SundanceFeketeQuadratureType.cpp
Go to the documentation of this file.
00001 /* @HEADER@ */
00002 // ************************************************************************
00003 // 
00004 //                              Sundance
00005 //                 Copyright (2005) Sandia Corporation
00006 // 
00007 // Copyright (year first published) Sandia Corporation.  Under the terms 
00008 // of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government 
00009 // retains certain rights in this software.
00010 // 
00011 // This library is free software; you can redistribute it and/or modify
00012 // it under the terms of the GNU Lesser General Public License as
00013 // published by the Free Software Foundation; either version 2.1 of the
00014 // License, or (at your option) any later version.
00015 //  
00016 // This library is distributed in the hope that it will be useful, but
00017 // WITHOUT ANY WARRANTY; without even the implied warranty of
00018 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00019 // Lesser General Public License for more details.
00020 //                                                                                 
00021 // You should have received a copy of the GNU Lesser General Public
00022 // License along with this library; if not, write to the Free Software
00023 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
00024 // USA                                                                                
00025 // Questions? Contact Kevin Long (krlong@sandia.gov), 
00026 // Sandia National Laboratories, Livermore, California, USA
00027 // 
00028 // ************************************************************************
00029 /* @HEADER@ */
00030 
00031 #include "SundanceFeketeQuadratureType.hpp"
00032 #include "SundanceFeketeQuadrature.hpp"
00033 #include "SundanceGaussLobatto1D.hpp"
00034 #include "SundanceFeketeTriangleQuadrature.hpp"
00035 
00036 using namespace Sundance;
00037 using namespace Teuchos;
00038 
00039 FeketeQuadratureType::FeketeQuadratureType() :
00040   QuadratureTypeBase()
00041 {
00042 
00043 }
00044 
00045 XMLObject FeketeQuadratureType::toXML() const
00046 {
00047   XMLObject rtn("FeketeQuadratureType");
00048   return rtn;
00049 }
00050 
00051 bool FeketeQuadratureType::supportsCellType(const CellType& cellType) const
00052 {
00053   switch (cellType)
00054   {
00055   case PointCell:
00056   case LineCell:
00057   case TriangleCell:
00058   case QuadCell:
00059   case BrickCell:
00060     return true;
00061   default:
00062     return false;
00063   }
00064 }
00065 
00066 int FeketeQuadratureType::maxOrder(const CellType& cellType) const
00067 {
00068   switch (cellType)
00069   {
00070   case TriangleCell:
00071     return FeketeTriangleQuadrature::maxOrder();
00072   default:
00073     return -1;
00074   }
00075 }
00076 
00077 bool FeketeQuadratureType::hasLimitedOrder(const CellType& cellType) const
00078 {
00079   switch (cellType)
00080   {
00081   case TriangleCell:
00082     return true;
00083   default:
00084     return false;
00085   }
00086 }
00087 
00088 bool FeketeQuadratureType::supports(const CellType& cellType, int order) const
00089 {
00090   if (order <= 0)
00091     return false;
00092 
00093   switch (cellType)
00094   {
00095   case PointCell:
00096     return true;
00097   case LineCell:
00098     return true;
00099   case QuadCell:
00100     return true;
00101   case BrickCell:
00102     return true;
00103   case TriangleCell:
00104     return FeketeTriangleQuadrature::supportsOrder(order);
00105   default:
00106     return false;
00107   }
00108 }
00109 
00110 QuadratureFamily FeketeQuadratureType::createQuadFamily(int order) const
00111 {
00112   return new FeketeQuadrature(order);
00113 }

Site Contact