on the external contour and around the holes, and by the list of vertices. The face will be drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. Bounds : total number of interior and exterior vertices ListVertex : a list of the interior and exterior vertices | |
| void | Polygon (const TColStd_Array1OfInteger &Bounds, const Graphic3d_Array1OfVertexN &ListVertex, const Graphic3d_Vector &Normal, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a face with holes. The face is described by the total number of vertices on the external contour and around the holes, and by the list of vertices. The face will be drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. The normal to the polygon is normalised. Bounds : total number of interior and exterior vertices ListVertex : a list of the interior and exterior vertices | |
| void | PolygonSet (const TColStd_Array1OfInteger &Bounds, const Graphic3d_Array1OfVertex &ListVertex, const Graphic3d_TypeOfPolygon AType=Graphic3d_TOP_CONVEX, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a set of face drawn using the current fill attributes (AspectFillArea3d)) The first and last points are not duplicates. | |
| void | Polyline (const Graphic3d_Vertex &APT1, const Graphic3d_Vertex &APT2, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a line drawn using the current line attributes (AspectLine) | |
| void | Polyline (const Graphic3d_Array1OfVertex &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a line drawn using the current line attributes (AspectLine) | |
| void | Polyline (const Graphic3d_Array1OfVertexC &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Links up points to create a line drawn using the current line attributes (AspectLine) except for the colour which is defined for each vertex. | |
| void | QuadrangleMesh (const Graphic3d_Array2OfVertex &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrilaterals from a list of points, such that their vertices are: Ki,j; Ki,j+1; Ki+1,j+1; Ki+1,j. The quadrilaterals will be drawn according to the current attributes (AspectFillArea3d). Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points. | |
| void | QuadrangleMesh (const Graphic3d_Array2OfVertexN &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrilaterals from a list of points, such that their vertices are: Ki,j; Ki,j+1; Ki+1,j+1; Ki+1,j. The quadrilaterals will be drawn according to the current attributes (AspectFillArea3d). For each vertex the normal is given. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points. | |
| void | QuadrangleMesh (const Graphic3d_Array2OfVertexNT &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrilaterals from a list of points, such that their vertices are: Ki,j; Ki,j+1; Ki+1,j+1; Ki+1,j. The quadrilaterals will be drawn according to the current attributes (AspectFillArea3d). For each vertex the normal is given. For each vertex a texture coordinate is given. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points. | |
| void | QuadrangleSet (const Graphic3d_Array1OfVertex &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrangles defined by a table of vertices and a table of edges, visible or not. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points or if <ListEdge> contains less than four edges. | |
| void | QuadrangleSet (const Graphic3d_Array1OfVertexN &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrangles defined by a table of vertices and a table of edges, visible or not. For each vertex the normal is given. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points or if <ListEdge> contains less than four edges. | |
| void | QuadrangleSet (const Graphic3d_Array1OfVertexNT &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrangles defined by a table of vertices and a table of edges, visible or not. For each vertex the normal is given. For each vertex a texture coordinate is given. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points or if <ListEdge> contains less than four edges. | |
| void | QuadrangleSet (const Graphic3d_Array1OfVertexC &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrangles defined by a table of vertices and a table of edges, visible or not. For each vertex the color is given. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points or if <ListEdge> contains less than four edges. | |
| void | QuadrangleSet (const Graphic3d_Array1OfVertexNC &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of quadrangles defined by a table of vertices and a table of edges, visible or not. For each vertex the normal and the color are given. Category: Methods to create Quadrangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than four points or if <ListEdge> contains less than four edges. | |
| void | Text (const Standard_CString AText, const Graphic3d_Vertex &APoint, const Standard_Real AHeight, const Quantity_PlaneAngle AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates the string <AText> at position <APoint>. The 3D point of attachment is projected. The text is written in the plane of projection. The attributes are given with respect to the plane of projection. AHeight : Height of text. (Relative to the Normalized Projection Coordinates (NPC) Space). AAngle : Orientation of the text (with respect to the horizontal). | |
| void | Text (const Standard_CString AText, const Graphic3d_Vertex &APoint, const Standard_Real AHeight, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates the string <AText> at position <APoint>. The 3D point of attachment is projected. The text is written in the plane of projection. The attributes are given with respect to the plane of projection. AHeight : Height of text. (Relative to the Normalized Projection Coordinates (NPC) Space). The other attributes have the following default values: AAngle : PI / 2. ATp : TP_RIGHT AHta : HTA_LEFT AVta : VTA_BOTTOM | |
| void | Text (const TCollection_ExtendedString &AText, const Graphic3d_Vertex &APoint, const Standard_Real AHeight, const Quantity_PlaneAngle AAngle, const Graphic3d_TextPath ATp, const Graphic3d_HorizontalTextAlignment AHta, const Graphic3d_VerticalTextAlignment AVta, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates the string <AText> at position <APoint>. The 3D point of attachment is projected. The text is written in the plane of projection. The attributes are given with respect to the plane of projection. AHeight : Height of text. (Relative to the Normalized Projection Coordinates (NPC) Space). AAngle : Orientation of the text (with respect to the horizontal). | |
| void | Text (const TCollection_ExtendedString &AText, const Graphic3d_Vertex &APoint, const Standard_Real AHeight, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates the string <AText> at position <APoint>. The 3D point of attachment is projected. The text is written in the plane of projection. The attributes are given with respect to the plane of projection. AHeight : Height of text. (Relative to the Normalized Projection Coordinates (NPC) Space). The other attributes have the following default values: AAngle : PI / 2. ATp : TP_RIGHT AHta : HTA_LEFT AVta : VTA_BOTTOM | |
| void | TriangleMesh (const Graphic3d_Array1OfVertex &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates triangles from an array of points such that the Kth triangle contains the vertices K, K+1, K+2. The triangle will be drawn using the current fill attributes (AspectFillArea3d) Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points. | |
| void | TriangleMesh (const Graphic3d_Array1OfVertexN &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates triangles from an array of points such that the Kth triangle contains the vertices K, K+1, K+2. The triangle will be drawn using the current fill attributes (AspectFillArea3d) The normal is given for each vertex. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points. | |
| void | TriangleMesh (const Graphic3d_Array1OfVertexNT &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates triangles from an array of points such that the Kth triangle contains the vertices K, K+1, K+2. The triangle will be drawn using the current fill attributes (AspectFillArea3d) The normal is given for each vertex. A texture coordinate is given for each vertex. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points. | |
| void | TriangleSet (const Graphic3d_Array1OfVertex &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of triangles defined by a table of vertices and a table of edges, visible or not. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points or if <ListEdge> contains less than three edges. | |
| void | TriangleSet (const Graphic3d_Array1OfVertexN &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of triangles defined by a table of vertices and a table of edges, visible or not. For each vertex the normal is given. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points or if <ListEdge> contains less than three edges. | |
| void | TriangleSet (const Graphic3d_Array1OfVertexNT &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of triangles defined by a table of vertices and a table of edges, visible or not. For each vertex the normal is given. For each vertex a texture coordinate is given. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points or if <ListEdge> contains less than three edges. | |
| void | TriangleSet (const Graphic3d_Array1OfVertexC &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of triangles defined by a table of vertices and a table of edges, visible or not. For each vertex the color is given. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points or if <ListEdge> contains less than three edges. | |
| void | TriangleSet (const Graphic3d_Array1OfVertexNC &ListVertex, const Aspect_Array1OfEdge &ListEdge, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a group of triangles defined by a table of vertices and a table of edges, visible or not. For each vertex the normal and the color are given. Category: Methods to create Triangle Warning: Raises GroupDefinitionError if <ListVertex> contains less than three points or if <ListEdge> contains less than three edges. | |
| void | AddPrimitiveArray (const Handle< Graphic3d_ArrayOfPrimitives > &elem, const Standard_Boolean EvalMinMax=Standard_True) |
| Adds an array of primitives for display | |
| void | RemovePrimitiveArray (const Standard_Integer aRank) |
| Remove the array of primitives of rank <aRank> | |
| void | RemovePrimitiveArrays () |
| Remove all array of primitives | |
| void | UserDraw (const Standard_Address AnObject, const Standard_Boolean EvalMinMax=Standard_True, const Standard_Boolean ContainsFacet=Standard_False) |
| Creates an UserDraw primitive Category: Methods to create UserDraw Warning: Raises GroupDefinitionError if ... | |
| Standard_Integer | ArrayNumber () const |
| Returns the number of primitive array added in this group | |
| void | InitDefinedArray () |
| Initialize the array list iterator. | |
| void | NextDefinedArray () |
| Increments the array list iterator. | |
| Standard_Boolean | MoreDefinedArray () |
| Returns TRUE if more array exists in the list. | |
| Handle_Graphic3d_ArrayOfPrimitives | DefinedArray () const |
| Returns the current array of primitives according to the array list iterator value. | |
| Standard_Boolean | IsGroupPrimitivesAspectSet (const Graphic3d_GroupAspect theAspect) const |
| Returns TRUE if aspect is set for the group. | |
| void | GroupPrimitivesAspect (const Handle< Graphic3d_AspectLine3d > &CTXL, const Handle< Graphic3d_AspectText3d > &CTXT, const Handle< Graphic3d_AspectMarker3d > &CTXM, const Handle< Graphic3d_AspectFillArea3d > &CTXF) const |
| Returns the context of all the primitives of the group. | |
| void | PrimitivesAspect (const Handle< Graphic3d_AspectLine3d > &CTXL, const Handle< Graphic3d_AspectText3d > &CTXT, const Handle< Graphic3d_AspectMarker3d > &CTXM, const Handle< Graphic3d_AspectFillArea3d > &CTXF) const |
| Returns the last inserted context in the group <me> foreach kind of primitives. | |
| Standard_Boolean | ContainsFacet () const |
| Returns Standard_True if the group <me> contains Polygons, Triangles or Quadrangles. | |
| Standard_Boolean | IsDeleted () const |
| Returns Standard_True if the group <me> is deleted. <me> is deleted after the call Remove (me) or the associated structure is deleted. | |
| Standard_Boolean | IsEmpty () const |
| Returns Standard_True if the group <me> is empty. | |
| void | MinMaxValues (Standard_Real &XMin, Standard_Real &YMin, Standard_Real &ZMin, Standard_Real &XMax, Standard_Real &YMax, Standard_Real &ZMax) const |
| Returns the coordinates of the boundary box of the group <me>. | |
| Handle_Graphic3d_Structure | Structure () const |
| Returns the structure containing the group <me>. | |
| void | Exploration () const |
| Prints informations about the group <me>. | |
| void | BeginPrimitives () |
| void | EndPrimitives () |
| void | Bezier (const Graphic3d_Array1OfVertex &ListVertex, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a non rational Bezier curve with a set of poles : ListVertex. The weights are defaulted to all being 1. Category: Methods to create Curve Warning: Raises GroupDefinitionError if <ListVertex> contains less than two points. | |
| void | Bezier (const Graphic3d_Array1OfVertex &ListVertex, const TColStd_Array1OfReal &ListWeight, const Standard_Boolean EvalMinMax=Standard_True) |
| Creates a non rational Bezier curve with a set of poles : ListVertex and the set of weights ListWeight. If all the weights are identical the curve is considered as non rational. Category: Methods to create Curve Warning: Raises GroupDefinitionError if <ListVertex> contains less than two points or <ListVertex> and <ListWeight> have not the same length or one weight value is lower or equal to Resolution from package gp. | |
Friends | |
| void | Graphic3d_Structure::Remove (const Handle< Graphic3d_Group > &AGroup) |
| Suppress in the structure <me>, the group <AGroup>. It will be erased at the next screen update. | |
| Graphic3d_Group::Graphic3d_Group | ( | const Handle< Graphic3d_Structure > & | AStructure | ) |
| Graphic3d_Group::~Graphic3d_Group | ( | ) | [inline] |
| void Graphic3d_Group::AddPrimitiveArray | ( | const Handle< Graphic3d_ArrayOfPrimitives > & | elem, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| Standard_Integer Graphic3d_Group::ArrayNumber | ( | ) | const |
| void Graphic3d_Group::BeginPrimitives | ( | ) |
| void Graphic3d_Group::Bezier | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Bezier | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const TColStd_Array1OfReal & | ListWeight, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Clear | ( | const Standard_Boolean | theUpdateStructureMgr = Standard_True | ) |
| Standard_Boolean Graphic3d_Group::ContainsFacet | ( | ) | const |
| Handle_Graphic3d_ArrayOfPrimitives Graphic3d_Group::DefinedArray | ( | ) | const |
| void Graphic3d_Group::Destroy | ( | ) |
| void Graphic3d_Group::EndPrimitives | ( | ) |
| void Graphic3d_Group::Exploration | ( | ) | const |
| void Graphic3d_Group::GroupPrimitivesAspect | ( | const Handle< Graphic3d_AspectLine3d > & | CTXL, |
| const Handle< Graphic3d_AspectText3d > & | CTXT, | ||
| const Handle< Graphic3d_AspectMarker3d > & | CTXM, | ||
| const Handle< Graphic3d_AspectFillArea3d > & | CTXF | ||
| ) | const |
| void Graphic3d_Group::InitDefinedArray | ( | ) |
| Standard_Boolean Graphic3d_Group::IsDeleted | ( | ) | const |
| Standard_Boolean Graphic3d_Group::IsEmpty | ( | ) | const |
| Standard_Boolean Graphic3d_Group::IsGroupPrimitivesAspectSet | ( | const Graphic3d_GroupAspect | theAspect | ) | const |
| void Graphic3d_Group::Marker | ( | const Graphic3d_Vertex & | APoint, |
| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::MarkerSet | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::MinMaxValues | ( | Standard_Real & | XMin, |
| Standard_Real & | YMin, | ||
| Standard_Real & | ZMin, | ||
| Standard_Real & | XMax, | ||
| Standard_Real & | YMax, | ||
| Standard_Real & | ZMax | ||
| ) | const |
| Standard_Boolean Graphic3d_Group::MoreDefinedArray | ( | ) |
| void Graphic3d_Group::NextDefinedArray | ( | ) |
| Standard_Integer Graphic3d_Group::PickId | ( | ) | const |
| void Graphic3d_Group::Polygon | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Graphic3d_TypeOfPolygon | AType = Graphic3d_TOP_CONVEX, |
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| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::Polygon | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Graphic3d_Vector & | Normal, | ||
| const Graphic3d_TypeOfPolygon | AType = Graphic3d_TOP_CONVEX, |
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| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::Polygon | ( | const Graphic3d_Array1OfVertexN & | ListVertex, |
| const Graphic3d_TypeOfPolygon | AType = Graphic3d_TOP_CONVEX, |
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| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::Polygon | ( | const Graphic3d_Array1OfVertexN & | ListVertex, |
| const Graphic3d_Vector & | Normal, | ||
| const Graphic3d_TypeOfPolygon | AType = Graphic3d_TOP_CONVEX, |
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| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::Polygon | ( | const Graphic3d_Array1OfVertexNT & | ListVertex, |
| const Graphic3d_TypeOfPolygon | AType = Graphic3d_TOP_CONVEX, |
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| const Standard_Boolean | EvalMinMax = Standard_True |
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| ) |
| void Graphic3d_Group::Polygon | ( | const TColStd_Array1OfInteger & | Bounds, |
| const Graphic3d_Array1OfVertex & | ListVertex, | ||
| const Graphic3d_Vector & | Normal, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Polygon | ( | const TColStd_Array1OfInteger & | Bounds, |
| const Graphic3d_Array1OfVertex & | ListVertex, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Polygon | ( | const TColStd_Array1OfInteger & | Bounds, |
| const Graphic3d_Array1OfVertexN & | ListVertex, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Polygon | ( | const TColStd_Array1OfInteger & | Bounds, |
| const Graphic3d_Array1OfVertexN & | ListVertex, | ||
| const Graphic3d_Vector & | Normal, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::PolygonSet | ( | const TColStd_Array1OfInteger & | Bounds, |
| const Graphic3d_Array1OfVertex & | ListVertex, | ||
| const Graphic3d_TypeOfPolygon | AType = Graphic3d_TOP_CONVEX, |
||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Polyline | ( | const Graphic3d_Vertex & | APT1, |
| const Graphic3d_Vertex & | APT2, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Polyline | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Polyline | ( | const Graphic3d_Array1OfVertexC & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::PrimitivesAspect | ( | const Handle< Graphic3d_AspectLine3d > & | CTXL, |
| const Handle< Graphic3d_AspectText3d > & | CTXT, | ||
