Open CASCADE Technology 6.5.2
Public Member Functions
Vrml_Sphere Class Reference

defines a Sphere node of VRML specifying geometry shapes.
This node represents a sphere.
By default , the sphere is centred at (0,0,0) and has a radius of 1.

#include <Vrml_Sphere.hxx>

Public Member Functions

void * operator new (size_t, void *anAddress)
void * operator new (size_t size)
void operator delete (void *anAddress)
 Vrml_Sphere (const Standard_Real aRadius=1)
void SetRadius (const Standard_Real aRadius)
Standard_Real Radius () const
Standard_OStreamPrint (Standard_OStream &anOStream) const

Constructor & Destructor Documentation

Vrml_Sphere::Vrml_Sphere ( const Standard_Real  aRadius = 1)

Member Function Documentation

void Vrml_Sphere::operator delete ( void *  anAddress) [inline]
void* Vrml_Sphere::operator new ( size_t  size) [inline]
void* Vrml_Sphere::operator new ( size_t  ,
void *  anAddress 
) [inline]
Standard_OStream& Vrml_Sphere::Print ( Standard_OStream anOStream) const
Standard_Real Vrml_Sphere::Radius ( ) const
void Vrml_Sphere::SetRadius ( const Standard_Real  aRadius)

The documentation for this class was generated from the following file:
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