Sat Apr 26 2014 22:02:45

Asterisk developer's documentation


console_gui.c File Reference
#include "asterisk.h"
#include "console_video.h"
#include "asterisk/lock.h"
#include "asterisk/frame.h"
#include "asterisk/utils.h"
#include <math.h>
#include <SDL/SDL.h>
#include <SDL/SDL_syswm.h>
#include <SDL/SDL_image.h>
#include <X11/Xlib.h>
Include dependency graph for console_gui.c:

Go to the source code of this file.

Data Structures

struct  _s_k
struct  display_window
struct  gui_info
struct  keypad_entry
struct  thumb_bd

Defines

#define BORDER   5 /* border around our windows */
#define FONT_H   20
#define FONT_W   9
#define IS_ON   4
#define IS_PRIMARY   1
#define IS_SECONDARY   2
#define MY_EV   (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
#define N_EVENTS   32
#define POLARITY   -1
#define SRC_MSG_BD_H   20 /* height of the message board below those windows */

Enumerations

enum  {
  WIN_LOCAL, WIN_REMOTE, WIN_KEYPAD, WIN_SRC1,
  WIN_SRC2, WIN_SRC3, WIN_SRC4, WIN_SRC5,
  WIN_SRC6, WIN_SRC7, WIN_SRC8, WIN_SRC9,
  WIN_MAX
}
enum  kp_type { KP_NONE, KP_RECT, KP_CIRCLE }
enum  skin_area {
  KEY_PICK_UP = 128, KEY_HANG_UP = 129, KEY_MUTE = 130, KEY_AUTOANSWER = 131,
  KEY_SENDVIDEO = 132, KEY_LOCALVIDEO = 133, KEY_REMOTEVIDEO = 134, KEY_FLASH = 136,
  KEY_MESSAGEBOARD = 140, KEY_DIALEDBOARD = 141, KEY_EDITBOARD = 142, KEY_GUI_CLOSE = 199,
  KEY_KEYPAD = 200, KEY_FONT = 201, KEY_MESSAGE = 202, KEY_DIALED = 203,
  KEY_EDIT = 204, KEY_FREEZE = 220, KEY_CAPTURE = 221, KEY_PIP = 230,
  KEY_SRCS_WIN = 231, KEY_OUT_OF_KEYPAD = 241, KEY_REM_DPY = 242, KEY_LOC_DPY = 243,
  KEY_RESET = 253, KEY_NONE = 254, KEY_DIGIT_BACKGROUND = 255
}

Functions

struct boardboard_setup (SDL_Surface *screen, SDL_Rect *dest, SDL_Surface *font, SDL_Rect *font_rects)
 Initialize the board. return 0 on success, 1 on error TODO, if this is done at reload time, free resources before allocate new ones TODO: resource deallocation in case of error. TODO: move the font load at gui_initialization TODO: deallocation of the message history.
static struct gui_infocleanup_sdl (struct gui_info *gui, int device_num)
 free the resources in struct gui_info and the descriptor itself. Return NULL so we can assign the value back to the descriptor in case.
int compute_drag (int *start, int end, int magnifier)
char * console_do_answer (int fd)
static void eventhandler (struct video_desc *env, const char *caption)
 refresh the screen, and also grab a bunch of events.
static void grabber_move (struct video_device *, int dx, int dy)
static struct gui_infogui_init (const char *keypad_file, const char *font)
static int gui_map_token (const char *s)
static void handle_keyboard_input (struct video_desc *env, SDL_keysym *ks)
static void handle_mousedown (struct video_desc *env, SDL_MouseButtonEvent button)
static void init_board (struct gui_info *gui, struct board **dst, SDL_Rect *r, int dx, int dy)
 initialize the boards we have in the keypad
static int keypad_cfg_read (struct gui_info *gui, const char *val)
 read a keypad entry line in the format reset token circle xc yc diameter token circle xc yc x1 y1 h # ellipse, main diameter and height token rect x0 y0 x1 y1 h # rectangle with main side and eight token x0 y0 w h # horizontal rectangle (short format) # this is used e.g. for message boards token is the token to be returned, either a character or a symbol as KEY_* above Return 1 on success, 0 on error.
static void keypad_digit (struct video_desc *env, int digit)
static void keypad_pick_up (struct video_desc *env)
static void keypad_setup (struct gui_info *gui, const char *kp_file)
static char * keypad_toggle (struct video_desc *env, int index)
static int kp_match_area (const struct keypad_entry *e, int x, int y)
static SDL_Surface * load_image (const char *file)
static char map_key (SDL_keysym *ks)
static int my_x_handler (Display *d, XErrorEvent *e)
static void pip_move (struct video_desc *env, int dx, int dy)
 This function moves the picture in picture, controlling the limits of the containing buffer to avoid problems deriving from going through the limits.
static void sdl_setup (struct video_desc *env)
 [re]set the main sdl window, useful in case of resize. We can tell the first from subsequent calls from the value of env->gui, which is NULL the first time.
static void set_drag (struct drag_info *drag, int x, int y, enum drag_window win)
static int set_win (SDL_Surface *screen, struct display_window *win, int fmt, int w, int h, int x, int y)
static void show_frame (struct video_desc *env, int out)
static int switch_video_out (struct video_desc *env, int index, Uint8 button)
 Changes the video output (local video) source, controlling if it is already using that video device, and switching the correct fields of env->out. grabbers are always open and saved in the device table. The secondary or the primary device can be changed, according to the "button" parameter: the primary device is changed if button = SDL_BUTTON_LEFT; the secondary device is changed if button = not SDL_BUTTON_LEFT;.
static int turn_on_off (int index, struct video_desc *env)
 tries to switch the state of a device from on to off or off to on we also have to update the status of the device and the correct message board
static int update_device_info (struct video_desc *env, int i)
static int video_geom (struct fbuf_t *b, const char *s)

Variables

static struct _s_k gui_key_map []
char * src_msgs []
static const char *const us_kbd_map []

Define Documentation

#define BORDER   5 /* border around our windows */

Definition at line 117 of file console_gui.c.

Referenced by handle_mousedown(), and sdl_setup().

#define FONT_H   20
#define FONT_W   9
#define IS_ON   4

Definition at line 237 of file console_gui.c.

Referenced by turn_on_off().

#define IS_PRIMARY   1

Definition at line 235 of file console_gui.c.

Referenced by switch_video_out().

#define IS_SECONDARY   2

Definition at line 236 of file console_gui.c.

Referenced by switch_video_out().

#define MY_EV   (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
#define N_EVENTS   32

Referenced by eventhandler().

#define POLARITY   -1

Referenced by compute_drag().

#define SRC_MSG_BD_H   20 /* height of the message board below those windows */

Definition at line 118 of file console_gui.c.

Referenced by handle_mousedown(), and sdl_setup().


Enumeration Type Documentation

anonymous enum
Enumerator:
WIN_LOCAL 
WIN_REMOTE 
WIN_KEYPAD 
WIN_SRC1 
WIN_SRC2 
WIN_SRC3 
WIN_SRC4 
WIN_SRC5 
WIN_SRC6 
WIN_SRC7 
WIN_SRC8 
WIN_SRC9 
WIN_MAX 

Definition at line 93 of file console_gui.c.

enum kp_type
Enumerator:
KP_NONE 
KP_RECT 
KP_CIRCLE 

Definition at line 120 of file console_gui.c.

enum skin_area
Enumerator:
KEY_PICK_UP 
KEY_HANG_UP 
KEY_MUTE 
KEY_AUTOANSWER 
KEY_SENDVIDEO 
KEY_LOCALVIDEO 
KEY_REMOTEVIDEO 
KEY_FLASH 
KEY_MESSAGEBOARD 
KEY_DIALEDBOARD 
KEY_EDITBOARD 
KEY_GUI_CLOSE 
KEY_KEYPAD 
KEY_FONT 
KEY_MESSAGE 
KEY_DIALED 
KEY_EDIT 
KEY_FREEZE 
KEY_CAPTURE 
KEY_PIP 
KEY_SRCS_WIN 
KEY_OUT_OF_KEYPAD 
KEY_REM_DPY 
KEY_LOC_DPY 
KEY_RESET 
KEY_NONE 
KEY_DIGIT_BACKGROUND 

Definition at line 318 of file console_gui.c.

