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Point Cloud Library (PCL)
1.6.0
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#include <pcl/filters/passthrough.h>#include <pcl/filters/voxel_grid.h>#include <pcl/filters/radius_outlier_removal.h>#include "typedefs.h"

Go to the source code of this file.
Functions | |
| PointCloudPtr | thresholdDepth (const PointCloudPtr &input, float min_depth, float max_depth) |
| PointCloudPtr | downsample (const PointCloudPtr &input, float leaf_size) |
| PointCloudPtr | removeOutliers (const PointCloudPtr &input, float radius, int min_neighbors) |
| PointCloudPtr | applyFilters (const PointCloudPtr &input, float min_depth, float max_depth, float leaf_size, float radius, float min_neighbors) |
| PointCloudPtr applyFilters | ( | const PointCloudPtr & | input, |
| float | min_depth, | ||
| float | max_depth, | ||
| float | leaf_size, | ||
| float | radius, | ||
| float | min_neighbors | ||
| ) |
| PointCloudPtr downsample | ( | const PointCloudPtr & | input, |
| float | leaf_size | ||
| ) |
| PointCloudPtr removeOutliers | ( | const PointCloudPtr & | input, |
| float | radius, | ||
| int | min_neighbors | ||
| ) |
| PointCloudPtr thresholdDepth | ( | const PointCloudPtr & | input, |
| float | min_depth, | ||
| float | max_depth | ||
| ) |
1.7.6.1