SundanceFeketeQuadratureType.cpp
Go to the documentation of this file.
00001 /* @HEADER@ */
00002 // ************************************************************************
00003 // 
00004 //                             Sundance
00005 //                 Copyright 2011 Sandia Corporation
00006 // 
00007 // Under the terms of Contract DE-AC04-94AL85000 with Sandia Corporation,
00008 // the U.S. Government retains certain rights in this software.
00009 //
00010 // Redistribution and use in source and binary forms, with or without
00011 // modification, are permitted provided that the following conditions are
00012 // met:
00013 //
00014 // 1. Redistributions of source code must retain the above copyright
00015 // notice, this list of conditions and the following disclaimer.
00016 //
00017 // 2. Redistributions in binary form must reproduce the above copyright
00018 // notice, this list of conditions and the following disclaimer in the
00019 // documentation and/or other materials provided with the distribution.
00020 //
00021 // 3. Neither the name of the Corporation nor the names of the
00022 // contributors may be used to endorse or promote products derived from
00023 // this software without specific prior written permission.
00024 //
00025 // THIS SOFTWARE IS PROVIDED BY SANDIA CORPORATION "AS IS" AND ANY
00026 // EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00027 // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
00028 // PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL SANDIA CORPORATION OR THE
00029 // CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
00030 // EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
00031 // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
00032 // PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
00033 // LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
00034 // NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
00035 // SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00036 //
00037 // Questions? Contact Kevin Long (kevin.long@ttu.edu)
00038 // 
00039 
00040 /* @HEADER@ */
00041 
00042 #include "SundanceFeketeQuadratureType.hpp"
00043 #include "SundanceFeketeQuadrature.hpp"
00044 #include "SundanceGaussLobatto1D.hpp"
00045 #include "SundanceFeketeTriangleQuadrature.hpp"
00046 
00047 using namespace Sundance;
00048 using namespace Teuchos;
00049 
00050 FeketeQuadratureType::FeketeQuadratureType() :
00051   QuadratureTypeBase()
00052 {
00053 
00054 }
00055 
00056 XMLObject FeketeQuadratureType::toXML() const
00057 {
00058   XMLObject rtn("FeketeQuadratureType");
00059   return rtn;
00060 }
00061 
00062 bool FeketeQuadratureType::supportsCellType(const CellType& cellType) const
00063 {
00064   switch (cellType)
00065   {
00066   case PointCell:
00067   case LineCell:
00068   case TriangleCell:
00069   case QuadCell:
00070   case BrickCell:
00071     return true;
00072   default:
00073     return false;
00074   }
00075 }
00076 
00077 int FeketeQuadratureType::maxOrder(const CellType& cellType) const
00078 {
00079   switch (cellType)
00080   {
00081   case TriangleCell:
00082     return FeketeTriangleQuadrature::maxOrder();
00083   default:
00084     return -1;
00085   }
00086 }
00087 
00088 bool FeketeQuadratureType::hasLimitedOrder(const CellType& cellType) const
00089 {
00090   switch (cellType)
00091   {
00092   case TriangleCell:
00093     return true;
00094   default:
00095     return false;
00096   }
00097 }
00098 
00099 bool FeketeQuadratureType::supports(const CellType& cellType, int order) const
00100 {
00101   if (order <= 0)
00102     return false;
00103 
00104   switch (cellType)
00105   {
00106   case PointCell:
00107     return true;
00108   case LineCell:
00109     return true;
00110   case QuadCell:
00111     return true;
00112   case BrickCell:
00113     return true;
00114   case TriangleCell:
00115     return FeketeTriangleQuadrature::supportsOrder(order);
00116   default:
00117     return false;
00118   }
00119 }
00120 
00121 QuadratureFamily FeketeQuadratureType::createQuadFamily(int order) const
00122 {
00123   return new FeketeQuadrature(order);
00124 }

Site Contact