               {
   /* answer/close functions */
   KEY_PICK_UP = 128,
   KEY_HANG_UP = 129,

   KEY_MUTE = 130,
   KEY_AUTOANSWER = 131,
   KEY_SENDVIDEO = 132,
   KEY_LOCALVIDEO = 133,
   KEY_REMOTEVIDEO = 134,
   KEY_FLASH = 136,

   /* sensitive areas for the various text windows */
   KEY_MESSAGEBOARD = 140,
   KEY_DIALEDBOARD = 141,
   KEY_EDITBOARD = 142,

   KEY_GUI_CLOSE = 199,    /* close gui */
   /* regions of the skin - displayed area, fonts, etc.
    * XXX NOTE these are not sensitive areas.
    */
   KEY_KEYPAD = 200,    /* the keypad - default to the whole image */
   KEY_FONT = 201,      /* the font. Maybe not really useful */
   KEY_MESSAGE = 202,   /* area for incoming messages */
   KEY_DIALED = 203, /* area for dialed numbers */
   KEY_EDIT = 204,      /* area for editing user input */

#ifdef notyet /* XXX for future implementation */
   KEY_AUDIO_SRCS = 210,
   /*indexes between 210 and 219 (or more) have been reserved for the "keys"
   associated with the audio device markers, clicking on these markers
   will change the source device for audio output */

#endif
   /* Keys related to video sources */
   KEY_FREEZE = 220, /* freeze the incoming video */
   KEY_CAPTURE = 221,   /* capture the whole SDL window as a picture */
   KEY_PIP = 230,
   /*indexes between 231 and 239 have been reserved for the "keys"
   associated with the device thumbnails, clicking on these pictures
   will change the source device for primary or secondary (PiP) video output*/
   KEY_SRCS_WIN = 231, /* till 239 */
   /* areas outside the keypad - simulated */
   KEY_OUT_OF_KEYPAD = 241,
   KEY_REM_DPY = 242,
   KEY_LOC_DPY = 243,
   KEY_RESET = 253,     /* the 'reset' keyword */
   KEY_NONE = 254,         /* invalid area */
   KEY_DIGIT_BACKGROUND = 255,   /* other areas within the keypad */
};

Function Documentation

struct board* board_setup ( SDL_Surface *  screen,
SDL_Rect *  dest,
SDL_Surface *  font,
SDL_Rect *  font_rects 
) [read]

Initialize the board. return 0 on success, 1 on error TODO, if this is done at reload time, free resources before allocate new ones TODO: resource deallocation in case of error. TODO: move the font load at gui_initialization TODO: deallocation of the message history.

Definition at line 95 of file console_board.c.

References ast_calloc, ast_free, ast_log(), board::blank, board::cur_col, board::cur_line, board::font, FONT_H, board::font_rects, FONT_W, LOG_WARNING, board::p_h, board::p_rect, board::p_w, board::screen, board::text, board::v_h, and board::v_w.

Referenced by init_board(), and sdl_setup().

{
   struct board *b = ast_calloc(1, sizeof (*b));
   SDL_Rect br;

   if (b == NULL)
      return NULL;
   /* font, points to the gui structure */
   b->font = font;
   b->font_rects = font_rects;

   /* Destination rectangle on the screen - reference is the whole screen */
   b->p_rect = dest;
   b->screen = screen;

   /* compute physical sizes */
   b->p_h = b->p_rect->h/FONT_H;
   b->p_w = b->p_rect->w/FONT_W;

   /* virtual sizes */
   b->v_h = b->p_h * 10; /* XXX 10 times larger */
   b->v_w = b->p_w;  /* same width */

   /* the rectangle we actually use */
   br.h = b->p_h * FONT_H; /* pixel sizes of the background */
   br.w = b->p_w * FONT_W;
   br.x = br.y = 0;

   /* allocate a buffer for the text */
   b->text = ast_calloc(b->v_w*b->v_h + 1, 1);
   if (b->text == NULL) {
      ast_log(LOG_WARNING, "Unable to allocate board history memory.\n");
      ast_free(b);
      return NULL;
   }
   memset(b->text, ' ', b->v_w * b->v_h); /* fill with spaces */

   /* make a copy of the original rectangle, for cleaning up */
   b->blank = SDL_CreateRGBSurface(screen->flags, br.w, br.h,
      screen->format->BitsPerPixel,
      screen->format->Rmask, screen->format->Gmask,
      screen->format->Bmask, screen->format->Amask);

   if (b->blank == NULL) { 
      ast_log(LOG_WARNING, "Unable to allocate board virtual screen: %s\n",
            SDL_GetError());
      ast_free(b->text);
      ast_free(b);
      return NULL;
   }
   SDL_BlitSurface(screen, b->p_rect, b->blank, &br);

   /* Set color key, if not alpha channel present */
   //colorkey = SDL_MapRGB(b->board_surface->format, 0, 0, 0);
   //SDL_SetColorKey(b->board_surface, SDL_SRCCOLORKEY, colorkey);

   b->cur_col = 0;      /* current print column */
   b->cur_line = 0;  /* last line displayed */

   if (0) ast_log(LOG_WARNING, "Message board %dx%d@%d,%d successfully initialized\n",
      b->p_rect->w, b->p_rect->h,
      b->p_rect->x, b->p_rect->y);
   return b;
}
static struct gui_info* cleanup_sdl ( struct gui_info gui,
int  device_num 
) [static, read]

free the resources in struct gui_info and the descriptor itself. Return NULL so we can assign the value back to the descriptor in case.

Definition at line 185 of file console_gui.c.

References ast_free, gui_info::bd_dialed, gui_info::bd_msg, display_window::bmp, thumb_bd::board, delete_board(), gui_info::font, gui_info::keypad, gui_info::kp, gui_info::outfd, gui_info::thumb_bd_array, gui_info::win, and WIN_MAX.

Referenced by sdl_setup().

{
   int i;

   if (gui == NULL)
      return NULL;

   /* unload font file */ 
   if (gui->font) {
      SDL_FreeSurface(gui->font);
      gui->font = NULL; 
   }

   if (gui->outfd > -1)
      close(gui->outfd);
   if (gui->keypad)
      SDL_FreeSurface(gui->keypad);
   gui->keypad = NULL;
   if (gui->kp)
      ast_free(gui->kp);

   /* uninitialize the SDL environment */
   for (i = 0; i < WIN_MAX; i++) {
      if (gui->win[i].bmp)
         SDL_FreeYUVOverlay(gui->win[i].bmp);
   }
   memset(gui, '\0', sizeof(gui));

   /* deallocates the space allocated for the keypad message boards */
   if (gui->bd_dialed)
      delete_board(gui->bd_dialed);
   if (gui->bd_msg)
      delete_board(gui->bd_msg);

   /* deallocates the space allocated for the thumbnail message boards */
   for (i = 0; i < device_num; i++) {
      if (gui->thumb_bd_array[i].board) /* may be useless */
         delete_board(gui->thumb_bd_array[i].board);
   }
   
   ast_free(gui);
   SDL_Quit();
   return NULL;
}
int compute_drag ( int *  start,
int  end,
int  magnifier 
)

Definition at line 905 of file console_gui.c.

References POLARITY.

Referenced by eventhandler().

{
   int delta = end - *start;
#define POLARITY -1
   /* add a small quadratic term */
   delta += delta * delta * (delta > 0 ? 1 : -1 )/100;
   delta *= POLARITY * magnifier;
#undef POLARITY
   *start = end;
   return delta;
}
char* console_do_answer ( int  fd)
static void eventhandler ( struct video_desc *  env,
const char *  caption 
) [static]

refresh the screen, and also grab a bunch of events.

Definition at line 953 of file console_gui.c.

References ast_log(), ast_tvdiff_ms(), ast_tvnow(), gui_info::bd_msg, compute_drag(), gui_info::drag, DRAG_LOCAL, DRAG_MESSAGE, DRAG_NONE, DRAG_PIP, drag_info::drag_window, grabber_move(), handle_keyboard_input(), handle_mousedown(), LOG_WARNING, move_message_board(), N_EVENTS, gui_info::outfd, pip_move(), type, drag_info::x_start, and drag_info::y_start.

{
   struct gui_info *gui = env->gui;
   struct drag_info *drag;
#define N_EVENTS  32
   int i, n;
   SDL_Event ev[N_EVENTS];

   if (!gui)
      return;
   drag = &gui->drag;
   if (caption)
      SDL_WM_SetCaption(caption, NULL);

#define MY_EV (SDL_MOUSEBUTTONDOWN|SDL_KEYDOWN)
   while ( (n = SDL_PeepEvents(ev, N_EVENTS, SDL_GETEVENT, SDL_ALLEVENTS)) > 0) {
      for (i = 0; i < n; i++) {
#if 0
         ast_log(LOG_WARNING, "------ event %d at %d %d\n",
            ev[i].type,  ev[i].button.x,  ev[i].button.y);
#endif
         switch (ev[i].type) {
         default:
            ast_log(LOG_WARNING, "------ event %d at %d %d\n",
               ev[i].type,  ev[i].button.x,  ev[i].button.y);
            break;

         case SDL_ACTIVEEVENT:
#if 0 /* do not react, we don't want to die because the window is minimized */
            if (ev[i].active.gain == 0 && ev[i].active.state & SDL_APPACTIVE) {
               ast_log(LOG_WARNING, "/* somebody has killed us ? */\n");
               ast_cli_command(gui->outfd, "stop now");
            }
#endif
            break;

         case SDL_KEYUP:   /* ignore, for the time being */
            break;

         case SDL_KEYDOWN:
            handle_keyboard_input(env, &ev[i].key.keysym);
            break;

         case SDL_MOUSEMOTION:
         case SDL_MOUSEBUTTONUP:
            if (drag->drag_window == DRAG_LOCAL && env->out.device_num) {
               /* move the capture source */
               int dx = compute_drag(&drag->x_start, ev[i].motion.x, 3);
               int dy = compute_drag(&drag->y_start, ev[i].motion.y, 3);
               grabber_move(&env->out.devices[env->out.device_primary], dx, dy);
            } else if (drag->drag_window == DRAG_PIP) {
               /* move the PiP image inside the frames of the enc_in buffers */
               int dx = ev[i].motion.x - drag->x_start;
               int dy = ev[i].motion.y - drag->y_start;
               /* dx and dy value are directly applied to env->out.pip_x and
               env->out.pip_y, so they must work as if the format was cif */
               dx = (double)dx*env->enc_in.w/env->loc_dpy.w;
               dy = (double)dy*env->enc_in.h/env->loc_dpy.h;
               /* sets starts to a new value */
               drag->x_start = ev[i].motion.x;
               drag->y_start = ev[i].motion.y;
               /* ast_log(LOG_WARNING, "moving: %d, %d\n", dx, dy); */
               pip_move(env, dx, dy);
            } else if (drag->drag_window == DRAG_MESSAGE) {
               /* scroll up/down the window */
               int dy = compute_drag(&drag->y_start, ev[i].motion.y, 1);
               move_message_board(gui->bd_msg, dy);
            }
            if (ev[i].type == SDL_MOUSEBUTTONUP)
               drag->drag_window = DRAG_NONE;
            break;
         case SDL_MOUSEBUTTONDOWN:
            handle_mousedown(env, ev[i].button);
            break;
         }
      }
   }
   if (1) {
      struct timeval b, a = ast_tvnow();
      int i;
      //SDL_Lock_EventThread();
      SDL_PumpEvents();
      b = ast_tvnow();
      i = ast_tvdiff_ms(b, a);
      if (i > 3)
         fprintf(stderr, "-------- SDL_PumpEvents took %dms\n", i);
      //SDL_Unlock_EventThread();
   }
}
static void grabber_move ( struct video_device *  ,
int  dx,
int  dy 
) [static]

Referenced by eventhandler().

static struct gui_info* gui_init ( const char *  keypad_file,
const char *  font 
) [static, read]

Definition at line 1062 of file console_gui.c.

References ast_calloc, ast_free, ast_log(), ast_strlen_zero(), gui_info::drag, DRAG_NONE, drag_info::drag_window, gui_info::font, FONT_H, gui_info::font_rects, FONT_W, gui_info::kb_output, gui_info::keypad, keypad_setup(), KO_MESSAGE, load_image(), LOG_WARNING, and gui_info::outfd.

Referenced by sdl_setup().

{
   struct gui_info *gui = ast_calloc(1, sizeof(*gui));

   if (gui == NULL)
      return NULL;
   /* initialize keypad status */
   gui->kb_output = KO_MESSAGE;  /* XXX temp */
   gui->drag.drag_window = DRAG_NONE;
   gui->outfd = -1;

   keypad_setup(gui, keypad_file);
   if (gui->keypad == NULL)   /* no keypad, we are done */
      return gui;
   /* XXX load image */
   if (!ast_strlen_zero(font)) {
      int i;
      SDL_Rect *r;

      gui->font = load_image(font);
      if (!gui->font) {
         ast_log(LOG_WARNING, "Unable to load font %s, no output available\n", font);
         goto error;
      }
      ast_log(LOG_WARNING, "Loaded font %s\n", font);
      /* XXX hardwired constants - 3 rows of 32 chars */
      r = gui->font_rects;
#define FONT_H 20
#define FONT_W 9
      for (i = 0; i < 96; r++, i++) {
                  r->x = (i % 32 ) * FONT_W;
                  r->y = (i / 32 ) * FONT_H;
                  r->w = FONT_W;
                  r->h = FONT_H;
      }
   }

   gui->outfd = open ("/dev/null", O_WRONLY);   /* discard output, temporary */
   if (gui->outfd < 0) {
      ast_log(LOG_WARNING, "Unable output fd\n");
      goto error;
   }
   return gui;

error:
   ast_free(gui);
   return NULL;
}
static int gui_map_token ( const char *  s) [static]

Definition at line 1536 of file console_gui.c.

References _s_k::k, KEY_NONE, and _s_k::s.

Referenced by keypad_cfg_read().

{
   /* map the string into token to be returned */
   int i = atoi(s);
   struct _s_k *p;
   if (i > 0 || s[1] == '\0') /* numbers or single characters */
      return (i > 9) ? i : s[0];
   for (p = gui_key_map; p->s; p++) {
      if (!strcasecmp(p->s, s))
         return p->k;
   }
   return KEY_NONE;  /* not found */
}
static void handle_keyboard_input ( struct video_desc *  env,
SDL_keysym *  ks 
) [static]

Definition at line 875 of file console_gui.c.

References gui_info::bd_msg, gui_info::kb_output, keypad_pick_up(), KO_DIALED, KO_INPUT, KO_MESSAGE, map_key(), and print_message().

Referenced by eventhandler().

{
   char buf[2] = { map_key(ks), '\0' };
   struct gui_info *gui = env->gui;
   if (buf[0] == 0)  /* modifier ? */
      return;
   switch (gui->kb_output) {
   default:
      break;
   case KO_INPUT: /* to be completed */
      break;
   case KO_MESSAGE:
      if (gui->bd_msg) {
         print_message(gui->bd_msg, buf);
         if (buf[0] == '\r' || buf[0] == '\n') {
            keypad_pick_up(env);
         }
      }
      break;

   case KO_DIALED: /* to be completed */
      break;
   }

   return;
}
static void handle_mousedown ( struct video_desc *  env,
SDL_MouseButtonEvent  button 
) [static]

Definition at line 619 of file console_gui.c.

References ast_log(), gui_info::bd_dialed, gui_info::bd_msg, BORDER, keypad_entry::c, gui_info::drag, DRAG_LOCAL, DRAG_MESSAGE, DRAG_NONE, DRAG_PIP, drag_info::drag_window, fbuf_t::h, KEY_AUTOANSWER, KEY_CAPTURE, KEY_DIGIT_BACKGROUND, KEY_FREEZE, KEY_HANG_UP, KEY_LOC_DPY, KEY_LOCALVIDEO, KEY_MESSAGEBOARD, KEY_MUTE, KEY_OUT_OF_KEYPAD, KEY_PICK_UP, KEY_PIP, KEY_REM_DPY, KEY_REMOTEVIDEO, KEY_SENDVIDEO, KEY_SRCS_WIN, gui_info::keypad, keypad_digit(), keypad_pick_up(), keypad_toggle(), gui_info::kp, kp_match_area(), gui_info::kp_size, gui_info::kp_used, LOG_WARNING, MAX, gui_info::outfd, print_message(), sdl_setup(), set_drag(), SRC_MSG_BD_H, SRC_WIN_H, SRC_WIN_W, switch_video_out(), turn_on_off(), update_device_info(), video_geom(), and fbuf_t::w.

Referenced by eventhandler().

