Object to hold level config information. More...

Data Fields | |
| struct ast_string_field_mgr | __field_mgr |
| struct ast_string_field_pool * | __field_mgr_pool |
| uint32_t | max_guesses |
| uint32_t | max_num |
| const ast_string_field | name |
| struct skel_level_state * | state |
Object to hold level config information.
Definition at line 125 of file app_skel.c.
| struct ast_string_field_mgr __field_mgr |
Definition at line 128 of file app_skel.c.
< The name of the level
Definition at line 128 of file app_skel.c.
| uint32_t max_guesses |
The maximum number of guesses before losing
Definition at line 130 of file app_skel.c.
Referenced by handle_skel_show_levels().
| uint32_t max_num |
The upper value on th range of numbers to guess
Definition at line 129 of file app_skel.c.
Referenced by handle_skel_show_levels().
| const ast_string_field name |
Definition at line 128 of file app_skel.c.
Referenced by handle_skel_show_games(), handle_skel_show_levels(), skel_level_cmp(), and skel_level_hash().
| struct skel_level_state* state |
A pointer to level state that must exist across all reloads
Definition at line 131 of file app_skel.c.
Referenced by handle_skel_show_levels(), skel_level_alloc(), and skel_level_destructor().