|
Point Cloud Library (PCL)
1.6.0
|
00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Point Cloud Library (PCL) - www.pointclouds.org 00005 * Copyright (c) 2010-2011, Willow Garage, Inc. 00006 * 00007 * All rights reserved. 00008 * 00009 * Redistribution and use in source and binary forms, with or without 00010 * modification, are permitted provided that the following conditions 00011 * are met: 00012 * 00013 * * Redistributions of source code must retain the above copyright 00014 * notice, this list of conditions and the following disclaimer. 00015 * * Redistributions in binary form must reproduce the above 00016 * copyright notice, this list of conditions and the following 00017 * disclaimer in the documentation and/or other materials provided 00018 * with the distribution. 00019 * * Neither the name of Willow Garage, Inc. nor the names of its 00020 * contributors may be used to endorse or promote products derived 00021 * from this software without specific prior written permission. 00022 * 00023 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00024 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00025 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00026 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00027 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00028 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00029 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00031 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00032 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00033 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00034 * POSSIBILITY OF SUCH DAMAGE. 00035 * 00036 * $Id: normal_3d.hpp 5026 2012-03-12 02:51:44Z rusu $ 00037 * 00038 */ 00039 00040 #ifndef PCL_FEATURES_IMPL_NORMAL_3D_H_ 00041 #define PCL_FEATURES_IMPL_NORMAL_3D_H_ 00042 00043 #include <pcl/features/normal_3d.h> 00044 00046 template <typename PointInT, typename PointOutT> void 00047 pcl::NormalEstimation<PointInT, PointOutT>::computeFeature (PointCloudOut &output) 00048 { 00049 // Allocate enough space to hold the results 00050 // \note This resize is irrelevant for a radiusSearch (). 00051 std::vector<int> nn_indices (k_); 00052 std::vector<float> nn_dists (k_); 00053 00054 output.is_dense = true; 00055 // Save a few cycles by not checking every point for NaN/Inf values if the cloud is set to dense 00056 if (input_->is_dense) 00057 { 00058 // Iterating over the entire index vector 00059 for (size_t idx = 0; idx < indices_->size (); ++idx) 00060 { 00061 if (this->searchForNeighbors ((*indices_)[idx], search_parameter_, nn_indices, nn_dists) == 0) 00062 { 00063 output.points[idx].normal[0] = output.points[idx].normal[1] = output.points[idx].normal[2] = output.points[idx].curvature = std::numeric_limits<float>::quiet_NaN (); 00064 00065 output.is_dense = false; 00066 continue; 00067 } 00068 00069 computePointNormal (*surface_, nn_indices, 00070 output.points[idx].normal[0], output.points[idx].normal[1], output.points[idx].normal[2], output.points[idx].curvature); 00071 00072 flipNormalTowardsViewpoint (input_->points[(*indices_)[idx]], vpx_, vpy_, vpz_, 00073 output.points[idx].normal[0], output.points[idx].normal[1], output.points[idx].normal[2]); 00074 00075 } 00076 } 00077 else 00078 { 00079 // Iterating over the entire index vector 00080 for (size_t idx = 0; idx < indices_->size (); ++idx) 00081 { 00082 if (!isFinite ((*input_)[(*indices_)[idx]]) || 00083 this->searchForNeighbors ((*indices_)[idx], search_parameter_, nn_indices, nn_dists) == 0) 00084 { 00085 output.points[idx].normal[0] = output.points[idx].normal[1] = output.points[idx].normal[2] = output.points[idx].curvature = std::numeric_limits<float>::quiet_NaN (); 00086 00087 output.is_dense = false; 00088 continue; 00089 } 00090 00091 computePointNormal (*surface_, nn_indices, 00092 output.points[idx].normal[0], output.points[idx].normal[1], output.points[idx].normal[2], output.points[idx].curvature); 00093 00094 flipNormalTowardsViewpoint (input_->points[(*indices_)[idx]], vpx_, vpy_, vpz_, 00095 output.points[idx].normal[0], output.points[idx].normal[1], output.points[idx].normal[2]); 00096 00097 } 00098 } 00099 } 00100 00102 template <typename PointInT> void 00103 pcl::NormalEstimation<PointInT, Eigen::MatrixXf>::computeFeatureEigen (pcl::PointCloud<Eigen::MatrixXf> &output) 00104 { 00105 // Resize the output dataset 00106 output.points.resize (indices_->size (), 4); 00107 00108 // Allocate enough space to hold the results 00109 // \note This resize is irrelevant for a radiusSearch (). 00110 std::vector<int> nn_indices (k_); 00111 std::vector<float> nn_dists (k_); 00112 00113 output.is_dense = true; 00114 // Save a few cycles by not checking every point for NaN/Inf values if the cloud is set to dense 00115 if (input_->is_dense) 00116 { 00117 // Iterating over the entire index vector 00118 for (size_t idx = 0; idx < indices_->size (); ++idx) 00119 { 00120 if (this->searchForNeighbors ((*indices_)[idx], search_parameter_, nn_indices, nn_dists) == 0) 00121 { 00122 output.points (idx, 0) = output.points (idx, 1) = output.points (idx, 2) = output.points (idx, 3) = std::numeric_limits<float>::quiet_NaN (); 00123 output.is_dense = false; 00124 continue; 00125 } 00126 00127 computePointNormal (*surface_, nn_indices, 00128 output.points (idx, 0), output.points (idx, 1), output.points (idx, 2), output.points (idx, 3)); 00129 00130 flipNormalTowardsViewpoint (input_->points[(*indices_)[idx]], vpx_, vpy_, vpz_, 00131 output.points (idx, 0), output.points (idx, 1), output.points (idx, 2)); 00132 00133 } 00134 } 00135 else 00136 { 00137 // Iterating over the entire index vector 00138 for (size_t idx = 0; idx < indices_->size (); ++idx) 00139 { 00140 if (!isFinite ((*input_)[(*indices_)[idx]]) || 00141 this->searchForNeighbors ((*indices_)[idx], search_parameter_, nn_indices, nn_dists) == 0) 00142 { 00143 output.points (idx, 0) = output.points (idx, 1) = output.points (idx, 2) = output.points (idx, 3) = std::numeric_limits<float>::quiet_NaN (); 00144 output.is_dense = false; 00145 continue; 00146 } 00147 00148 computePointNormal (*surface_, nn_indices, 00149 output.points (idx, 0), output.points (idx, 1), output.points (idx, 2), output.points (idx, 3)); 00150 00151 flipNormalTowardsViewpoint (input_->points[(*indices_)[idx]], vpx_, vpy_, vpz_, 00152 output.points (idx, 0), output.points (idx, 1), output.points (idx, 2)); 00153 00154 } 00155 } 00156 } 00157 00158 #define PCL_INSTANTIATE_NormalEstimation(T,NT) template class PCL_EXPORTS pcl::NormalEstimation<T,NT>; 00159 00160 #endif // PCL_FEATURES_IMPL_NORMAL_3D_H_
1.7.6.1