SundanceTempStack.hpp
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00040 /* @HEADER@ */
00041 
00042 #ifndef SUNDANCE_TEMPSTACK_H
00043 #define SUNDANCE_TEMPSTACK_H
00044 
00045 #include "SundanceDefs.hpp"
00046 #include "SundanceEvalVector.hpp"
00047 #include "SundanceNoncopyable.hpp"
00048 #include <stack>
00049 
00050 namespace Sundance
00051 {
00052 using namespace Sundance;
00053 /**
00054  * TempStack provides a stack of temporary variables for use during
00055  * evaluation. 
00056  *
00057  * During the course of evaluating an expression, it is often necessary
00058  * to create temporary variables. For example, in evaluating
00059  * \code
00060  * a += b*(c+d)
00061  * \endcode
00062  * it is required to create three temporaries (ignoring for
00063  * explanatory purposes any copies made in cases where one of
00064  * the vectors will be used elsewhere). We can see this
00065  * by breaking the operation
00066  * down into the following steps:
00067  * \code
00068  * 1. Create a temporary variable t1
00069  * 2. Evaluate expression b into t1
00070  * 3. Create a temporary variable t2
00071  * 4. Evaluate expression c into t2
00072  * 3. Create a temporary variable t3
00073  * 4. Evaluate expression d into t3
00074  * 5. Carry out t2 += t3
00075  * 6. Carry out t1 *= t2
00076  * 7. Carry out a += t1
00077  * \endcode
00078  * The number of temporaries required for a given expression
00079  * will depend on the graph of the expression. In general, we want to
00080  * create exactly as many temporaries as are needed, and reuse any
00081  * temporaries that are no longer needed. This is a well-known problem
00082  * in compiler design, and can be accomplished by maintaining a
00083  * stack of temporaries. When a new temporary is needed, it is popped
00084  * from the stack; if the stack is empty, a new temporary is allocated.
00085  * When a step of a calculation is done, any temporaries used are
00086  * put back on the stack for further use.
00087  */
00088 class TempStack : public Noncopyable
00089 {
00090 public:
00091   /** Empty ctor */
00092   TempStack();
00093 
00094   /** Construct with an initial vector size */
00095   TempStack(int vecSize);
00096 
00097   /** Push vector data onto the stack */
00098   void pushVectorData(const RCP<Array<double> >& vecData) ;
00099 
00100   /** Pop vector data from the stack */
00101   RCP<Array<double> > popVectorData() ;
00102 
00103   /** Get a new vector (which will often reuse stack data) */
00104   RCP<EvalVector> popVector() 
00105     {return rcp(new EvalVector(this));}
00106 
00107   /** */
00108   void setVecSize(int vecSize) {vecSize_ = vecSize;}
00109 
00110   /** */
00111   void resetCounter() ;
00112 
00113   /** */
00114   int numVecsAccessed() const {return numVecsAccessed_;}
00115 
00116   /** */
00117   int numVecsAllocated() const {return numVecsAllocated_;}
00118 
00119   /** */
00120   int vecSize() const {return vecSize_;}
00121 
00122 private:
00123           
00124   int vecSize_;
00125 
00126   std::stack<RCP<Array<double> > > stack_;
00127 
00128   int numVecsAllocated_;
00129 
00130   int numVecsAccessed_;
00131 };
00132 }
00133 
00134 #endif

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