PlayaBlockVectorBaseImpl.hpp
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00004 //                 Playa: Programmable Linear Algebra
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00040 /* @HEADER@ */
00041 
00042 #ifndef PLAYA_BLOCK_VECTOR_BASE_IMPL_HPP
00043 #define PLAYA_BLOCK_VECTOR_BASE_IMPL_HPP
00044 
00045 #include "PlayaDefs.hpp"
00046 #include "PlayaTabs.hpp"
00047 #include "PlayaBlockVectorBaseDecl.hpp"
00048 #include "PlayaVectorDecl.hpp"
00049 
00050 namespace Playa
00051 {
00052 
00053 template <class Scalar> inline 
00054 bool BlockVectorBase<Scalar>::hasMoreChunks() const 
00055 {
00056   if (currentBlock_ < this->numBlocks()-1)
00057   {
00058     return true;
00059   } 
00060   if (currentBlock_ == this->numBlocks()-1)
00061   {
00062     return this->getBlock(currentBlock_).hasMoreChunks();
00063   }
00064   return false;
00065 }
00066 
00067 template <class Scalar> inline 
00068 ConstDataChunk<Scalar> BlockVectorBase<Scalar>::nextConstChunk() const
00069 {
00070   if (!this->getBlock(currentBlock_).hasMoreChunks())
00071   {
00072     currentBlock_++;
00073   }
00074   return this->getBlock(currentBlock_).nextConstChunk();
00075 }
00076 
00077 
00078 template <class Scalar> inline 
00079 NonConstDataChunk<Scalar> BlockVectorBase<Scalar>::nextChunk()
00080 {
00081   if (!this->getBlock(currentBlock_).hasMoreChunks())
00082   {
00083     currentBlock_++;
00084   }
00085   return this->getNonConstBlock(currentBlock_).nextChunk();
00086 }
00087 
00088 template <class Scalar> inline
00089 void BlockVectorBase<Scalar>::rewind() const
00090 {
00091   Tabs tab;
00092   currentBlock_ = 0;
00093   for (int b=0; b<this->numBlocks(); b++)
00094   {
00095     this->getBlock(b).rewind();
00096   }
00097 }
00098 
00099 template <class Scalar> inline
00100 void BlockVectorBase<Scalar>::update(const Scalar& alpha, 
00101   const VectorBase<Scalar>* other,
00102   const Scalar& gamma)
00103 {
00104   const BlockVectorBase<Scalar>* bvo 
00105     = dynamic_cast<const BlockVectorBase<Scalar>* >(other);
00106   for (int b=0; b<this->numBlocks(); b++)
00107   {
00108     this->getNonConstBlock(b).update(alpha, bvo->getBlock(b), gamma);
00109   }
00110 }
00111 
00112 template <class Scalar> inline
00113 void BlockVectorBase<Scalar>::update(
00114   const Scalar& alpha, const VectorBase<Scalar>* x,
00115   const Scalar& beta, const VectorBase<Scalar>* y,
00116   const Scalar& gamma)
00117 {
00118   const BlockVectorBase<Scalar>* bx
00119     = dynamic_cast<const BlockVectorBase<Scalar>* >(x);
00120   const BlockVectorBase<Scalar>* by 
00121     = dynamic_cast<const BlockVectorBase<Scalar>* >(y);
00122 
00123   for (int b=0; b<this->numBlocks(); b++)
00124   {
00125     this->getNonConstBlock(b).ptr()->update(
00126       alpha, bx->getBlock(b).ptr().get(), 
00127       beta, by->getBlock(b).ptr().get(),
00128       gamma);
00129   }
00130 }
00131 
00132 
00133 template <class Scalar> inline
00134 void BlockVectorBase<Scalar>::update(
00135   const Scalar& alpha, const VectorBase<Scalar>* x,
00136   const Scalar& beta, const VectorBase<Scalar>* y,
00137   const Scalar& gamma, const VectorBase<Scalar>* z,
00138   const Scalar& delta)
00139 {
00140   const BlockVectorBase<Scalar>* bx
00141     = dynamic_cast<const BlockVectorBase<Scalar>* >(x);
00142   const BlockVectorBase<Scalar>* by 
00143     = dynamic_cast<const BlockVectorBase<Scalar>* >(y);
00144   const BlockVectorBase<Scalar>* bz 
00145     = dynamic_cast<const BlockVectorBase<Scalar>* >(z);
00146 
00147   for (int b=0; b<this->numBlocks(); b++)
00148   {
00149     this->getNonConstBlock(b).ptr()->update(
00150       alpha, bx->getBlock(b).ptr().get(), 
00151       beta, by->getBlock(b).ptr().get(),
00152       gamma, bz->getBlock(b).ptr().get(),
00153       delta);
00154   }
00155 }
00156 
00157 template <class Scalar> inline
00158 Scalar BlockVectorBase<Scalar>::dot(
00159   const VectorBase<Scalar>* other) const 
00160 {
00161   const BlockVectorBase<Scalar>* bx
00162     = dynamic_cast<const BlockVectorBase<Scalar>* >(other);
00163 
00164   Scalar rtn = 0.0;
00165 
00166   for (int b=0; b<this->numBlocks(); b++)
00167   {
00168     rtn += this->getBlock(b).ptr()->dot(bx->getBlock(b).ptr().get());
00169   }
00170   return rtn;
00171 }
00172 
00173 template <class Scalar> inline
00174 Scalar BlockVectorBase<Scalar>::norm2() const 
00175 {
00176   Scalar rtn = 0.0;
00177 
00178   for (int b=0; b<this->numBlocks(); b++)
00179   {
00180     Scalar tmp = 0.0;
00181     tmp = this->getBlock(b).ptr()->norm2();
00182     rtn += tmp*tmp;
00183   }
00184   return sqrt(rtn);
00185 }
00186 
00187 
00188 template <class Scalar> inline
00189 std::string BlockVectorBase<Scalar>::description() const
00190 {
00191   std::ostringstream oss;
00192   oss << "BlockVector[";
00193   for (int i=0; i<this->numBlocks(); i++) 
00194   {
00195     if (i > 0) oss << ", ";
00196     oss << this->getBlock(i).description();
00197   }
00198   oss << "]";
00199   return oss.str();
00200 }
00201 
00202   
00203 }
00204 
00205 #endif

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