Open CASCADE Technology 6.5.2
Public Member Functions
Select3D_ListOfSensitive Class Reference

#include <Select3D_ListOfSensitive.hxx>

Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
 Select3D_ListOfSensitive ()
void Assign (const Select3D_ListOfSensitive &Other)
void operator= (const Select3D_ListOfSensitive &Other)
Standard_Integer Extent () const
void Clear ()
 ~Select3D_ListOfSensitive ()
Standard_Boolean IsEmpty () const
void Prepend (const Handle< Select3D_SensitiveEntity > &I)
void Prepend (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &theIt)
void Prepend (Select3D_ListOfSensitive &Other)
void Append (const Handle< Select3D_SensitiveEntity > &I)
void Append (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &theIt)
void Append (Select3D_ListOfSensitive &Other)
Handle_Select3D_SensitiveEntity & First () const
Handle_Select3D_SensitiveEntity & Last () const
void RemoveFirst ()
void Remove (Select3D_ListIteratorOfListOfSensitive &It)
void InsertBefore (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &It)
void InsertBefore (Select3D_ListOfSensitive &Other, Select3D_ListIteratorOfListOfSensitive &It)
void InsertAfter (const Handle< Select3D_SensitiveEntity > &I, Select3D_ListIteratorOfListOfSensitive &It)
void InsertAfter (Select3D_ListOfSensitive &Other, Select3D_ListIteratorOfListOfSensitive &It)

Constructor & Destructor Documentation

Select3D_ListOfSensitive::Select3D_ListOfSensitive ( )
Select3D_ListOfSensitive::~Select3D_ListOfSensitive ( ) [inline]

Member Function Documentation

void Select3D_ListOfSensitive::Append ( const Handle< Select3D_SensitiveEntity > &  I)
void Select3D_ListOfSensitive::Append ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive theIt 
)
void Select3D_ListOfSensitive::Append ( Select3D_ListOfSensitive Other)
void Select3D_ListOfSensitive::Assign ( const Select3D_ListOfSensitive Other)
void Select3D_ListOfSensitive::Clear ( )
Standard_Integer Select3D_ListOfSensitive::Extent ( ) const
Handle_Select3D_SensitiveEntity& Select3D_ListOfSensitive::First ( ) const
void Select3D_ListOfSensitive::InsertAfter ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive It 
)
void Select3D_ListOfSensitive::InsertAfter ( Select3D_ListOfSensitive Other,
Select3D_ListIteratorOfListOfSensitive It 
)
void Select3D_ListOfSensitive::InsertBefore ( Select3D_ListOfSensitive Other,
Select3D_ListIteratorOfListOfSensitive It 
)
void Select3D_ListOfSensitive::InsertBefore ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive It 
)
Standard_Boolean Select3D_ListOfSensitive::IsEmpty ( ) const
Handle_Select3D_SensitiveEntity& Select3D_ListOfSensitive::Last ( ) const
void Select3D_ListOfSensitive::operator delete ( void *  anAddress) [inline]
void* Select3D_ListOfSensitive::operator new ( size_t  size) [inline]
void* Select3D_ListOfSensitive::operator new ( size_t  ,
void *  anAddress 
) [inline]
void Select3D_ListOfSensitive::operator= ( const Select3D_ListOfSensitive Other) [inline]
void Select3D_ListOfSensitive::Prepend ( const Handle< Select3D_SensitiveEntity > &  I)
void Select3D_ListOfSensitive::Prepend ( const Handle< Select3D_SensitiveEntity > &  I,
Select3D_ListIteratorOfListOfSensitive theIt 
)
void Select3D_ListOfSensitive::Prepend ( Select3D_ListOfSensitive Other)
void Select3D_ListOfSensitive::Remove ( Select3D_ListIteratorOfListOfSensitive It)
void Select3D_ListOfSensitive::RemoveFirst ( )

The documentation for this class was generated from the following file:
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