{
   uint8_t index = KEY_OUT_OF_KEYPAD;  /* the key or region of the display we clicked on */
   struct gui_info *gui = env->gui;
      
   int i; /* integer variable used as iterator */

   int x; /* integer variable usable as a container */
   
   /* total width of source device thumbnails */
   int src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;

   /* x coordinate of the center of the keypad */
   int x0 = MAX(env->rem_dpy.w+gui->keypad->w/2+2*BORDER, src_wins_tot_w/2);
   
#if 0
   ast_log(LOG_WARNING, "event %d %d have %d/%d regions at %p\n",
      button.x, button.y, gui->kp_used, gui->kp_size, gui->kp);
#endif
   /* for each mousedown we end previous drag */
   gui->drag.drag_window = DRAG_NONE;
   
   /* define keypad boundary */
   /* XXX this should be extended for clicks on different audio device markers */
   if (button.y >= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0)) {
      /* if control reaches this point this means that the clicked point is
      below the row of the additional sources windows*/
      /* adjust the y coordinate as if additional devices windows were not present */
      button.y -= (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
      if (button.y < BORDER)
         index = KEY_OUT_OF_KEYPAD;
      else if (button.y >= MAX(MAX(env->rem_dpy.h, env->loc_dpy.h), gui->keypad->h))
         index = KEY_OUT_OF_KEYPAD;
      else if (button.x < x0 - gui->keypad->w/2 - BORDER - env->rem_dpy.w)
         index = KEY_OUT_OF_KEYPAD;
      else if (button.x < x0 - gui->keypad->w/2 - BORDER)
         index = KEY_REM_DPY;
      else if (button.x < x0 - gui->keypad->w/2)
         index = KEY_OUT_OF_KEYPAD;
      else if (button.x >= x0 + gui->keypad->w/2 + BORDER + env->loc_dpy.w)
         index = KEY_OUT_OF_KEYPAD;
      else if (button.x >= x0 + gui->keypad->w/2 + BORDER)
         index = KEY_LOC_DPY;
      else if (button.x >= x0 + gui->keypad->w/2)
         index = KEY_OUT_OF_KEYPAD;
      else if (gui->kp) {
         /* we have to calculate the first coordinate 
         inside the keypad before calling the kp_match_area*/
         int x_keypad = button.x - (x0 - gui->keypad->w/2);
         /* find the key clicked (if one was clicked) */
         for (i = 0; i < gui->kp_used; i++) {
            if (kp_match_area(&gui->kp[i],x_keypad, button.y - BORDER)) {
               index = gui->kp[i].c;
               break;
            }
         }
      }
   } else if (button.y < BORDER) {
      index = KEY_OUT_OF_KEYPAD;
   } else {  /* we are in the thumbnail area */
      x = x0 - src_wins_tot_w/2 + BORDER;
      if (button.y >= BORDER + SRC_WIN_H)
         index = KEY_OUT_OF_KEYPAD;
      else if (button.x < x)
         index = KEY_OUT_OF_KEYPAD;
      else if (button.x < x + src_wins_tot_w - BORDER) {
         /* note that the additional device windows 
         are numbered from left to right
         starting from 0, with a maximum of 8, the index associated on a click is:
         KEY_SRCS_WIN + number_of_the_window */
         for (i = 1; i <= env->out.device_num; i++) {
            if (button.x < x+i*(SRC_WIN_W+BORDER)-BORDER) {
               index = KEY_SRCS_WIN+i-1;
               break;
            } else if (button.x < x+i*(SRC_WIN_W+BORDER)) {
               index = KEY_OUT_OF_KEYPAD;
               break;
            }
         }
      } else
         index = KEY_OUT_OF_KEYPAD;
   }

   /* exec the function */
   if (index < 128) {   /* surely clicked on the keypad, don't care which key */
      keypad_digit(env, index);
      return;
   }

   else if (index >= KEY_SRCS_WIN && index < KEY_SRCS_WIN+env->out.device_num) {
      index -= KEY_SRCS_WIN; /* index of the window, equal to the device index in the table */
      /* if one of the additional device windows is clicked with
      left or right mouse button, we have to switch to that device */
      if (button.button == SDL_BUTTON_RIGHT || button.button == SDL_BUTTON_LEFT) {
         switch_video_out(env, index, button.button);
         return;
      }
      /* turn on or off the devices selectively with other mouse buttons */
      else {
         int ret = turn_on_off(index, env);
         /* print a message according to what happened */
         if (!ret)
            ast_log(LOG_WARNING, "unable to turn on device %s\n",
               env->out.devices[index].name);
         else if (ret == 1)
            ast_log(LOG_WARNING, "device %s changed state to on\n",
               env->out.devices[index].name);
         else if (ret == 2)
            ast_log(LOG_WARNING, "device %s changed state to off\n",
               env->out.devices[index].name);
         return;
      }
   }

   /* XXX for future implementation
   else if (click on audio source marker)
      change audio source device
   */

   switch (index) {
   /* answer/close function */
   case KEY_PICK_UP:
      keypad_pick_up(env);
      break;
   case KEY_HANG_UP:
      ast_cli_command(gui->outfd, "console hangup");
      break;

   /* other functions */
   case KEY_MUTE: /* send or not send the audio */
   case KEY_AUTOANSWER:
   case KEY_SENDVIDEO: /* send or not send the video */
   case KEY_PIP: /* activate/deactivate picture in picture mode */
   case KEY_FREEZE: /* freeze/unfreeze the incoming video */
      keypad_toggle(env, index);
      break;

   case KEY_LOCALVIDEO:
      break;
   case KEY_REMOTEVIDEO:
      break;

#ifdef notyet /* XXX for future implementations */
   case KEY_CAPTURE:
      break;
#endif

   case KEY_MESSAGEBOARD:
      if (button.button == SDL_BUTTON_LEFT)
         set_drag(&gui->drag, button.x, button.y, DRAG_MESSAGE);
      break;

   /* press outside the keypad. right increases size, center decreases, left drags */
   case KEY_LOC_DPY:
   case KEY_REM_DPY:
      if (button.button == SDL_BUTTON_LEFT) {
         /* values used to find the position of the picture in picture (if present) */
         int pip_loc_x = (double)env->out.pip_x/env->enc_in.w * env->loc_dpy.w;
         int pip_loc_y = (double)env->out.pip_y/env->enc_in.h * env->loc_dpy.h;
         /* check if picture in picture is active and the click was on it */
         if (index == KEY_LOC_DPY && env->out.picture_in_picture &&
           button.x >= x0+gui->keypad->w/2+BORDER+pip_loc_x &&
           button.x < x0+gui->keypad->w/2+BORDER+pip_loc_x+env->loc_dpy.w/3 &&
           button.y >= BORDER+pip_loc_y && 
           button.y < BORDER+pip_loc_y+env->loc_dpy.h/3) {
            /* set the y cordinate to his previous value */
            button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
            /* starts dragging the picture inside the picture */
            set_drag(&gui->drag, button.x, button.y, DRAG_PIP);
         }
         else if (index == KEY_LOC_DPY) {
            /* set the y cordinate to his previous value */
            button.y += (env->out.device_num ? SRC_WIN_H+2*BORDER+SRC_MSG_BD_H : 0);
            /* click in the local display, but not on the PiP */
            set_drag(&gui->drag, button.x, button.y, DRAG_LOCAL);
         }
         break;
      } else {
         char buf[128];
         struct fbuf_t *fb = index == KEY_LOC_DPY ? &env->loc_dpy : &env->rem_dpy;
         sprintf(buf, "%c%dx%d", button.button == SDL_BUTTON_RIGHT ? '>' : '<',
            fb->w, fb->h);
         video_geom(fb, buf);
         sdl_setup(env);
         /* writes messages in the source boards, those can be 
         modified during the execution, because of the events 
         this must be done here, otherwise the status of sources will not be
         shown after sdl_setup */
         for (i = 0; i < env->out.device_num; i++) {
            update_device_info(env, i);
         }
         /* we also have to refresh other boards, 
         to avoid messages to disappear after video resize */
         print_message(gui->bd_msg, " \b");
         print_message(gui->bd_dialed, " \b");
      }
      break;
   case KEY_OUT_OF_KEYPAD:
      ast_log(LOG_WARNING, "nothing clicked, coordinates: %d, %d\n", button.x, button.y);
      break;

   case KEY_DIGIT_BACKGROUND:
      break;

   default:
      ast_log(LOG_WARNING, "function not yet defined %i\n", index);
   }
}
static void init_board ( struct gui_info gui,
struct board **  dst,
SDL_Rect *  r,
int  dx,
int  dy 
) [static]

initialize the boards we have in the keypad

Definition at line 1186 of file console_gui.c.

References board_setup(), gui_info::font, gui_info::font_rects, and gui_info::screen.

Referenced by sdl_setup().

