SundanceSurfQuadrature.cpp
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00004 //                             Sundance
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00039 
00040 /* @HEADER@ */
00041 /*
00042  * SundanceSurfQuadrature.cpp
00043  *
00044  *  Created on: Oct 24, 2011
00045  *      Author: benk
00046  */
00047 
00048 #include "SundanceSurfQuadrature.hpp"
00049 
00050 using namespace Sundance;
00051 using namespace Teuchos;
00052 
00053 
00054 SurfQuadrature::SurfQuadrature( const QuadratureFamily& quad )
00055   : QuadratureFamilyBase(quad.order()) , quad_(quad)
00056 {
00057 
00058 }
00059 
00060 XMLObject SurfQuadrature::toXML() const
00061 {
00062   XMLObject rtn("SurfQuadrature");
00063   rtn.addAttribute("order", Teuchos::toString(order()));
00064   return rtn;
00065 }
00066 
00067 void SurfQuadrature::getQuadRule(Array<Point>& quadPoints,
00068                                      Array<double>& quadWeights) const
00069 {
00070   // IMPORTANT: this quadrature class should only be used for Surface Integrals in 3D with Brick cells
00071   getTriangleRule( quadPoints, quadWeights);
00072 }
00073 
00074 
00075 void SurfQuadrature::getTriangleRule(Array<Point>& quadPoints,
00076                                      Array<double>& quadWeights) const
00077 {
00078   Array<Point> quadPoints_tmp;
00079   Array<double> quadWeights_tmp;
00080   quad_.getPoints( TriangleCell , quadPoints_tmp , quadWeights_tmp );
00081 
00082   // the nr. of points per line segments
00083   int nrPointPerLine = quadPoints_tmp.size() , ind = 0;
00084 
00085   // resize the point arrays and the weight arrays
00086   quadPoints.resize( 4 * nrPointPerLine );
00087   quadWeights.resize( 4 * nrPointPerLine );
00088 
00089   // each line segment
00090   for (int nrl = 0 ; nrl < 4 ; nrl++ ){
00091     // loop over each quadrature point
00092     for (int q = 0 ; q < nrPointPerLine ; q++ ){
00093       // copy the points and the weights several times
00094       quadPoints[ind] = quadPoints_tmp[q];
00095       quadWeights[ind] = quadWeights_tmp[q]/((double)4.0);
00096       ind++;
00097     }
00098   }
00099 }

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