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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_Macro.hxx>#include <gp_Mat.hxx>#include <gp_XYZ.hxx>#include <gp_TrsfForm.hxx>#include <Standard_Real.hxx>#include <Standard_Storable.hxx>#include <Standard_Integer.hxx>#include <Standard_Boolean.hxx>#include <gp_Trsf.hxx>#include <Standard_PrimitiveTypes.hxx>#include <gp_GTrsf.lxx>Data Structures | |
| class | gp_GTrsf |
| Defines a non-persistent transformation in 3D space. This transformation is a general transformation. It can be a Trsf from gp, an affinity, or you can define your own transformation giving the matrix of transformation. With a Gtrsf you can transform only a triplet of coordinates XYZ. It is not possible to transform other geometric objects because these transformations can change the nature of non- elementary geometric objects. The transformation GTrsf can be represented as follow : V1 V2 V3 T XYZ XYZ | a11 a12 a13 a14 | | x | | x'| | a21 a22 a23 a24 | | y | | y'| | a31 a32 a33 a34 | | z | = | z'| | 0 0 0 1 | | 1 | | 1 | More... | |
Functions | |
| const Handle< Standard_Type > & | STANDARD_TYPE (gp_GTrsf) |
| const Handle< Standard_Type >& STANDARD_TYPE | ( | gp_GTrsf | ) |
1.7.4