{
   if (r[0].w == 0 || r[0].h == 0)
      return;  /* not available */
   r[1] = r[0];   /* copy geometry */
   r[1].x += dx;  /* add offset of main window */
   r[1].y += dy;
   if (*dst == NULL) {  /* initial call */
      *dst = board_setup(gui->screen, &r[1], gui->font, gui->font_rects);
   } else {
      /* call a refresh */
   }
}
static int keypad_cfg_read ( struct gui_info gui,
const char *  val 
) [static]

read a keypad entry line in the format reset token circle xc yc diameter token circle xc yc x1 y1 h # ellipse, main diameter and height token rect x0 y0 x1 y1 h # rectangle with main side and eight token x0 y0 w h # horizontal rectangle (short format) # this is used e.g. for message boards token is the token to be returned, either a character or a symbol as KEY_* above Return 1 on success, 0 on error.

Definition at line 1561 of file console_gui.c.

References ast_calloc, ast_log(), ast_realloc, keypad_entry::c, gui_map_token(), keypad_entry::h, KEY_DIALED, KEY_EDIT, KEY_FONT, KEY_KEYPAD, KEY_MESSAGE, KEY_NONE, KEY_RESET, gui_info::kp, KP_CIRCLE, gui_info::kp_dialed, gui_info::kp_edit, gui_info::kp_msg, KP_RECT, gui_info::kp_rect, gui_info::kp_size, gui_info::kp_used, LOG_WARNING, keypad_entry::type, keypad_entry::x0, keypad_entry::x1, keypad_entry::y0, and keypad_entry::y1.

Referenced by keypad_setup().

{
   struct keypad_entry e;
   SDL_Rect *r = NULL;
   char s1[16], s2[16];
   int i, ret = 0; /* default, error */

   if (gui == NULL || val == NULL)
      return 0;

   s1[0] = s2[0] = '\0';
   memset(&e, '\0', sizeof(e));
   i = sscanf(val, "%14s %14s %d %d %d %d %d",
                s1, s2, &e.x0, &e.y0, &e.x1, &e.y1, &e.h);

   e.c = gui_map_token(s1);
   if (e.c == KEY_NONE)
      return 0;   /* nothing found */
   switch (i) {
   default:
      break;
   case 1:  /* only "reset" is allowed */
      if (e.c != KEY_RESET)
         break;
      if (gui->kp)
         gui->kp_used = 0;
      break;
   case 5:
      if (e.c == KEY_KEYPAD)  /* active keypad area */
         r = &gui->kp_rect;
      else if (e.c == KEY_MESSAGE)
         r = gui->kp_msg;
      else if (e.c == KEY_DIALED)
         r = gui->kp_dialed;
      else if (e.c == KEY_EDIT)
         r = gui->kp_edit;
      if (r) {
         r->x = atoi(s2);  /* this becomes x0 */
         r->y = e.x0;      /* this becomes y0 */
         r->w = e.y0;      /* this becomes w  */
         r->h = e.x1;      /* this becomes h  */
         break;
      }
      if (strcasecmp(s2, "circle")) /* invalid */
         break;
      /* token circle xc yc diameter */
      e.h = e.x1;
      e.y1 = e.y0;   /* map radius in x1 y1 */
      e.x1 = e.x0 + e.h;   /* map radius in x1 y1 */
      e.x0 = e.x0 - e.h;   /* map radius in x1 y1 */
      /* fallthrough */

   case 7:
      if (e.c == KEY_FONT) {  /* font - x0 y0 w h rows cols */
         ast_log(LOG_WARNING, "font not supported yet\n");
         break;
      }
      /* token circle|rect x0 y0 x1 y1 h */
      if (e.x1 < e.x0 || e.h <= 0) {
         ast_log(LOG_WARNING, "error in coordinates\n");
         e.type = 0;
         break;
      }
      if (!strcasecmp(s2, "circle")) {
         /* for a circle we specify the diameter but store center and radii */
         e.type = KP_CIRCLE;
         e.x0 = (e.x1 + e.x0) / 2;
         e.y0 = (e.y1 + e.y0) / 2;
         e.h = e.h / 2;
      } else if (!strcasecmp(s2, "rect")) {
         e.type = KP_RECT;
      } else
         break;
      ret = 1;
   }
   // ast_log(LOG_WARNING, "reading [%s] returns %d %d\n", val, i, ret);
   if (ret == 0)
      return 0;
   if (gui->kp_size == 0) {
      gui->kp = ast_calloc(10, sizeof(e));
      if (gui->kp == NULL) {
         ast_log(LOG_WARNING, "cannot allocate kp\n");
         return 0;
      }
      gui->kp_size = 10;
   }
   if (gui->kp_size == gui->kp_used) { /* must allocate */
      struct keypad_entry *a = ast_realloc(gui->kp, sizeof(e)*(gui->kp_size+10));
      if (a == NULL) {
         ast_log(LOG_WARNING, "cannot reallocate kp\n");
         return 0;
      }
      gui->kp = a;
      gui->kp_size += 10;
   }
   if (gui->kp_size == gui->kp_used)
      return 0;
   gui->kp[gui->kp_used++] = e;
   // ast_log(LOG_WARNING, "now %d regions\n", gui->kp_used);
   return 1;
}
static void keypad_digit ( struct video_desc *  env,
int  digit 
) [static]

Definition at line 374 of file console_gui.c.

References AST_FRAME_DTMF, ast_queue_frame(), print_message(), and ast_frame::subclass.

Referenced by handle_mousedown().

{  
   if (env->owner) {    /* we have a call, send the digit */
      struct ast_frame f = { AST_FRAME_DTMF, 0 };

      f.subclass = digit;
      ast_queue_frame(env->owner, &f);
   } else {    /* no call, accumulate digits */
      char buf[2] = { digit, '\0' };
      if (env->gui->bd_msg) /* XXX not strictly necessary ... */
         print_message(env->gui->bd_msg, buf);
   }
}
static void keypad_pick_up ( struct video_desc *  env) [static]

Definition at line 432 of file console_gui.c.

References ast_log(), ast_skip_blanks(), gui_info::bd_dialed, gui_info::bd_msg, LOG_WARNING, gui_info::outfd, print_message(), read_message(), and reset_board().

Referenced by handle_keyboard_input(), and handle_mousedown().

{
   struct gui_info *gui = env->gui;

   ast_log(LOG_WARNING, "keypad_pick_up called\n");

   if (env->owner) { /* someone is calling us, just answer */
      ast_cli_command(gui->outfd, "console answer");
   } else { /* we have someone to call */
      char buf[160];
      const char *who = ast_skip_blanks(read_message(gui->bd_msg));
      buf[sizeof(buf) - 1] = '\0';
      snprintf(buf, sizeof(buf), "console dial %s", who);
      ast_log(LOG_WARNING, "doing <%s>\n", buf);
      print_message(gui->bd_dialed, "\n");
      print_message(gui->bd_dialed, who);
      reset_board(gui->bd_msg);
      ast_cli_command(gui->outfd, buf);
   }
}
static void keypad_setup ( struct gui_info gui,
const char *  kp_file 
) [static]

Definition at line 1127 of file console_gui.c.

References ast_log(), ast_skip_blanks(), ast_trim_blanks(), gui_info::keypad, keypad_cfg_read(), load_image(), and LOG_WARNING.

Referenced by gui_init().

{
   FILE *fd;
   char buf[1024];
   const char region[] = "region";
   int reg_len = strlen(region);
   int in_comment = 0;

   if (gui->keypad)
      return;
   gui->keypad = load_image(kp_file);
   if (!gui->keypad)
      return;
   /* now try to read the keymap from the file. */
   fd = fopen(kp_file, "r");
   if (fd == NULL) {
      ast_log(LOG_WARNING, "fail to open %s\n", kp_file);
      return;
   }
   /*
    * If the keypad image has a comment field, try to read
    * the button location from there. The block must start with
    * a comment (or empty) line, and continue with entries like:
    * region = token shape x0 y0 x1 y1 h
    * ...
    * (basically, lines have the same format as config file entries).
    * You can add it to a jpeg file using wrjpgcom
    */
   while (fgets(buf, sizeof(buf), fd)) {
      char *s;

      if (!strstr(buf, region)) { /* no keyword yet */
         if (!in_comment)  /* still waiting for initial comment block */
            continue;
         else
            break;
      }
      if (!in_comment) {   /* first keyword, reset previous entries */
         keypad_cfg_read(gui, "reset");
         in_comment = 1;
      }
      s = ast_skip_blanks(buf);
      ast_trim_blanks(s);
      if (memcmp(s, region, reg_len))
         break;   /* keyword not found */
      s = ast_skip_blanks(s + reg_len); /* space between token and '=' */
      if (*s++ != '=')  /* missing separator */
         break;
      if (*s == '>') /* skip '>' if present */
         s++;
      keypad_cfg_read(gui, ast_skip_blanks(s));
   }
   fclose(fd);
}
static char* keypad_toggle ( struct video_desc *  env,
int  index 
) [static]

Definition at line 389 of file console_gui.c.

References ast_log(), chan_oss_pvt::autoanswer, find_desc(), KEY_AUTOANSWER, KEY_FREEZE, KEY_MUTE, KEY_PIP, KEY_SENDVIDEO, LOG_WARNING, and oss_active.

Referenced by handle_mousedown().

{
   ast_log(LOG_WARNING, "keypad_toggle(%i) called\n", index);

   switch (index) {
   case KEY_SENDVIDEO: /* send or do not send video */
      env->out.sendvideo = !env->out.sendvideo;
      break;

   case KEY_PIP: /* enable or disable Picture in Picture */
      env->out.picture_in_picture = !env->out.picture_in_picture;
      break;

   case KEY_MUTE: /* send or do not send audio */
      ast_cli_command(env->gui->outfd, "console mute toggle");
      break;

   case KEY_FREEZE: /* freeze/unfreeze the incoming frames */
      env->frame_freeze = !env->frame_freeze;
      break;

#ifdef notyet
   case KEY_AUTOANSWER: {
      struct chan_oss_pvt *o = find_desc(oss_active);
      o->autoanswer = !o->autoanswer;
      }
      break;
#endif
   }
   return NULL;
}
static int kp_match_area ( const struct keypad_entry e,
int  x,
int  y 
) [static]

Definition at line 1487 of file console_gui.c.

References ast_log(), keypad_entry::c, keypad_entry::h, KP_CIRCLE, KP_RECT, LOG_WARNING, keypad_entry::type, keypad_entry::x0, keypad_entry::x1, keypad_entry::y0, and keypad_entry::y1.

Referenced by handle_mousedown().

{
   double xp, dx = (e->x1 - e->x0);
   double yp, dy = (e->y1 - e->y0);
   double l = sqrt(dx*dx + dy*dy);
   int ret = 0;

   if (l > 1) { /* large enough */
      xp = ((x - e->x0)*dx + (y - e->y0)*dy)/l;
      yp = (-(x - e->x0)*dy + (y - e->y0)*dx)/l;
      if (e->type == KP_RECT) {
         ret = (xp >= 0 && xp < l && yp >=0 && yp < e->h);
      } else if (e->type == KP_CIRCLE) {
         dx = xp*xp/(l*l) + yp*yp/(e->h*e->h);
         ret = (dx < 1);
      }
   }
#if 0
   ast_log(LOG_WARNING, "result %d [%d] for match %d,%d in type %d p0 %d,%d p1 %d,%d h %d\n",
      ret, e->c, x, y, e->type, e->x0, e->y0, e->x1, e->y1, e->h);
#endif
   return ret;
}
static SDL_Surface* load_image ( const char *  file) [static]

Definition at line 1043 of file console_gui.c.

Referenced by gui_init(), and keypad_setup().

{
   SDL_Surface *temp;
 
#ifdef HAVE_SDL_IMAGE
   temp = IMG_Load(file);
#else
   temp = SDL_LoadBMP(file);
#endif
   if (temp == NULL)
      fprintf(stderr, "Unable to load image %s: %s\n",
         file, SDL_GetError());
   return temp;
}
static char map_key ( SDL_keysym *  ks) [static]

Definition at line 847 of file console_gui.c.

References us_kbd_map.

Referenced by handle_keyboard_input().

{
   const char *s, **p = us_kbd_map;
   int c = ks->sym;

   if (c == '\r') /* map cr into lf */
      c = '\n';
   if (c >= SDLK_NUMLOCK && c <= SDLK_COMPOSE)
      return 0;   /* only a modifier */
   if (ks->mod == 0)
      return c;
   while ((s = *p) && s[0] != c)
      p++;
   if (s) { /* see if we have a modifier and a chance to use it */
      int l = strlen(s), mod = 0;
      if (l > 1)
         mod |= (ks->mod & KMOD_SHIFT) ? 1 : 0;
      if (l > 2 + mod)
         mod |= (ks->mod & KMOD_CTRL) ? 2 : 0;
      if (l > 4 + mod)
         mod |= (ks->mod & KMOD_ALT) ? 4 : 0;
      c = s[mod];
   }
   if (ks->mod & (KMOD_CAPS|KMOD_SHIFT) && c >= 'a' && c <='z')
      c += 'A' - 'a';
   return c;
}
static int my_x_handler ( Display *  d,
XErrorEvent *  e 
) [static]

Definition at line 1208 of file console_gui.c.

References ast_log(), and LOG_WARNING.

Referenced by sdl_setup().

{
   ast_log(LOG_WARNING, "%s error_code %d\n", __FUNCTION__, e->error_code);
   return 0;
}
static void pip_move ( struct video_desc *  env,
int  dx,
int  dy 
) [static]

This function moves the picture in picture, controlling the limits of the containing buffer to avoid problems deriving from going through the limits.

Parameters:
env= pointer to the descriptor of the video environment
dx= the variation of the x position
dy= the variation of the y position

Definition at line 925 of file console_gui.c.

Referenced by eventhandler().

                                                             {
   int new_pip_x = env->out.pip_x+dx;
   int new_pip_y = env->out.pip_y+dy;
   /* going beyond the left borders */
   if (new_pip_x < 0)
      new_pip_x = 0;
   /* going beyond the right borders */
   else if (new_pip_x > env->enc_in.w - env->enc_in.w/3)
      new_pip_x = env->enc_in.w - env->enc_in.w/3;
   /* going beyond the top borders */
   if (new_pip_y < 0)
      new_pip_y = 0;
   /* going beyond the bottom borders */
   else if (new_pip_y > env->enc_in.h - env->enc_in.h/3)
      new_pip_y = env->enc_in.h - env->enc_in.h/3;
   env->out.pip_x = new_pip_x;
   env->out.pip_y = new_pip_y;
}
static void sdl_setup ( struct video_desc *  env) [static]

[re]set the main sdl window, useful in case of resize. We can tell the first from subsequent calls from the value of env->gui, which is NULL the first time.

Definition at line 1219 of file console_gui.c.

References ast_log(), ast_strlen_zero(), gui_info::bd_dialed, gui_info::bd_msg, thumb_bd::board, board_setup(), BORDER, cleanup_sdl(), gui_info::font, gui_info::font_rects, gui_init(), init_board(), gui_info::keypad, gui_info::kp_dialed, gui_info::kp_msg, gui_info::kp_rect, LOG_ERROR, LOG_WARNING, MAX, my_x_handler(), display_window::rect, thumb_bd::rect, gui_info::screen, set_win(), SRC_MSG_BD_H, SRC_WIN_H, SRC_WIN_W, gui_info::thumb_bd_array, gui_info::win, WIN_KEYPAD, WIN_LOCAL, WIN_REMOTE, and WIN_SRC1.

Referenced by handle_mousedown().

