SundanceL2Projector.hpp
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00001 /* @HEADER@ */
00002 // ************************************************************************
00003 // 
00004 //                              Sundance
00005 //                 Copyright (2005) Sandia Corporation
00006 // 
00007 // Copyright (year first published) Sandia Corporation.  Under the terms 
00008 // of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government 
00009 // retains certain rights in this software.
00010 // 
00011 // This library is free software; you can redistribute it and/or modify
00012 // it under the terms of the GNU Lesser General Public License as
00013 // published by the Free Software Foundation; either version 2.1 of the
00014 // License, or (at your option) any later version.
00015 //  
00016 // This library is distributed in the hope that it will be useful, but
00017 // WITHOUT ANY WARRANTY; without even the implied warranty of
00018 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00019 // Lesser General Public License for more details.
00020 //                                                                                 
00021 // You should have received a copy of the GNU Lesser General Public
00022 // License along with this library; if not, write to the Free Software
00023 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
00024 // USA                                                                                
00025 // Questions? Contact Kevin Long (krlong@sandia.gov), 
00026 // Sandia National Laboratories, Livermore, California, USA
00027 // 
00028 // ************************************************************************
00029 /* @HEADER@ */
00030 
00031 #ifndef SUNDANCE_L2PROJECTOR_H
00032 #define SUNDANCE_L2PROJECTOR_H
00033 
00034 #include "SundanceDefs.hpp"
00035 #include "SundanceMesh.hpp"
00036 #include "SundanceExpr.hpp"
00037 #include "SundanceDiscreteFunction.hpp"
00038 #include "SundanceDiscreteSpace.hpp"
00039 #include "SundanceLinearProblem.hpp"
00040 #include "SundanceCoordinateSystem.hpp"
00041 #include "PlayaLinearOperatorDecl.hpp"
00042 #include "PlayaLinearSolverDecl.hpp"
00043 #include "PlayaVectorDecl.hpp"
00044 #include "PlayaVectorType.hpp"
00045 
00046 namespace Sundance
00047 {
00048 using namespace Playa;
00049 using namespace Teuchos;
00050 
00051 /**
00052  * L2Projector projects an expression onto a DiscreteSpace. 
00053  */
00054 class L2Projector
00055 {
00056 public:
00057   /** */
00058   L2Projector(){;}
00059   /** */
00060   L2Projector(const DiscreteSpace& space, 
00061     const Expr& expr);
00062   /** */
00063   L2Projector(const DiscreteSpace& space, 
00064     const Expr& expr,
00065     const QuadratureFamily& quad);
00066   /** */
00067   L2Projector(const DiscreteSpace& space, 
00068     const Expr& expr,
00069     const LinearSolver<double>& solver);
00070   /** */
00071   L2Projector(const DiscreteSpace& space, 
00072     const Expr& expr,
00073     const LinearSolver<double>& solver,
00074     const QuadratureFamily& quad);
00075   /** */
00076   L2Projector(const DiscreteSpace& space, 
00077     const CoordinateSystem& coordSys,
00078     const Expr& expr);
00079   /** */
00080   L2Projector(const DiscreteSpace& space, 
00081     const CoordinateSystem& coordSys,
00082     const Expr& expr,
00083     const LinearSolver<double>& solver);
00084 
00085   /** */
00086   Expr project() const {return prob_.solve(solver_);}
00087 
00088   /** */
00089   const LinearProblem& prob() const {return prob_;}
00090 
00091 private:
00092 
00093   void init(const DiscreteSpace& space,       
00094     const CoordinateSystem& coordSys,
00095     const Expr& expr,
00096     const LinearSolver<double>& solver,
00097     const QuadratureFamily& quad);
00098     
00099   LinearProblem prob_;
00100 
00101   LinearSolver<double> solver_;
00102     
00103 };
00104 }
00105 
00106 
00107 #endif

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