Generic Speech Recognition API. More...

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Data Structures | |
| struct | ast_speech |
| struct | ast_speech_engine |
| struct | ast_speech_result |
Enumerations | |
| enum | ast_speech_flags { AST_SPEECH_QUIET = (1 << 0), AST_SPEECH_SPOKE = (1 << 1), AST_SPEECH_HAVE_RESULTS = (1 << 2) } |
| enum | ast_speech_results_type { AST_SPEECH_RESULTS_TYPE_NORMAL = 0, AST_SPEECH_RESULTS_TYPE_NBEST } |
| enum | ast_speech_states { AST_SPEECH_STATE_NOT_READY = 0, AST_SPEECH_STATE_READY, AST_SPEECH_STATE_WAIT, AST_SPEECH_STATE_DONE } |
Functions | |
| int | ast_speech_change (struct ast_speech *speech, const char *name, const char *value) |
| Change an engine specific attribute. | |
| int | ast_speech_change_results_type (struct ast_speech *speech, enum ast_speech_results_type results_type) |
| Change the type of results we want. | |
| int | ast_speech_change_state (struct ast_speech *speech, int state) |
| Change state of a speech structure. | |
| int | ast_speech_destroy (struct ast_speech *speech) |
| Destroy a speech structure. | |
| int | ast_speech_dtmf (struct ast_speech *speech, const char *dtmf) |
| Signal to the engine that DTMF was received. | |
| int | ast_speech_grammar_activate (struct ast_speech *speech, const char *grammar_name) |
| Activate a grammar on a speech structure. | |
| int | ast_speech_grammar_deactivate (struct ast_speech *speech, const char *grammar_name) |
| Deactivate a grammar on a speech structure. | |
| int | ast_speech_grammar_load (struct ast_speech *speech, const char *grammar_name, const char *grammar) |
| Load a grammar on a speech structure (not globally) | |
| int | ast_speech_grammar_unload (struct ast_speech *speech, const char *grammar_name) |
| Unload a grammar. | |
| struct ast_speech * | ast_speech_new (const char *engine_name, const struct ast_format_cap *formats) |
| Create a new speech structure. | |
| int | ast_speech_register (struct ast_speech_engine *engine) |
| Register a speech recognition engine. | |
| int | ast_speech_results_free (struct ast_speech_result *result) |
| Free a set of results. | |
| struct ast_speech_result * | ast_speech_results_get (struct ast_speech *speech) |
| Get speech recognition results. | |
| void | ast_speech_start (struct ast_speech *speech) |
| Indicate to the speech engine that audio is now going to start being written. | |
| int | ast_speech_unregister (const char *engine_name) |
| Unregister a speech recognition engine. | |
| int | ast_speech_write (struct ast_speech *speech, void *data, int len) |
| Write audio to the speech engine. | |
Generic Speech Recognition API.
Definition in file speech.h.
| enum ast_speech_flags |
Definition at line 31 of file speech.h.
{
AST_SPEECH_QUIET = (1 << 0), /* Quiet down output... they are talking */
AST_SPEECH_SPOKE = (1 << 1), /* Speaker spoke! */
AST_SPEECH_HAVE_RESULTS = (1 << 2), /* Results are present */
};
| enum ast_speech_states |
| AST_SPEECH_STATE_NOT_READY | |
| AST_SPEECH_STATE_READY | |
| AST_SPEECH_STATE_WAIT | |
| AST_SPEECH_STATE_DONE |
Definition at line 38 of file speech.h.
{
AST_SPEECH_STATE_NOT_READY = 0, /* Not ready to accept audio */
AST_SPEECH_STATE_READY, /* Accepting audio */
AST_SPEECH_STATE_WAIT, /* Wait for results to become available */
AST_SPEECH_STATE_DONE, /* Processing is all done */
};
| int ast_speech_change | ( | struct ast_speech * | speech, |
| const char * | name, | ||
| const char * | value | ||
| ) |
Change an engine specific attribute.
Definition at line 170 of file res_speech.c.
References ast_speech_engine::change, and ast_speech::engine.
Referenced by handle_speechset(), and speech_engine_write().
| int ast_speech_change_results_type | ( | struct ast_speech * | speech, |
| enum ast_speech_results_type | results_type | ||
| ) |
Change the type of results we want.
Definition at line 269 of file res_speech.c.
References ast_speech_engine::change_results_type, ast_speech::engine, and ast_speech::results_type.
Referenced by speech_results_type_write().
{
speech->results_type = results_type;
return (speech->engine->change_results_type ? speech->engine->change_results_type(speech, results_type) : 0);
}
| int ast_speech_change_state | ( | struct ast_speech * | speech, |
| int | state | ||
| ) |
Change state of a speech structure.
Definition at line 252 of file res_speech.c.
References ast_set_flag, AST_SPEECH_SPOKE, AST_SPEECH_STATE_WAIT, ast_speech::state, and state.
Referenced by ast_speech_new(), handle_speechrecognize(), and speech_background().
{
int res = 0;
switch (state) {
case AST_SPEECH_STATE_WAIT:
/* The engine heard audio, so they spoke */
ast_set_flag(speech, AST_SPEECH_SPOKE);
default:
speech->state = state;
break;
}
return res;
}
| int ast_speech_destroy | ( | struct ast_speech * | speech | ) |
Destroy a speech structure.
Definition at line 227 of file res_speech.c.
References ast_free, ast_mutex_destroy, ast_speech_results_free(), ast_speech_engine::destroy, ast_speech::engine, ast_speech::lock, ast_speech::processing_sound, and ast_speech::results.
Referenced by destroy_callback(), handle_speechdestroy(), launch_asyncagi(), run_agi(), speech_background(), speech_create(), and speech_destroy().
{
int res = 0;
/* Call our engine so we are destroyed properly */
speech->engine->destroy(speech);
/* Deinitialize the lock */
ast_mutex_destroy(&speech->lock);
/* If results exist on the speech structure, destroy them */
if (speech->results)
ast_speech_results_free(speech->results);
/* If a processing sound is set - free the memory used by it */
if (speech->processing_sound)
ast_free(speech->processing_sound);
/* Aloha we are done */
ast_free(speech);
return res;
}
| int ast_speech_dtmf | ( | struct ast_speech * | speech, |
| const char * | dtmf | ||
| ) |
Signal to the engine that DTMF was received.
Definition at line 155 of file res_speech.c.
References AST_SPEECH_STATE_READY, ast_speech_engine::dtmf, ast_speech::engine, and ast_speech::state.
Referenced by speech_background().
| int ast_speech_grammar_activate | ( | struct ast_speech * | speech, |
| const char * | grammar_name | ||
| ) |
Activate a grammar on a speech structure.
Definition at line 67 of file res_speech.c.
References ast_speech_engine::activate, and ast_speech::engine.
Referenced by handle_speechactivategrammar(), and speech_activate().
| int ast_speech_grammar_deactivate | ( | struct ast_speech * | speech, |
| const char * | grammar_name | ||
| ) |
Deactivate a grammar on a speech structure.
Definition at line 73 of file res_speech.c.
References ast_speech_engine::deactivate, and ast_speech::engine.
Referenced by handle_speechdeactivategrammar(), and speech_deactivate().
{
return (speech->engine->deactivate ? speech->engine->deactivate(speech, grammar_name) : -1);
}
| int ast_speech_grammar_load | ( | struct ast_speech * | speech, |
| const char * | grammar_name, | ||
| const char * | grammar | ||
| ) |
Load a grammar on a speech structure (not globally)
Definition at line 79 of file res_speech.c.
References ast_speech::engine, and ast_speech_engine::load.
Referenced by handle_speechloadgrammar(), and speech_load().
| int ast_speech_grammar_unload | ( | struct ast_speech * | speech, |
| const char * | grammar_name | ||
| ) |
Unload a grammar.
Definition at line 85 of file res_speech.c.
References ast_speech::engine, and ast_speech_engine::unload.
Referenced by handle_speechunloadgrammar(), and speech_unload().
| struct ast_speech* ast_speech_new | ( | const char * | engine_name, |
| const struct ast_format_cap * | cap | ||
| ) | [read] |
Create a new speech structure.
Definition at line 176 of file res_speech.c.
References ast_best_codec(), ast_calloc, ast_format_cap_destroy(), ast_format_cap_iscompatible(), ast_format_cap_joint(), ast_format_copy(), ast_format_set(), AST_FORMAT_SLINEAR, ast_free, ast_mutex_destroy, ast_mutex_init, ast_speech_change_state(), AST_SPEECH_STATE_NOT_READY, ast_speech_engine::create, ast_speech::engine, find_engine(), ast_speech::format, ast_speech_engine::formats, ast_speech::lock, and ast_speech::results.
Referenced by handle_speechcreate(), and speech_create().
{
struct ast_speech_engine *engine = NULL;
struct ast_speech *new_speech = NULL;
struct ast_format_cap *joint = NULL;
struct ast_format best;
ast_format_set(&best, AST_FORMAT_SLINEAR, 0);
/* Try to find the speech recognition engine that was requested */
if (!(engine = find_engine(engine_name)))
return NULL;
/* Before even allocating the memory below do some codec negotiation, we choose the best codec possible and fall back to signed linear if possible */
if ((joint = ast_format_cap_joint(engine->formats, cap))) {
ast_best_codec(joint, &best);
joint = ast_format_cap_destroy(joint);
} else if (!ast_format_cap_iscompatible(engine->formats, &best)) {
return NULL;
}
/* Allocate our own speech structure, and try to allocate a structure from the engine too */
if (!(new_speech = ast_calloc(1, sizeof(*new_speech))))
return NULL;
/* Initialize the lock */
ast_mutex_init(&new_speech->lock);
/* Make sure no results are present */
new_speech->results = NULL;
/* Copy over our engine pointer */
new_speech->engine = engine;
/* Can't forget the format audio is going to be in */
ast_format_copy(&new_speech->format, &best);
/* We are not ready to accept audio yet */
ast_speech_change_state(new_speech, AST_SPEECH_STATE_NOT_READY);
/* Pass ourselves to the engine so they can set us up some more and if they error out then do not create a structure */
if (engine->create(new_speech, &best)) {
ast_mutex_destroy(&new_speech->lock);
ast_free(new_speech);
new_speech = NULL;
}
return new_speech;
}
| int ast_speech_register | ( | struct ast_speech_engine * | engine | ) |
Register a speech recognition engine.
Definition at line 277 of file res_speech.c.
References ast_log(), AST_RWLIST_INSERT_HEAD, AST_RWLIST_UNLOCK, AST_RWLIST_WRLOCK, ast_verb, ast_speech_engine::create, ast_speech_engine::destroy, find_engine(), LOG_WARNING, ast_speech_engine::name, and ast_speech_engine::write.
{
int res = 0;
/* Confirm the engine meets the minimum API requirements */
if (!engine->create || !engine->write || !engine->destroy) {
ast_log(LOG_WARNING, "Speech recognition engine '%s' did not meet minimum API requirements.\n", engine->name);
return -1;
}
/* If an engine is already loaded with this name, error out */
if (find_engine(engine->name)) {
ast_log(LOG_WARNING, "Speech recognition engine '%s' already exists.\n", engine->name);
return -1;
}
ast_verb(2, "Registered speech recognition engine '%s'\n", engine->name);
/* Add to the engine linked list and make default if needed */
AST_RWLIST_WRLOCK(&engines);
AST_RWLIST_INSERT_HEAD(&engines, engine, list);
if (!default_engine) {
default_engine = engine;
ast_verb(2, "Made '%s' the default speech recognition engine\n", engine->name);
}
AST_RWLIST_UNLOCK(&engines);
return res;
}
| int ast_speech_results_free | ( | struct ast_speech_result * | result | ) |
Free a set of results.
Definition at line 97 of file res_speech.c.
References ast_free, AST_LIST_NEXT, ast_speech_result::grammar, and ast_speech_result::text.
Referenced by ast_speech_destroy(), and ast_speech_start().
{
struct ast_speech_result *current_result = result, *prev_result = NULL;
int res = 0;
while (current_result != NULL) {
prev_result = current_result;
/* Deallocate what we can */
if (current_result->text != NULL) {
ast_free(current_result->text);
current_result->text = NULL;
}
if (current_result->grammar != NULL) {
ast_free(current_result->grammar);
current_result->grammar = NULL;
}
/* Move on and then free ourselves */
current_result = AST_LIST_NEXT(current_result, list);
ast_free(prev_result);
prev_result = NULL;
}
return res;
}
| struct ast_speech_result* ast_speech_results_get | ( | struct ast_speech * | speech | ) | [read] |
Get speech recognition results.
Definition at line 91 of file res_speech.c.
References ast_speech::engine, and ast_speech_engine::get.
Referenced by handle_speechrecognize(), and speech_background().
| void ast_speech_start | ( | struct ast_speech * | speech | ) |
Indicate to the speech engine that audio is now going to start being written.
Definition at line 123 of file res_speech.c.
References ast_clear_flag, AST_SPEECH_HAVE_RESULTS, AST_SPEECH_QUIET, ast_speech_results_free(), AST_SPEECH_SPOKE, ast_speech::engine, ast_speech::results, and ast_speech_engine::start.
Referenced by handle_speechrecognize(), speech_background(), and speech_start().
{
/* Clear any flags that may affect things */
ast_clear_flag(speech, AST_SPEECH_SPOKE);
ast_clear_flag(speech, AST_SPEECH_QUIET);
ast_clear_flag(speech, AST_SPEECH_HAVE_RESULTS);
/* If results are on the structure, free them since we are starting again */
if (speech->results) {
ast_speech_results_free(speech->results);
speech->results = NULL;
}
/* If the engine needs to start stuff up, do it */
if (speech->engine->start)
speech->engine->start(speech);
return;
}
| int ast_speech_unregister | ( | const char * | engine_name | ) |
Unregister a speech recognition engine.
Definition at line 308 of file res_speech.c.
References AST_RWLIST_FIRST, AST_RWLIST_REMOVE_CURRENT, AST_RWLIST_TRAVERSE_SAFE_BEGIN, AST_RWLIST_TRAVERSE_SAFE_END, AST_RWLIST_UNLOCK, AST_RWLIST_WRLOCK, ast_strlen_zero(), ast_verb, and ast_speech_engine::name.
{
struct ast_speech_engine *engine = NULL;
int res = -1;
if (ast_strlen_zero(engine_name))
return -1;
AST_RWLIST_WRLOCK(&engines);
AST_RWLIST_TRAVERSE_SAFE_BEGIN(&engines, engine, list) {
if (!strcasecmp(engine->name, engine_name)) {
/* We have our engine... removed it */
AST_RWLIST_REMOVE_CURRENT(list);
/* If this was the default engine, we need to pick a new one */
if (engine == default_engine) {
default_engine = AST_RWLIST_FIRST(&engines);
}
ast_verb(2, "Unregistered speech recognition engine '%s'\n", engine_name);
/* All went well */
res = 0;
break;
}
}
AST_RWLIST_TRAVERSE_SAFE_END;
AST_RWLIST_UNLOCK(&engines);
return res;
}
| int ast_speech_write | ( | struct ast_speech * | speech, |
| void * | data, | ||
| int | len | ||
| ) |
Write audio to the speech engine.
Definition at line 145 of file res_speech.c.
References AST_SPEECH_STATE_READY, ast_speech::engine, ast_speech::state, and ast_speech_engine::write.
Referenced by handle_speechrecognize(), and speech_background().
{
/* Make sure the speech engine is ready to accept audio */
if (speech->state != AST_SPEECH_STATE_READY)
return -1;
return speech->engine->write(speech, data, len);
}