SundanceCellPredicateBase.hpp
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00040 /* @HEADER@ */
00041 
00042 
00043 #ifndef SUNDANCE_CELLPREDICATEBASE_H
00044 #define SUNDANCE_CELLPREDICATEBASE_H
00045 
00046 
00047 #include "SundanceDefs.hpp"
00048 #include "SundanceMesh.hpp"
00049 #include "PlayaHandleable.hpp"
00050 #include "Teuchos_XMLObject.hpp"
00051 #include "PlayaPrintable.hpp"
00052 #include "Teuchos_Describable.hpp"
00053 #include "SundanceObjectWithVerbosity.hpp"
00054 #include <typeinfo>
00055 
00056 namespace Sundance
00057 {
00058 using namespace Teuchos;
00059   
00060 /** 
00061  * CellPredicateBase is the base class for predicate objects
00062  * that test cells
00063  * against some condition. A simulation developer needing
00064  * some specialized method for identifying cells might implement
00065  * a custom cell predicate by extending this function. However,
00066  * the most common cases, selection by cell label or cell position,
00067  * have already been implemented 
00068  * in LabelCellPredicate and PositionalCellPredicate.
00069  */
00070 class CellPredicateBase 
00071   : public Playa::Handleable<CellPredicateBase>,
00072     public Noncopyable,
00073     public ObjectWithClassVerbosity<CellPredicateBase>
00074 {
00075 public:
00076   /** Empty ctor */
00077   CellPredicateBase();
00078 
00079   /** virtual dtor */
00080   virtual ~CellPredicateBase();
00081       
00082   /** Test the predicate on a batch of cells */
00083   virtual void testBatch(const Array<int>& cellLID,
00084     Array<int>& results) const = 0 ;
00085 
00086       
00087   /** Set the current mesh and dimension on which cells are to be tested */
00088   virtual void setMesh(const Mesh& mesh, int cellDim) const 
00089     {mesh_ = mesh; cellDim_ = cellDim;}
00090 
00091   /** Write to XML */
00092   virtual XMLObject toXML() const = 0 ;
00093 
00094   /** */
00095   virtual bool lessThan(const CellPredicateBase* other) const = 0 ;
00096 
00097   /** */
00098   virtual std::string description() const = 0 ;
00099 
00100 
00101   /** */
00102   virtual std::string typeName() const {return typeid(*this).name();}
00103 protected:
00104 
00105   /** */
00106   const Mesh& mesh() const {return mesh_;}
00107 
00108 
00109   /** */
00110   int cellDim() const {return cellDim_;}
00111 
00112 private:
00113   mutable Mesh mesh_;
00114 
00115   mutable int cellDim_;
00116 
00117 
00118 
00119 };
00120 
00121 }
00122 
00123 #endif

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