The Coincidence class is used in an Inteference to
store informations on the "hiding" edge.
2D Data : The tangent and the curvature of the
projection of the edge at the intersection point.
This is necesserary when the intersection is at
the extremity of the edge.
3D Data : The state of the edge near the
intersection with the face (before and after).
This is necessary when the intersection is "ON"
the face.
#include <HLRAlgo_Coincidence.hxx>
Constructor & Destructor Documentation
| HLRAlgo_Coincidence::HLRAlgo_Coincidence |
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| ) |
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Member Function Documentation
| void HLRAlgo_Coincidence::operator delete |
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void * |
anAddress | ) |
[inline] |
| void* HLRAlgo_Coincidence::operator new |
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size_t |
size | ) |
[inline] |
| void* HLRAlgo_Coincidence::operator new |
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size_t |
, |
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void * |
anAddress |
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) |
| [inline] |
The documentation for this class was generated from the following file: