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Sierra Toolkit
Version of the Day
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#include <HexFixture.hpp>

Public Types | |
| typedef double | Scalar |
| typedef Field< Scalar, Cartesian > | CoordFieldType |
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typedef Field< Scalar *, ElementNode > | CoordGatherFieldType |
Public Member Functions | |
| HexFixture (stk_classic::ParallelMachine pm, unsigned nx, unsigned ny, unsigned nz) | |
| EntityId | node_id (unsigned x, unsigned y, unsigned z) const |
| EntityId | elem_id (unsigned x, unsigned y, unsigned z) const |
| Entity * | node (unsigned x, unsigned y, unsigned z) const |
| Entity * | elem (unsigned x, unsigned y, unsigned z) const |
| void | node_x_y_z (EntityId entity_id, unsigned &x, unsigned &y, unsigned &z) const |
| void | elem_x_y_z (EntityId entity_id, unsigned &x, unsigned &y, unsigned &z) const |
| void | generate_mesh () |
| void | generate_mesh (std::vector< EntityId > &element_ids_on_this_processor) |
Public Attributes | |
| const int | m_spatial_dimension |
| const unsigned | m_nx |
| const unsigned | m_ny |
| const unsigned | m_nz |
| fem::FEMMetaData | m_fem_meta |
| BulkData | m_bulk_data |
| Part & | m_hex_part |
| Part & | m_node_part |
| CoordFieldType & | m_coord_field |
| CoordGatherFieldType & | m_coord_gather_field |
A 3-dimensional X*Y*Z hex fixture.
A coordinate field will be added to all nodes, a coordinate-gather field will be added to all elements.
Definition at line 36 of file HexFixture.hpp.
| stk_classic::mesh::fixtures::HexFixture::HexFixture | ( | stk_classic::ParallelMachine | pm, |
| unsigned | nx, | ||
| unsigned | ny, | ||
| unsigned | nz | ||
| ) |
Set up meta data to support this fixture. Meta data is left uncommitted to allow additional modifications by the client.
Definition at line 28 of file HexFixture.cpp.
| EntityId stk_classic::mesh::fixtures::HexFixture::node_id | ( | unsigned | x, |
| unsigned | y, | ||
| unsigned | z | ||
| ) | const [inline] |
Thinking in terms of a 3D grid of nodes, get the id of the node in the (x, y, z) position.
Definition at line 64 of file HexFixture.hpp.
| EntityId stk_classic::mesh::fixtures::HexFixture::elem_id | ( | unsigned | x, |
| unsigned | y, | ||
| unsigned | z | ||
| ) | const [inline] |
Thinking in terms of a 3D grid of elements, get the id of the element in the (x, y, z) position.
Definition at line 72 of file HexFixture.hpp.
| Entity* stk_classic::mesh::fixtures::HexFixture::node | ( | unsigned | x, |
| unsigned | y, | ||
| unsigned | z | ||
| ) | const [inline] |
Thinking in terms of a 3D grid of nodes, get the node in the (x, y, z) position. Return NULL if this process doesn't know about this node.
Definition at line 80 of file HexFixture.hpp.
| Entity* stk_classic::mesh::fixtures::HexFixture::elem | ( | unsigned | x, |
| unsigned | y, | ||
| unsigned | z | ||
| ) | const [inline] |
Thinking in terms of a 3D grid of elements, get the elements in the (x, y, z) position. Return NULL if this process doesn't know about this element.
Definition at line 89 of file HexFixture.hpp.
| void stk_classic::mesh::fixtures::HexFixture::node_x_y_z | ( | EntityId | entity_id, |
| unsigned & | x, | ||
| unsigned & | y, | ||
| unsigned & | z | ||
| ) | const |
Thinking in terms of a 3D grid of nodes, compute the (x, y, z) position of a node given it's id.
Definition at line 82 of file HexFixture.cpp.
| void stk_classic::mesh::fixtures::HexFixture::elem_x_y_z | ( | EntityId | entity_id, |
| unsigned & | x, | ||
| unsigned & | y, | ||
| unsigned & | z | ||
| ) | const |
Thinking in terms of a 3D grid of elements, compute the (x, y, z) position of an element given it's id.
Definition at line 95 of file HexFixture.cpp.
Create the mesh (into m_bulk_data).
Definition at line 64 of file HexFixture.cpp.