Sat Apr 26 2014 22:03:26

Asterisk developer's documentation


skel_current_game Struct Reference

Information about a currently running set of games. More...

Collaboration diagram for skel_current_game:

Data Fields

uint32_t cheat
uint32_t games_left
struct skel_levellevel_info
uint32_t total_games

Detailed Description

Information about a currently running set of games.

Note:
Because we want to be able to show true running information about the games regardless of whether or not a reload has modified what the level looks like, it is important to either copy the information we need from the level to the current_game struct, or as we do here, store a reference to the level as it is for the running game.

Definition at line 141 of file app_skel.c.


Field Documentation

uint32_t cheat

How many games are left to play in this set

Definition at line 144 of file app_skel.c.

uint32_t games_left

The total number of games for this call to to the app

Definition at line 143 of file app_skel.c.

Referenced by handle_skel_show_games().

Whether or not cheating was enabled for the game

Definition at line 145 of file app_skel.c.

Referenced by handle_skel_show_games(), skel_game_alloc(), and skel_game_destructor().

uint32_t total_games

Definition at line 142 of file app_skel.c.

Referenced by handle_skel_show_games().


The documentation for this struct was generated from the following file: