Open CASCADE Technology 6.5.2
Public Member Functions
IntPatch_LineConstructor Class Reference

The intersections algorithms compute the intersection
on two surfaces and return the intersections lines as
IntPatch_Line.

#include <IntPatch_LineConstructor.hxx>

Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
 IntPatch_LineConstructor (const Standard_Integer mode)
void Perform (const IntPatch_SequenceOfLine &SL, const Handle< IntPatch_Line > &L, const Handle< Adaptor3d_HSurface > &S1, const Handle< Adaptor3d_TopolTool > &D1, const Handle< Adaptor3d_HSurface > &S2, const Handle< Adaptor3d_TopolTool > &D2, const Standard_Real Tol)
Standard_Integer NbLines () const
Handle_IntPatch_Line Line (const Standard_Integer index) const

Constructor & Destructor Documentation

IntPatch_LineConstructor::IntPatch_LineConstructor ( const Standard_Integer  mode)

Member Function Documentation

Handle_IntPatch_Line IntPatch_LineConstructor::Line ( const Standard_Integer  index) const
Standard_Integer IntPatch_LineConstructor::NbLines ( ) const
void IntPatch_LineConstructor::operator delete ( void *  anAddress) [inline]
void* IntPatch_LineConstructor::operator new ( size_t  size) [inline]
void* IntPatch_LineConstructor::operator new ( size_t  ,
void *  anAddress 
) [inline]
void IntPatch_LineConstructor::Perform ( const IntPatch_SequenceOfLine SL,
const Handle< IntPatch_Line > &  L,
const Handle< Adaptor3d_HSurface > &  S1,
const Handle< Adaptor3d_TopolTool > &  D1,
const Handle< Adaptor3d_HSurface > &  S2,
const Handle< Adaptor3d_TopolTool > &  D2,
const Standard_Real  Tol 
)

The documentation for this class was generated from the following file:
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