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Open CASCADE Technology 6.5.2
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Constructs the primitive arrow
#include <Prs2d_Arrow.hxx>

Public Member Functions | |
| Prs2d_Arrow (const Handle< Graphic2d_GraphicObject > &aGraphicObject, const gp_Ax2d &Location, const Standard_Real OpenAngle=5.0, const Standard_Real Length=5.0, const Prs2d_TypeOfArrow theType=Prs2d_TOA_CLOSED) | |
| create an arrow: "Location" gives the location and direction, "OpenAngle" gives the opening angle (in radians), "Length" gives the length. | |
| const Handle_TColgp_HArray1OfPnt2d | ArrayOfPnt2d (const Standard_Boolean withTrsf=Standard_False) const |
| Prs2d_TypeOfArrow | TypeOfArrow () const |
| Returns type of arrow Type is: TOA_OPENED, TOA_CLOSED, TOA_FILLED | |
| virtual void | Save (Aspect_FStream &aFStream) const |
Protected Member Functions | |
| void | Draw (const Handle< Graphic2d_Drawer > &aDrawer) |
| Draws the arrow <me>. | |
| virtual void | DrawElement (const Handle< Graphic2d_Drawer > &aDrawer, const Standard_Integer anIndex) |
| Draws element <anIndex> of the arrow <me>. | |
| virtual void | DrawVertex (const Handle< Graphic2d_Drawer > &aDrawer, const Standard_Integer anIndex) |
| Draws vertex <anIndex> of the arrow <me>. | |
| Standard_Boolean | Pick (const Standard_ShortReal X, const Standard_ShortReal Y, const Standard_ShortReal aPrecision, const Handle< Graphic2d_Drawer > &aDrawer) |
| Returns Standard_True if the arrow <me> is picked, Standard_False if not. | |
| Prs2d_Arrow::Prs2d_Arrow | ( | const Handle< Graphic2d_GraphicObject > & | aGraphicObject, |
| const gp_Ax2d & | Location, | ||
| const Standard_Real | OpenAngle = 5.0, |
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| const Standard_Real | Length = 5.0, |
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| const Prs2d_TypeOfArrow | theType = Prs2d_TOA_CLOSED |
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| ) |
| const Handle_TColgp_HArray1OfPnt2d Prs2d_Arrow::ArrayOfPnt2d | ( | const Standard_Boolean | withTrsf = Standard_False | ) | const |
| void Prs2d_Arrow::Draw | ( | const Handle< Graphic2d_Drawer > & | aDrawer | ) | [protected, virtual] |
Implements Graphic2d_Primitive.
| virtual void Prs2d_Arrow::DrawElement | ( | const Handle< Graphic2d_Drawer > & | aDrawer, |
| const Standard_Integer | anIndex | ||
| ) | [protected, virtual] |
Reimplemented from Graphic2d_Primitive.
| virtual void Prs2d_Arrow::DrawVertex | ( | const Handle< Graphic2d_Drawer > & | aDrawer, |
| const Standard_Integer | anIndex | ||
| ) | [protected, virtual] |
Reimplemented from Graphic2d_Primitive.
| Standard_Boolean Prs2d_Arrow::Pick | ( | const Standard_ShortReal | X, |
| const Standard_ShortReal | Y, | ||
| const Standard_ShortReal | aPrecision, | ||
| const Handle< Graphic2d_Drawer > & | aDrawer | ||
| ) | [protected, virtual] |
Implements Graphic2d_Primitive.
| virtual void Prs2d_Arrow::Save | ( | Aspect_FStream & | aFStream | ) | const [virtual] |
Reimplemented from Graphic2d_Line.
| Prs2d_TypeOfArrow Prs2d_Arrow::TypeOfArrow | ( | ) | const |
1.7.4