SundanceNonlinearProblem.hpp
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00040 /* @HEADER@ */
00041 
00042 #ifndef SUNDANCE_NONLINEARPROBLEM_H
00043 #define SUNDANCE_NONLINEARPROBLEM_H
00044 
00045 #include "SundanceDefs.hpp"
00046 #include "SundanceNLOp.hpp"
00047 #include "PlayaNOXSolver.hpp"
00048 #include "PlayaNonlinearSolver.hpp"
00049 #include "PlayaNewtonArmijoSolverDecl.hpp"
00050 #ifndef HAVE_TEUCHOS_EXPLICIT_INSTANTIATION
00051 #include "PlayaNewtonArmijoSolverImpl.hpp"
00052 #endif
00053 
00054 namespace Sundance
00055 {
00056 using namespace Teuchos;
00057 
00058 
00059 /** 
00060  * NonlinearProblem encapsulates a discrete nonlinear problem
00061  */
00062 class NonlinearProblem 
00063   : public ObjectWithClassVerbosity<NonlinearProblem>
00064 {
00065 public:
00066   /** Empty ctor */
00067   NonlinearProblem();
00068 
00069   /** Construct with a mesh, equation set, bcs, test and unknown funcs,
00070    * and a vector type */
00071   NonlinearProblem(const Mesh& mesh, const Expr& eqn, const Expr& bc,
00072     const Expr& test, const Expr& unk, const Expr& u0, 
00073     const Playa::VectorType<double>& vecType);
00074 
00075   /** Construct with a mesh, equation set, bcs, test and unknown funcs,
00076    * parameters, and a vector type */
00077   NonlinearProblem(const Mesh& mesh, const Expr& eqn, const Expr& bc,
00078     const Expr& test, const Expr& unk, const Expr& u0, 
00079     const Expr& params, const Expr& paramVals,  
00080     const Playa::VectorType<double>& vecType);
00081 
00082   /** Construct with a mesh, equation set, bcs, test and unknown funcs,
00083    * and a vector type */
00084   NonlinearProblem(const Mesh& mesh, const Expr& eqn, const Expr& bc,
00085     const BlockArray& test, const BlockArray& unk, const Expr& u0);
00086 
00087 
00088   /** */
00089   NonlinearProblem(const RCP<Assembler>& assembler, 
00090     const Expr& u0);
00091 
00092   /** Compute direct sensitivities to parameters */
00093   Expr computeSensitivities(const LinearSolver<double>& solver) const 
00094     {return op_->computeSensitivities(solver);}
00095 
00096   /** Solve the nonlinear problem */
00097   SolverState<double> solve(const NOXSolver& solver) const ;
00098 
00099   /** Solve the nonlinear problem */
00100   SolverState<double> solve(const NonlinearSolver<double>& solver) const ;
00101 
00102   /** Return the current evaluation point as a Sundance expression */
00103   Expr getU0() const {return op_->getU0();}
00104 
00105   /** Set an initial guess */
00106   void setInitialGuess(const Expr& u0New) {op_->setInitialGuess(u0New);}
00107 
00108   /** Set the current evaluation point */
00109   void setEvalPoint(const Expr& u0New) {op_->setInitialGuess(u0New);}
00110       
00111 
00112   /** Compute the residual and Jacobian at the current evaluation point */
00113   LinearOperator<double> computeJacobianAndFunction(Vector<double>& functionValue) const 
00114     {return op_->computeJacobianAndFunction(functionValue);}
00115       
00116   /** Write the Jacobian and residual into the objects provided */
00117   void computeJacobianAndFunction(LinearOperator<double>& J,
00118     Vector<double>& resid) const 
00119     {op_->computeJacobianAndFunction(J, resid);}
00120 
00121   /** Compute the residual at the current eval point */
00122   Playa::Vector<double> computeFunctionValue() const 
00123     {return op_->computeFunctionValue();}
00124       
00125   /** Write the residual into the object provided */
00126   void computeFunctionValue(Vector<double>& resid) const 
00127     {op_->computeFunctionValue(resid);}
00128       
00129   /** Get an initial guess */
00130   Playa::Vector<double> getInitialGuess() const 
00131     {return op_->getInitialGuess();}
00132       
00133   /** Create the Jacobian object, but don't fill it in. */
00134   LinearOperator<double> allocateJacobian() const 
00135     {return op_->allocateJacobian();}
00136 
00137   /** This function forces the assembler to reassemble the matrix */
00138   void reAssembleProblem() const { op_->reAssembleProblem();}
00139 
00140 private:
00141   RCP<NLOp> op_;
00142 };
00143 }
00144 
00145 
00146 
00147 
00148 #endif

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