Open CASCADE Technology 6.5.2
Public Member Functions | Protected Member Functions
OpenGl_ResourceTexture Class Reference

OpenGl_ResourceTexture represents the texture resource for OpenGl_ResourceCleaner.

#include <OpenGl_ResourceTexture.hxx>

Inheritance diagram for OpenGl_ResourceTexture:
Inheritance graph
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Public Member Functions

 OpenGl_ResourceTexture (GLuint theId)
 Constructor.
 OpenGl_ResourceTexture (const OpenGl_ResourceTexture &theResource)
 Copy constructor.
 ~OpenGl_ResourceTexture ()
 Destructor.

Protected Member Functions

void Clean ()
 Clean procedure for texture resource; Should be called by the OpenGl_ResourceCleaner.

Constructor & Destructor Documentation

OpenGl_ResourceTexture::OpenGl_ResourceTexture ( GLuint  theId)
OpenGl_ResourceTexture::OpenGl_ResourceTexture ( const OpenGl_ResourceTexture theResource)
OpenGl_ResourceTexture::~OpenGl_ResourceTexture ( ) [inline]

Member Function Documentation

void OpenGl_ResourceTexture::Clean ( ) [protected, virtual]

Implements OpenGl_Resource.


The documentation for this class was generated from the following file:
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