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Open CASCADE Technology 6.5.2
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defines SFRotation type of VRML field types.
The 4 values represent an axis of rotation followed by amount of
right-handed rotation about the that axis, in radians.
#include <Vrml_SFRotation.hxx>
Public Member Functions | |
| void * | operator new (size_t, void *anAddress) |
| void * | operator new (size_t size) |
| void | operator delete (void *anAddress) |
| Vrml_SFRotation () | |
| Vrml_SFRotation (const Standard_Real aRotationX, const Standard_Real aRotationY, const Standard_Real aRotationZ, const Standard_Real anAngle) | |
| void | SetRotationX (const Standard_Real aRotationX) |
| Standard_Real | RotationX () const |
| void | SetRotationY (const Standard_Real aRotationY) |
| Standard_Real | RotationY () const |
| void | SetRotationZ (const Standard_Real aRotationZ) |
| Standard_Real | RotationZ () const |
| void | SetAngle (const Standard_Real anAngle) |
| Standard_Real | Angle () const |
| Vrml_SFRotation::Vrml_SFRotation | ( | ) |
| Vrml_SFRotation::Vrml_SFRotation | ( | const Standard_Real | aRotationX, |
| const Standard_Real | aRotationY, | ||
| const Standard_Real | aRotationZ, | ||
| const Standard_Real | anAngle | ||
| ) |
| Standard_Real Vrml_SFRotation::Angle | ( | ) | const |
| void Vrml_SFRotation::operator delete | ( | void * | anAddress | ) | [inline] |
| void* Vrml_SFRotation::operator new | ( | size_t | size | ) | [inline] |
| void* Vrml_SFRotation::operator new | ( | size_t | , |
| void * | anAddress | ||
| ) | [inline] |
| Standard_Real Vrml_SFRotation::RotationX | ( | ) | const |
| Standard_Real Vrml_SFRotation::RotationY | ( | ) | const |
| Standard_Real Vrml_SFRotation::RotationZ | ( | ) | const |
| void Vrml_SFRotation::SetAngle | ( | const Standard_Real | anAngle | ) |
| void Vrml_SFRotation::SetRotationX | ( | const Standard_Real | aRotationX | ) |
| void Vrml_SFRotation::SetRotationY | ( | const Standard_Real | aRotationY | ) |
| void Vrml_SFRotation::SetRotationZ | ( | const Standard_Real | aRotationZ | ) |
1.7.4