SundanceMeshSource.hpp
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00004 //                             Sundance
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00039 
00040 /* @HEADER@ */
00041 
00042 #ifndef SUNDANCE_MESHSOURCE_H
00043 #define SUNDANCE_MESHSOURCE_H
00044 
00045 #include "SundanceDefs.hpp"
00046 #include "SundanceMeshSourceBase.hpp"
00047 
00048 #include "PlayaHandle.hpp"
00049 
00050 namespace Sundance
00051 {
00052   /**
00053    * MeshSource is the user-level interface for objects such as
00054    * mesh generators and mesh file readers. A MeshSource can
00055    * create a mesh object with the <tt> getMesh() </tt> method,
00056    * and if node and element attributes are available, it can
00057    * access them with the getAttributes() method.
00058    *
00059    * Example: read input from a file celled "meshFile" 
00060    * in Shewchuk's Triangle format, and
00061    * create a mesh of type BasicSimplicialMesh distributed over the
00062    * MPI communicator MPI_COMM_WORLD.
00063    * \code
00064    * MeshType meshType = new BasicSimplicialMeshType();
00065    * MeshSource meshSrc = new TriangleMeshReader("meshFile", meshType, MPIComm::world());
00066    * \endcode
00067    */
00068   class MeshSource : public Playa::Handle<MeshSourceBase>
00069   {
00070   public:
00071     /** Construct an empty mesh source object */
00072     MeshSource();
00073 
00074     /** Construct from a raw pointer to a mesh source subtype */
00075     MeshSource(Playa::Handleable<MeshSourceBase>* rawPtr);
00076 
00077     /** Construct from a smart pointer to a mesh source subtype */
00078     MeshSource(const RCP<MeshSourceBase>& smartPtr);
00079 
00080     /** Create and return a mesh */
00081     Mesh getMesh() const ;
00082 
00083     /** Get any attributes associated with the nodes and elements in the
00084      * mesh. If no attributes exist, the arrays are empty. If the mesh
00085      * does not exist, it will be created with a cell to getMesh(). */
00086     void getAttributes(RCP<Array<Array<double> > >& nodeAttributes,
00087                        RCP<Array<Array<double> > >& elemAttributes) const ;
00088 
00089     /** Return the mesh type to be used by default if no MeshType
00090      * is given in a MeshSource subtype ctor. The default mesh type
00091      * can be set by including a specifer such as
00092      * <pre>
00093      * <DefaultMesh type="BasicSimplicial"/>
00094      * </pre>
00095      * as a child in the XML configuration file. 
00096      */
00097     static MeshType& defaultMeshType() ;
00098 
00099     /** access to the MPI communicator */
00100     const MPIComm& comm() const ;
00101 
00102     static bool& staggerOutput() {static bool rtn=false; return rtn;}
00103 
00104   private:
00105   };
00106 }
00107 
00108 #endif

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