{
   int dpy_fmt = SDL_IYUV_OVERLAY;  /* YV12 causes flicker in SDL */
   int depth, maxw, maxh;
   const SDL_VideoInfo *info;
   int kp_w = 0, kp_h = 0; /* keypad width and height */
   struct gui_info *gui = env->gui;
   
   /* Some helper variables used for filling the SDL window */
   int x0; /* the x coordinate of the center of the keypad */
   int x1; /* userful for calculating of the size of the parent window */
   int y0; /* y coordinate of the keypad, the remote window and the local window */
   int src_wins_tot_w; /* total width of the source windows */
   int i;
   int x; /* useful for the creation of the source windows; */
   
#ifdef HAVE_X11
   const char *e = getenv("SDL_WINDOWID");

   if (!ast_strlen_zero(e)) {
      XWindowAttributes a;
      int (*old_x_handler)(Display *d, XErrorEvent *e) = XSetErrorHandler(my_x_handler);
      Display *d = XOpenDisplay(getenv("DISPLAY"));
      long w = atol(e);
      int success = w ? XGetWindowAttributes(d, w, &a) : 0;

      XSetErrorHandler(old_x_handler);
      if (!success) {
         ast_log(LOG_WARNING, "%s error in window\n", __FUNCTION__);
         return;
      }
   }  
#endif
   /*
    * initialize the SDL environment. We have one large window
    * with local and remote video, and a keypad.
    * At the moment we arrange them statically, as follows:
    * - top row: thumbnails for local video sources;
    * - next row: message boards for local video sources
    * - on the left, the remote video;
    * - on the center, the keypad
    * - on the right, the local video
    * We need to read in the skin for the keypad before creating the main
    * SDL window, because the size is only known here.
    */

   if (gui == NULL && SDL_Init(SDL_INIT_VIDEO)) {
      ast_log(LOG_WARNING, "Could not initialize SDL - %s\n",
                        SDL_GetError());
                /* again not fatal, just we won't display anything */
      return;
   }
   info = SDL_GetVideoInfo();
   /* We want at least 16bpp to support YUV overlays.
    * E.g with SDL_VIDEODRIVER = aalib the default is 8
    */
   if (!info || !info->vfmt) {
      ast_log(LOG_WARNING, "Bad SDL_GetVideoInfo - %s\n",
                        SDL_GetError());
      return;
   }
   depth = info->vfmt->BitsPerPixel;
   if (depth < 16)
      depth = 16;
   if (!gui)
      env->gui = gui = gui_init(env->keypad_file, env->keypad_font);
   if (!gui)
      goto no_sdl;

   if (gui->keypad) {
      if (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) {
         kp_w = gui->kp_rect.w;
         kp_h = gui->kp_rect.h;
      } else {
         kp_w = gui->keypad->w;
         kp_h = gui->keypad->h;
      }
   }
   
   /* total width of the thumbnails */
   src_wins_tot_w = env->out.device_num*(SRC_WIN_W+BORDER)+BORDER;
   
   /* x coordinate of the center of the keypad */
   x0 = MAX(env->rem_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
   
   /* from center of the keypad to right border */
   x1 = MAX(env->loc_dpy.w+kp_w/2+2*BORDER, src_wins_tot_w/2);
   
   /* total width of the SDL window to create */
   maxw = x0+x1;
   
   /* total height of the mother window to create */
   maxh = MAX( MAX(env->rem_dpy.h, env->loc_dpy.h), kp_h)+2*BORDER;
   maxh += env->out.device_num ? (2*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : 0;
   
   gui->screen = SDL_SetVideoMode(maxw, maxh, depth, 0);
   if (!gui->screen) {
      ast_log(LOG_ERROR, "SDL: could not set video mode - exiting\n");
      goto no_sdl;
   }

#ifdef HAVE_X11
   /*
    * Annoying as it may be, if SDL_WINDOWID is set, SDL does
    * not grab keyboard/mouse events or expose or other stuff,
    * and it does not handle resize either.
    * So we need to implement workarounds here.
    */
    do {
   /* First, handle the event mask */
   XWindowAttributes attr;
        long want;
        SDL_SysWMinfo info;
   Display *SDL_Display;
        Window win;

   const char *e = getenv("SDL_WINDOWID");
   if (ast_strlen_zero(e))  /* no external window, don't bother doing this */
      break;
        SDL_VERSION(&info.version); /* it is important to set the version */
        if (SDL_GetWMInfo(&info) != 1) {
                fprintf(stderr, "no wm info\n");
                break;
        }
   SDL_Display = info.info.x11.display;
   if (SDL_Display == NULL)
      break;
        win = info.info.x11.window;

   /*
    * A list of events we want.
    * Leave ResizeRedirectMask to the parent.
    */
        want = KeyPressMask | KeyReleaseMask | ButtonPressMask |
                           ButtonReleaseMask | EnterWindowMask |
                           LeaveWindowMask | PointerMotionMask |
                           Button1MotionMask |
                           Button2MotionMask | Button3MotionMask |
                           Button4MotionMask | Button5MotionMask |
                           ButtonMotionMask | KeymapStateMask |
                           ExposureMask | VisibilityChangeMask |
                           StructureNotifyMask | /* ResizeRedirectMask | */
                           SubstructureNotifyMask | SubstructureRedirectMask |
                           FocusChangeMask | PropertyChangeMask |
                           ColormapChangeMask | OwnerGrabButtonMask;

        memset(&attr, '\0', sizeof(attr));
   XGetWindowAttributes(SDL_Display, win, &attr);

   /* the following events can be delivered only to one client.
    * So check which ones are going to someone else, and drop
    * them from our request.
    */
   {
   /* ev are the events for a single recipient */
   long ev = ButtonPressMask | ResizeRedirectMask |
         SubstructureRedirectMask;
        ev &= (attr.all_event_masks & ~attr.your_event_mask);
   /* now ev contains 1 for single-recipient events owned by others.
    * We must clear those bits in 'want'
    * and then add the bits in 'attr.your_event_mask' to 'want'
    */
   want &= ~ev;
   want |= attr.your_event_mask;
   }
   XSelectInput(SDL_Display, win, want);

   /* Second, handle resize.
    * We do part of the things that X11Resize does,
    * but also generate a ConfigureNotify event so
    * the owner of the window has a chance to do something
    * with it.
    */
   XResizeWindow(SDL_Display, win, maxw, maxh);
   {
   XConfigureEvent ce = {
      .type = ConfigureNotify,
      .serial = 0,
      .send_event = 1,  /* TRUE */
      .display = SDL_Display,
      .event = win,
      .window = win,
      .x = 0,
      .y = 0,
      .width = maxw,
      .height = maxh,
      .border_width = 0,
      .above = 0,
      .override_redirect = 0 };
   XSendEvent(SDL_Display, win, 1 /* TRUE */, StructureNotifyMask, (XEvent *)&ce);
   }
    } while (0);
#endif /* HAVE_X11 */

   y0 = env->out.device_num ? (3*BORDER+SRC_WIN_H+SRC_MSG_BD_H) : BORDER;
   
   SDL_WM_SetCaption("Asterisk console Video Output", NULL);
   
   /* intialize the windows for local and remote video */
   if (set_win(gui->screen, &gui->win[WIN_REMOTE], dpy_fmt,
         env->rem_dpy.w, env->rem_dpy.h, x0-kp_w/2-BORDER-env->rem_dpy.w, y0))
      goto no_sdl;
   /* unfreeze incoming frames if set (to avoid showing nothing) */
   env->frame_freeze = 0;

   if (set_win(gui->screen, &gui->win[WIN_LOCAL], dpy_fmt,
         env->loc_dpy.w, env->loc_dpy.h,
         x0+kp_w/2+BORDER, y0))
      goto no_sdl;
   
   /* initialize device_num source windows (thumbnails) and boards
   (for a maximum of 9 additional windows and boards) */
   x = x0 - src_wins_tot_w/2 + BORDER;
   for (i = 0; i < env->out.device_num; i++){
      struct thumb_bd *p = &gui->thumb_bd_array[i];
      if (set_win(gui->screen, &gui->win[i+WIN_SRC1], dpy_fmt,
         SRC_WIN_W, SRC_WIN_H, x+i*(BORDER+SRC_WIN_W), BORDER))
         goto no_sdl;
      /* set geometry for the rect for the message board of the device */
      p->rect.w = SRC_WIN_W;
      p->rect.h = SRC_MSG_BD_H;
      p->rect.x = x+i*(BORDER+SRC_WIN_W);
      p->rect.y = 2*BORDER+SRC_WIN_H;
      /* the white color is used as background */
      SDL_FillRect(gui->screen, &p->rect,
         SDL_MapRGB(gui->screen->format, 255, 255, 255));
      /* if necessary, initialize boards for the sources */
      if (!p->board)
         p->board =
            board_setup(gui->screen, &p->rect,
            gui->font, gui->font_rects);
      /* update board rect */
      SDL_UpdateRect(gui->screen, p->rect.x, p->rect.y, p->rect.w, p->rect.h);
   }

   /* display the skin, but do not free it as we need it later to
   restore text areas and maybe sliders too */
   if (gui->keypad) {
      struct SDL_Rect *dest = &gui->win[WIN_KEYPAD].rect;
      struct SDL_Rect *src = (gui->kp_rect.w > 0 && gui->kp_rect.h > 0) ? & gui->kp_rect : NULL;
      /* set the coordinates of the keypad relative to the main screen */
      dest->x = x0-kp_w/2;
      dest->y = y0;
      dest->w = kp_w;
      dest->h = kp_h;
      SDL_BlitSurface(gui->keypad, src, gui->screen, dest);
      init_board(gui, &gui->bd_msg, gui->kp_msg, dest->x, dest->y);
      init_board(gui, &gui->bd_dialed, gui->kp_dialed, dest->x, dest->y);
      SDL_UpdateRects(gui->screen, 1, dest);
   }
   return;

no_sdl:
   /* free resources in case of errors */
   env->gui = cleanup_sdl(gui, env->out.device_num);
}
static void set_drag ( struct drag_info drag,
int  x,
int  y,
enum drag_window  win 
) [static]

Definition at line 482 of file console_gui.c.

