specifies a OrthographicCamera node of VRML specifying properties of cameras.
An orthographic camera defines a parallel projection from a viewpoint. This camera does
not diminish objects with distance, as a PerspectiveCamera does. The viewing volume for
an orthographic camera is a rectangular parallelepiped (a box).
#include <Vrml_OrthographicCamera.hxx>
Constructor & Destructor Documentation
| Vrml_OrthographicCamera::Vrml_OrthographicCamera |
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| ) |
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Member Function Documentation
| void Vrml_OrthographicCamera::operator delete |
( |
void * |
anAddress | ) |
[inline] |
| void* Vrml_OrthographicCamera::operator new |
( |
size_t |
size | ) |
[inline] |
| void* Vrml_OrthographicCamera::operator new |
( |
size_t |
, |
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|
void * |
anAddress |
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) |
| [inline] |
| gp_Vec Vrml_OrthographicCamera::Position |
( |
| ) |
const |
| void Vrml_OrthographicCamera::SetFocalDistance |
( |
const Standard_Real |
aFocalDistance | ) |
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| void Vrml_OrthographicCamera::SetHeight |
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const Standard_Real |
aHeight | ) |
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| void Vrml_OrthographicCamera::SetOrientation |
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const Vrml_SFRotation & |
aOrientation | ) |
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| void Vrml_OrthographicCamera::SetPosition |
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const gp_Vec & |
aPosition | ) |
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The documentation for this class was generated from the following file: