Public Member Functions | |
| OneTriangleMesher (const Point &A, const Point &B, const Point &C, const MeshType &meshType) | |
| virtual | ~OneTriangleMesher () |
| virtual Mesh | fillMesh () const |
| virtual std::string | description () const |
| virtual RCP< MeshSourceBase > | getRcp () |
Private Attributes | |
| Point | A_ |
| Point | B_ |
| Point | C_ |
Create a mesh having one triangle
Definition at line 55 of file SundanceOneCellTestMesher.hpp.
| OneTriangleMesher::OneTriangleMesher | ( | const Point & | A, |
| const Point & | B, | ||
| const Point & | C, | ||
| const MeshType & | meshType | ||
| ) |
Definition at line 49 of file SundanceOneCellTestMesher.cpp.
| virtual Sundance::OneTriangleMesher::~OneTriangleMesher | ( | ) | [inline, virtual] |
virtual dtor
Definition at line 66 of file SundanceOneCellTestMesher.hpp.
| virtual std::string Sundance::OneTriangleMesher::description | ( | ) | const [inline, virtual] |
Print a short descriptive std::string
Reimplemented from Sundance::MeshSourceBase.
Definition at line 73 of file SundanceOneCellTestMesher.hpp.
| Mesh OneTriangleMesher::fillMesh | ( | ) | const [virtual] |
Create a mesh
Implements Sundance::MeshSourceBase.
Definition at line 59 of file SundanceOneCellTestMesher.cpp.
References A_, Sundance::Mesh::addElement(), Sundance::Mesh::addVertex(), B_, C_, Sundance::MeshSourceBase::createMesh(), and Sundance::Mesh::freezeTopology().
| virtual RCP<MeshSourceBase> Sundance::OneTriangleMesher::getRcp | ( | ) | [inline, virtual] |
Return a ref count pointer to self
Implements Playa::Handleable< MeshSourceBase >.
Definition at line 78 of file SundanceOneCellTestMesher.hpp.
Point Sundance::OneTriangleMesher::A_ [private] |
Definition at line 81 of file SundanceOneCellTestMesher.hpp.
Referenced by fillMesh().
Point Sundance::OneTriangleMesher::B_ [private] |
Definition at line 82 of file SundanceOneCellTestMesher.hpp.
Referenced by fillMesh().
Point Sundance::OneTriangleMesher::C_ [private] |
Definition at line 83 of file SundanceOneCellTestMesher.hpp.
Referenced by fillMesh().