References drag_info::drag_window, gui_info::win, drag_info::x_start, and drag_info::y_start.

Referenced by handle_mousedown().

{
   drag->x_start = x;
   drag->y_start = y;
   drag->drag_window = win;
}
static int set_win ( SDL_Surface *  screen,
struct display_window win,
int  fmt,
int  w,
int  h,
int  x,
int  y 
) [static]

Definition at line 1112 of file console_gui.c.

References display_window::bmp, and display_window::rect.

Referenced by sdl_setup().

{
   win->bmp = SDL_CreateYUVOverlay(w, h, fmt, screen);
   if (win->bmp == NULL)
      return -1;  /* error */
   win->rect.x = x;
   win->rect.y = y;
   win->rect.w = w;
   win->rect.h = h;
   return 0;
}
static void show_frame ( struct video_desc *  env,
int  out 
) [static]

Definition at line 259 of file console_gui.c.

References display_window::bmp, fbuf_t::h, fbuf_t::pix_fmt, display_window::rect, fbuf_t::w, gui_info::win, WIN_LOCAL, WIN_REMOTE, and WIN_SRC1.

Referenced by hook_event_cb().

{
   AVPicture *p_in, p_out;
   struct fbuf_t *b_in, *b_out;
   SDL_Overlay *bmp;
   struct gui_info *gui = env->gui;

   if (!gui)
      return;

   if (out == WIN_LOCAL) { /* webcam/x11 to sdl */
      b_in = &env->enc_in;
      b_out = &env->loc_dpy;
      p_in = NULL;
   } else if (out == WIN_REMOTE) {
      /* copy input format from the decoding context */
      AVCodecContext *c;
      if (env->in == NULL) /* XXX should not happen - decoder not ready */
         return;
      c = env->in->dec_ctx;
      b_in = &env->in->dec_out;
                b_in->pix_fmt = c->pix_fmt;
                b_in->w = c->width;
                b_in->h = c->height;

      b_out = &env->rem_dpy;
      p_in = (AVPicture *)env->in->d_frame;
   } else {
      int i = out-WIN_SRC1;
      b_in = env->out.devices[i].dev_buf;
      if (b_in == NULL)
         return;
      p_in = NULL;
      b_out = &env->src_dpy[i];
   }     
   bmp = gui->win[out].bmp;
   SDL_LockYUVOverlay(bmp);
   /* output picture info - this is sdl, YUV420P */
   memset(&p_out, '\0', sizeof(p_out));
   p_out.data[0] = bmp->pixels[0];
   p_out.data[1] = bmp->pixels[1];
   p_out.data[2] = bmp->pixels[2];
   p_out.linesize[0] = bmp->pitches[0];
   p_out.linesize[1] = bmp->pitches[1];
   p_out.linesize[2] = bmp->pitches[2];

   my_scale(b_in, p_in, b_out, &p_out);

   /* lock to protect access to Xlib by different threads. */
   SDL_DisplayYUVOverlay(bmp, &gui->win[out].rect);
   SDL_UnlockYUVOverlay(bmp);
}
static int switch_video_out ( struct video_desc *  env,
int  index,
Uint8  button 
) [static]

Changes the video output (local video) source, controlling if it is already using that video device, and switching the correct fields of env->out. grabbers are always open and saved in the device table. The secondary or the primary device can be changed, according to the "button" parameter: the primary device is changed if button = SDL_BUTTON_LEFT; the secondary device is changed if button = not SDL_BUTTON_LEFT;.

the correct message boards of the sources are also updated with the new status

Parameters:
env= pointer to the video environment descriptor
index= index of the device the caller wants to use are primary or secondary device
button= button clicked on the mouse

returns 0 on success, returns 1 on error

Definition at line 516 of file console_gui.c.

References ast_log(), IS_PRIMARY, IS_SECONDARY, LOG_WARNING, and update_device_info().

Referenced by handle_mousedown().

{
   int *p; /* pointer to the index of the device to select */

   if (index >= env->out.device_num) {
      ast_log(LOG_WARNING, "no devices\n");
      return 1;
   }
   /* select primary or secondary */
   p = (button == SDL_BUTTON_LEFT) ? &env->out.device_primary :
      &env->out.device_secondary;
   /* controls if the device is already selected */
   if (index == *p) {
      ast_log(LOG_WARNING, "device %s already selected\n", env->out.devices[index].name);
      return 0;
   }
   ast_log(LOG_WARNING, "switching to %s...\n", env->out.devices[index].name);
   /* already open */
   if (env->out.devices[index].grabber) {
      /* we also have to update the messages in the source 
      message boards below the source windows */
      /* first we update the board of the previous source */
      if (p == &env->out.device_primary)
         env->out.devices[*p].status_index &= ~IS_PRIMARY;
      else
         env->out.devices[*p].status_index &= ~IS_SECONDARY;
      update_device_info(env, *p);
      /* update the index used as primary or secondary */
      *p = index;
      ast_log(LOG_WARNING, "done\n");
      /* then we update the board of the new primary or secondary source */
      if (p == &env->out.device_primary)
         env->out.devices[*p].status_index |= IS_PRIMARY;
      else
         env->out.devices[*p].status_index |= IS_SECONDARY;
      update_device_info(env, *p);
      return 0;
   }
   /* device is off, just do nothing */
   ast_log(LOG_WARNING, "device is down\n");
   return 1;
}
static int turn_on_off ( int  index,
struct video_desc *  env 
) [static]

tries to switch the state of a device from on to off or off to on we also have to update the status of the device and the correct message board

Parameters:
index= the device that must be turned on or off
env= pointer to the video environment descriptor

returns:

  • 0 on falure switching from off to on
  • 1 on success in switching from off to on
  • 2 on success in switching from on to off

Definition at line 570 of file console_gui.c.

References ast_log(), console_grabbers, IS_ON, LOG_WARNING, grab_desc::open, and update_device_info().

Referenced by handle_mousedown().

{
   struct video_device *p = &env->out.devices[index];

   if (index >= env->out.device_num) {
      ast_log(LOG_WARNING, "no devices\n");
      return 0;
   }

   if (!p->grabber) { /* device off */
      void *g_data; /* result of grabber_open() */
      struct grab_desc *g;
      int i;

      /* see if the device can be used by one of the existing drivers */
      for (i = 0; (g = console_grabbers[i]); i++) {
         /* try open the device */
         g_data = g->open(p->name, &env->out.loc_src_geometry, env->out.fps);
         if (!g_data)   /* no luck, try the next driver */
            continue;
         p->grabber = g;
         p->grabber_data = g_data;
         /* update the status of the source */
         p->status_index |= IS_ON;
         /* print the new message in the message board */
         update_device_info(env, index);
         return 1; /* open succeded */
      }
      return 0; /* failure */
   } else {
      /* the grabber must be closed */
      p->grabber_data = p->grabber->close(p->grabber_data);
      p->grabber = NULL;
      /* dev_buf is already freed by grabber->close() */
      p->dev_buf = NULL;
      /* update the status of the source */
      p->status_index &= ~IS_ON;
      /* print the new message in the message board */
      update_device_info(env, index);
      return 2; /* closed */
   }  
}
static int update_device_info ( struct video_desc *  env,
int  i 
) [static]

Definition at line 489 of file console_gui.c.

References print_message(), reset_board(), and src_msgs.

Referenced by handle_mousedown(), switch_video_out(), and turn_on_off().

{
   reset_board(env->gui->thumb_bd_array[i].board);
   print_message(env->gui->thumb_bd_array[i].board,
      src_msgs[env->out.devices[i].status_index]);
   return 0;
}
static int video_geom ( struct fbuf_t b,
const char *  s 
) [static]

Referenced by handle_mousedown().


Variable Documentation

struct _s_k gui_key_map[] [static]

Definition at line 1512 of file console_gui.c.

char* src_msgs[]

Definition at line 239 of file console_gui.c.

Referenced by update_device_info().

const char* const us_kbd_map[] [static]

Definition at line 839 of file console_gui.c.

Referenced by map_key().