| const Handle< Graphic3d_AspectMarker3d > & | CTXM, | ||
| const Handle< Graphic3d_AspectFillArea3d > & | CTXF | ||
| ) | const |
| void Graphic3d_Group::QuadrangleMesh | ( | const Graphic3d_Array2OfVertex & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleMesh | ( | const Graphic3d_Array2OfVertexNT & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleMesh | ( | const Graphic3d_Array2OfVertexN & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleSet | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleSet | ( | const Graphic3d_Array1OfVertexNT & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleSet | ( | const Graphic3d_Array1OfVertexC & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleSet | ( | const Graphic3d_Array1OfVertexNC & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::QuadrangleSet | ( | const Graphic3d_Array1OfVertexN & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Remove | ( | ) |
| void Graphic3d_Group::RemovePickId | ( | ) |
| void Graphic3d_Group::RemovePrimitiveArray | ( | const Standard_Integer | aRank | ) |
| void Graphic3d_Group::RemovePrimitiveArrays | ( | ) |
| void Graphic3d_Group::SetGroupPrimitivesAspect | ( | ) |
| void Graphic3d_Group::SetGroupPrimitivesAspect | ( | const Handle< Graphic3d_AspectMarker3d > & | CTX | ) |
| void Graphic3d_Group::SetGroupPrimitivesAspect | ( | const Handle< Graphic3d_AspectLine3d > & | CTX | ) |
| void Graphic3d_Group::SetGroupPrimitivesAspect | ( | const Handle< Graphic3d_AspectFillArea3d > & | CTX | ) |
| void Graphic3d_Group::SetGroupPrimitivesAspect | ( | const Handle< Graphic3d_AspectText3d > & | CTX | ) |
| void Graphic3d_Group::SetMinMaxValues | ( | const Standard_Real | XMin, |
| const Standard_Real | YMin, | ||
| const Standard_Real | ZMin, | ||
| const Standard_Real | XMax, | ||
| const Standard_Real | YMax, | ||
| const Standard_Real | ZMax | ||
| ) |
| void Graphic3d_Group::SetPickId | ( | const Standard_Integer | Id | ) |
| void Graphic3d_Group::SetPrimitivesAspect | ( | const Handle< Graphic3d_AspectLine3d > & | CTX | ) |
| void Graphic3d_Group::SetPrimitivesAspect | ( | const Handle< Graphic3d_AspectFillArea3d > & | CTX | ) |
| void Graphic3d_Group::SetPrimitivesAspect | ( | const Handle< Graphic3d_AspectText3d > & | CTX | ) |
| void Graphic3d_Group::SetPrimitivesAspect | ( | const Handle< Graphic3d_AspectMarker3d > & | CTX | ) |
| Handle_Graphic3d_Structure Graphic3d_Group::Structure | ( | ) | const |
| void Graphic3d_Group::Text | ( | const TCollection_ExtendedString & | AText, |
| const Graphic3d_Vertex & | APoint, | ||
| const Standard_Real | AHeight, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Text | ( | const TCollection_ExtendedString & | AText, |
| const Graphic3d_Vertex & | APoint, | ||
| const Standard_Real | AHeight, | ||
| const Quantity_PlaneAngle | AAngle, | ||
| const Graphic3d_TextPath | ATp, | ||
| const Graphic3d_HorizontalTextAlignment | AHta, | ||
| const Graphic3d_VerticalTextAlignment | AVta, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Text | ( | const Standard_CString | AText, |
| const Graphic3d_Vertex & | APoint, | ||
| const Standard_Real | AHeight, | ||
| const Quantity_PlaneAngle | AAngle, | ||
| const Graphic3d_TextPath | ATp, | ||
| const Graphic3d_HorizontalTextAlignment | AHta, | ||
| const Graphic3d_VerticalTextAlignment | AVta, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::Text | ( | const Standard_CString | AText, |
| const Graphic3d_Vertex & | APoint, | ||
| const Standard_Real | AHeight, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleMesh | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleMesh | ( | const Graphic3d_Array1OfVertexNT & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleMesh | ( | const Graphic3d_Array1OfVertexN & | ListVertex, |
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleSet | ( | const Graphic3d_Array1OfVertexC & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleSet | ( | const Graphic3d_Array1OfVertexNC & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleSet | ( | const Graphic3d_Array1OfVertexN & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleSet | ( | const Graphic3d_Array1OfVertex & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::TriangleSet | ( | const Graphic3d_Array1OfVertexNT & | ListVertex, |
| const Aspect_Array1OfEdge & | ListEdge, | ||
| const Standard_Boolean | EvalMinMax = Standard_True |
||
| ) |
| void Graphic3d_Group::UserDraw | ( | const Standard_Address | AnObject, |
| const Standard_Boolean | EvalMinMax = Standard_True, |
||
| const Standard_Boolean | ContainsFacet = Standard_False |
||
| ) |
| void Graphic3d_Structure::Remove | ( | const Handle< Graphic3d_Group > & | AGroup | ) | [friend] |
1.7.4