SundanceEventDetector.cpp
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00001 /* @HEADER@ */
00002 // ************************************************************************
00003 // 
00004 //                             Sundance
00005 //                 Copyright 2011 Sandia Corporation
00006 // 
00007 // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
00008 // the U.S. Government retains certain rights in this software.
00009 //
00010 // Redistribution and use in source and binary forms, with or without
00011 // modification, are permitted provided that the following conditions are
00012 // met:
00013 //
00014 // 1. Redistributions of source code must retain the above copyright
00015 // notice, this list of conditions and the following disclaimer.
00016 //
00017 // 2. Redistributions in binary form must reproduce the above copyright
00018 // notice, this list of conditions and the following disclaimer in the
00019 // documentation and/or other materials provided with the distribution.
00020 //
00021 // 3. Neither the name of the Corporation nor the names of the
00022 // contributors may be used to endorse or promote products derived from
00023 // this software without specific prior written permission.
00024 //
00025 // THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY
00026 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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00039 
00040 /* @HEADER@ */
00041 
00042 #include "SundanceEventDetector.hpp"
00043 #include "SundanceDiscreteFunction.hpp"
00044 #include "PlayaVectorImpl.hpp"
00045 #include "PlayaOut.hpp"
00046 #include "PlayaTabs.hpp"
00047 
00048 
00049 
00050 namespace Sundance
00051 {
00052 
00053 bool ThresholdEventDetector::checkForEvent(
00054   const double& t1, const Expr& u1,
00055   const double& t2, const Expr& u2) 
00056 {
00057   if (foundEvent()) return false;
00058 
00059   Vector<double> x1 = getDiscreteFunctionVector(u1);
00060   Vector<double> x2 = getDiscreteFunctionVector(u2);
00061 
00062   if (eventType_==AllAbove || eventType_==AnyBelow)
00063   {
00064     double a1 = x1.min()-threshold_;
00065     double a2 = x2.min()-threshold_;
00066     if (a1*a2 <= 0) 
00067     {
00068       double t = t1 - a1*(t2-t1)/(a2-a1);
00069       eventTime_ = t;
00070       gotIt_ = true;
00071       return true;
00072     }
00073   }
00074   else
00075   {
00076     double a1 = x1.max()-threshold_;
00077     double a2 = x2.max()-threshold_;
00078     if (a1*a2 <= 0) 
00079     {
00080       double t = t1 - a1*(t2-t1)/(a2-a1);
00081       eventTime_ = t;
00082       gotIt_ = true;
00083       return true;
00084     }
00085   }
00086   return false;
00087 }
00088 
00089 }

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