SundanceLinearSolveDriver.hpp
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00001 /* @HEADER@ */
00002 // ************************************************************************
00003 // 
00004 //                              Sundance
00005 //                 Copyright (2005) Sandia Corporation
00006 // 
00007 // Copyright (year first published) Sandia Corporation.  Under the terms 
00008 // of Contract DE-AC04-94AL85000 with Sandia Corporation, the U.S. Government 
00009 // retains certain rights in this software.
00010 // 
00011 // This library is free software; you can redistribute it and/or modify
00012 // it under the terms of the GNU Lesser General Public License as
00013 // published by the Free Software Foundation; either version 2.1 of the
00014 // License, or (at your option) any later version.
00015 //  
00016 // This library is distributed in the hope that it will be useful, but
00017 // WITHOUT ANY WARRANTY; without even the implied warranty of
00018 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00019 // Lesser General Public License for more details.
00020 //                                                                                 
00021 // You should have received a copy of the GNU Lesser General Public
00022 // License along with this library; if not, write to the Free Software
00023 // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
00024 // USA                                                                                
00025 // Questions? Contact Kevin Long (krlong@sandia.gov), 
00026 // Sandia National Laboratories, Livermore, California, USA
00027 // 
00028 // ************************************************************************
00029 /* @HEADER@ */
00030 
00031 #ifndef SUNDANCE_INTERNALSOLVEMANAGER_HPP
00032 #define SUNDANCE_INTERNALSOLVEMANAGER_HPP
00033 
00034 #include "SundanceDefs.hpp"
00035 #include "SundanceMesh.hpp"
00036 #include "SundanceExpr.hpp"
00037 #include "SundanceBlock.hpp"
00038 #include "SundanceDiscreteFunction.hpp"
00039 #include "PlayaLinearOperatorDecl.hpp"
00040 #include "PlayaVectorDecl.hpp"
00041 #include "PlayaVectorType.hpp"
00042 #include "PlayaSolverState.hpp"
00043 
00044 namespace Sundance
00045 {
00046 
00047 class LinearSolveDriver
00048 {
00049 public:
00050   /** */
00051   LinearSolveDriver() {}
00052     
00053 
00054   /** */
00055   Expr formSolutionExpr(const Array<Vector<double> >& solnVector,
00056     const Array<RCP<DiscreteSpace> >& solutionSpace,
00057     const Array<Array<string> >& names,
00058     int verb) const ;
00059 
00060   /** */
00061   SolverState<double> solve(const LinearSolver<double>& solver,
00062     const LinearOperator<double>& A,
00063     const Array<Vector<double> >& rhs,
00064     const Array<RCP<DiscreteSpace> >& solutionSpace,
00065     const Array<Array<string> >& names,
00066     int verb,
00067     Expr& soln) const ;
00068 
00069 
00070   /** */
00071   void writeIntoSolutionExpr(
00072     const Array<Vector<double> >& solnVector,
00073     Expr soln, int verb) const ;
00074 
00075   /** Filename for dump of bad matrix */
00076   static std::string& badMatrixFilename() 
00077     {static std::string rtn = "badMatrix.dat"; return rtn;}
00078 
00079   /** Filename for dump of bad vector */
00080   static std::string& badVectorFilename() 
00081     {static std::string rtn = "badVector.dat"; return rtn;}
00082 
00083   /** Whether a solve failure throws an exception */
00084   static bool& solveFailureIsFatal()
00085     {static bool rtn=true; return rtn;}
00086 
00087   /** Whether to dump a matrix upon solve failure */
00088   static bool& dumpBadMatrix()
00089     {static bool rtn=false; return rtn;}
00090 
00091   
00092   
00093 
00094 private:
00095 };
00096 
00097 }
00098 
00099 #endif

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