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Open CASCADE Technology 6.5.2
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#include <Standard.hxx>#include <Standard_Macro.hxx>#include <Standard_Real.hxx>#include <gp_TrsfForm.hxx>#include <gp_Mat.hxx>#include <gp_XYZ.hxx>#include <Standard_Storable.hxx>#include <Standard_Boolean.hxx>#include <Standard_Integer.hxx>#include <Standard_PrimitiveTypes.hxx>#include <gp_Trsf.lxx>Data Structures | |
| class | gp_Trsf |
| Defines a non-persistent transformation in 3D space. The following transformations are implemented : . Translation, Rotation, Scale . Symmetry with respect to a point, a line, a plane. Complex transformations can be obtained by combining the previous elementary transformations using the method Multiply. The transformations can be represented as follow : V1 V2 V3 T XYZ XYZ | a11 a12 a13 a14 | | x | | x'| | a21 a22 a23 a24 | | y | | y'| | a31 a32 a33 a34 | | z | = | z'| | 0 0 0 1 | | 1 | | 1 | More... | |
Functions | |
| const Handle< Standard_Type > & | STANDARD_TYPE (gp_Trsf) |
| const Handle< Standard_Type >& STANDARD_TYPE | ( | gp_Trsf | ) |
1.7.4