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00043 #include "SundanceMeshSourceBase.hpp"
00044 #include "PlayaTabs.hpp"
00045 #include "SundanceOut.hpp"
00046 #include "SundanceBasicSimplicialMeshType.hpp"
00047
00048 using namespace Sundance;
00049 using namespace Sundance;
00050
00051 using namespace Teuchos;
00052 using namespace Sundance;
00053
00054
00055 MeshSourceBase::MeshSourceBase(const MeshType& meshType,
00056 int verbosity,
00057 const MPIComm& comm)
00058 : ObjectWithVerbosity(verbosity),
00059 cachedMesh_(),
00060 hasCachedMesh_(),
00061 meshType_(meshType),
00062 comm_(comm),
00063 elemAttributes_(rcp(new Array<Array<double> >())),
00064 nodeAttributes_(rcp(new Array<Array<double> >()))
00065 {
00066 }
00067
00068 MeshSourceBase::MeshSourceBase(const ParameterList& params)
00069 : cachedMesh_(),
00070 hasCachedMesh_(),
00071 meshType_(new BasicSimplicialMeshType()),
00072 comm_(MPIComm::world()),
00073 elemAttributes_(rcp(new Array<Array<double> >())),
00074 nodeAttributes_(rcp(new Array<Array<double> >()))
00075 {
00076
00077 }
00078
00079 Mesh MeshSourceBase::getMesh() const
00080 {
00081 Tabs tabs;
00082
00083
00084 if (!hasCachedMesh_)
00085 {
00086 Mesh rtn = fillMesh();
00087 if (verb() > 0)
00088 {
00089 std::cerr << tabs << "got a mesh with " << rtn.numCells(0)
00090 << " nodes and " << rtn.numCells(rtn.spatialDim())
00091 << " maximal cells" << std::endl;
00092 }
00093 return rtn;
00094 }
00095 return cachedMesh_;
00096 }
00097
00098 void MeshSourceBase
00099 ::getAttributes(RCP<Array<Array<double> > >& nodeAttributes,
00100 RCP<Array<Array<double> > >& elemAttributes) const
00101 {
00102 nodeAttributes = nodeAttributes_;
00103 elemAttributes = elemAttributes_;
00104 }
00105
00106 Mesh MeshSourceBase::createMesh(int dim) const
00107 {
00108 cachedMesh_ = meshType_.createEmptyMesh(dim, comm_);
00109 cachedMesh_.ptr()->setVerb(verb());
00110 hasCachedMesh_ = true;
00111
00112 return cachedMesh_;
00113 }