SundanceFeketeQuadratureType.hpp
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00040 /* @HEADER@ */
00041 
00042 #ifndef SUNDANCE_FEKETEQUADRATURETYPE_H
00043 #define SUNDANCE_FEKETEQUADRATURETYPE_H
00044 
00045 #include "SundanceDefs.hpp"
00046 #include "Teuchos_RefCountPtr.hpp"
00047 #include "SundanceQuadratureFamily.hpp"
00048 #include "SundanceQuadratureTypeBase.hpp"
00049 
00050 namespace Sundance
00051 {
00052   using namespace Sundance;
00053   using namespace Teuchos;
00054 
00055   /** 
00056    * Family of Fekete approach integration rules, suitable for integration
00057    * over arbitrary regions
00058    * (For tensor elements the Gauss-Lobatto points are Fekete points)
00059    */
00060   class FeketeQuadratureType : public QuadratureTypeBase
00061   {
00062   public:
00063     /** */
00064     FeketeQuadratureType();
00065 
00066     /** */
00067     virtual ~FeketeQuadratureType(){;}
00068 
00069     /** Indicate whether the given cell type is supported at any order */
00070     virtual bool supportsCellType(const CellType& cellType) const ;
00071     
00072     /** Indicate whether the given cell type is supported at the
00073      * specified order */
00074     virtual bool supports(const CellType& cellType, int order) const ;
00075     
00076     /** Return the max quadrature order available on the given cell type */
00077     virtual int maxOrder(const CellType& cellType) const ;
00078 
00079     /** Indicate whether there is a maximum order for quadrature rules
00080      * available on the given cell type. */
00081     virtual bool hasLimitedOrder(const CellType& cellType) const ;
00082 
00083     /** Create a quadrature family of the specified order */
00084     virtual QuadratureFamily createQuadFamily(int order) const ;
00085 
00086     /** */
00087     virtual XMLObject toXML() const ;
00088 
00089     /* handleable boilerplate */
00090     GET_RCP(QuadratureTypeBase);
00091 
00092   protected:
00093 
00094   };
00095 }
00096 
00097 
00098 #endif

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