PlayaLoadableMatrix.hpp
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00003 // 
00004 //                 Playa: Programmable Linear Algebra
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00039 
00040 /* @HEADER@ */
00041 
00042 #ifndef PLAYA_LOADABLEMATRIX_HPP
00043 #define PLAYA_LOADABLEMATRIX_HPP
00044 
00045 #include "PlayaDefs.hpp"
00046 
00047 namespace Playa
00048 {
00049   /** 
00050    * Class LoadableMatrix provides an abstract interface for 
00051    * loading elements into a matrix.
00052    */
00053   template <class Scalar>
00054   class LoadableMatrix 
00055   {
00056   public:
00057     /** Virtual dtor */
00058     virtual ~LoadableMatrix(){;}
00059 
00060     /** Insert a set of elements in a row, adding to any previously
00061      * existing values.  The nonzero structure of the matrix must have
00062      * been determined at construction time. 
00063      *
00064      * @param globalRowIndex the global index of the row to which these
00065      * elements belong.
00066      * @param nElemsToInsert the number of elements being inserted in this
00067      * step
00068      * @param globalColumnIndices array of column indices. Must 
00069      * be nElemsToInsert in length. 
00070      * @param elements array of element values. Must be nElemsToInsert in
00071      * length
00072      */
00073     virtual void addToRow(int globalRowIndex,
00074                           int nElemsToInsert,
00075                           const int* globalColumnIndices,
00076                           const Scalar* elementValues) = 0 ;
00077 
00078     /** Set all elements to zero, preserving the existing structure */
00079     virtual void zero() = 0 ;
00080 
00081     /** 
00082      * Add to a batch of elements
00083      */
00084     virtual void addToElementBatch(int numRows, 
00085                                    int rowBlockSize,
00086                                    const int* globalRowIndices,
00087                                    int numColumnsPerRow,
00088                                    const int* globalColumnIndices,
00089                                    const Scalar* values,
00090                                    const int* skipRow);
00091 
00092 
00093   };
00094 
00095 
00096   /* Default implementation of addElementBatch */
00097   template <class Scalar>
00098   void LoadableMatrix<Scalar>::addToElementBatch(int numRows, 
00099                                                  int rowBlockSize,
00100                                                  const int* globalRowIndices,
00101                                                  int numColumnsPerRow,
00102                                                  const int* globalColumnIndices,
00103                                                  const Scalar* values,
00104                                                  const int* skipRow)
00105   {
00106     int numRowBlocks = numRows/rowBlockSize;
00107     int row = 0;
00108 
00109     for (int rb=0; rb<numRowBlocks; rb++)
00110       {
00111         const int* cols = globalColumnIndices + rb*numColumnsPerRow;
00112         for (int r=0; r<rowBlockSize; r++, row++)
00113           {
00114             if (skipRow[row]) continue;
00115             const double* rowVals = values + row*numColumnsPerRow;
00116             addToRow(globalRowIndices[row], numColumnsPerRow,
00117                      cols, rowVals);
00118           }
00119       }
00120   }
00121 }
00122 
00123 #endif

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